Player Matchup

Morgan Le Fay
Morgan Le Fay
AceTFox
Morgan Le Fay
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 308L
1,473 Elo+
Solo
Mulan
Mulan
Bebop181
Mulan
Level 66
God Stats
17W - 26L
1,162 SR
Queue Stats
102W - 132L
1,288 Elo+
Party 3
Artio
Artio
Bicubik
Artio
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 166L
1,287 Elo+
Party 3
Chiron
Chiron
Chrissmiss
Chiron
Level 69
God Stats
42W - 25L
1,634 SR
Queue Stats
99W - 93L
1,442 Elo+
Solo
Pele
Pele
SPdr
Pele
Level 73
God Stats
11W - 10L
1,500 SR
Queue Stats
148W - 201L
1,329 Elo+
Party 3
Team Averages
Level 74
1,459 SR
1,364 Elo+

VS

Team Averages
Level 55
1,616 SR
1,392 Elo+
Odin
Odin
Kenshonski
Odin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,378 Elo+
Party 2
Cernunnos
Cernunnos
Mattarok
Cernunnos
Level 15
God Stats
5W - 1L
1,731 SR
Queue Stats
12W - 10L
1,387 Elo+
Party 1
Awilix
Awilix
TheDaree
Awilix
Level 83
God Stats
6W - 0L
1,849 SR
Queue Stats
19W - 11L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
kulpytas
Baron Samedi
Level 104
God Stats
29W - 31L
1,501 SR
Queue Stats
381W - 423L
1,379 Elo+
Solo
Chang'e
Chang'e
xSovation
Chang'e
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AceTFox
Morgan Le Fay
12
1 / 3 / 0
7,156
447
4,130
9,654
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Bebop181
Mulan
14
1 / 4 / 1
8,187
512
7,778
14,022
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Bicubik
Artio
12
2 / 2 / 3
7,825
489
4,252
13,304
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Chrissmiss
Chiron
12
1 / 4 / 1
7,095
443
6,584
12,456
4,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
SPdr
Pele
11
2 / 4 / 2
7,150
447
5,549
14,731
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,186
574
7,515
10,058
11,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Mattarok
Cernunnos
13
1 / 3 / 5
7,189
449
7,080
10,699
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
TheDaree
Awilix
13
4 / 1 / 7
7,997
500
9,210
11,920
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
kulpytas
Baron Samedi
13
5 / 1 / 2
8,847
553
5,812
7,126
6,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
xSovation
Chang'e
14
3 / 1 / 3
8,286
518
10,282
11,738
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
17
17
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AceTFox
Morgan Le Fay
1
3
0
0.33
L
Mulan
Bebop181
Mulan
1
4
1
0.38
L
Artio
Bicubik
Artio
2
2
3
1.75
L
Chiron
Chrissmiss
Chiron
1
4
1
0.38
W
4
1
2
5
W
Cernunnos
Mattarok
Cernunnos
1
3
5
1.17
L
Pele
SPdr
Pele
2
4
2
0.75
W
Awilix
TheDaree
Awilix
4
1
7
7.5
W
Baron Samedi
kulpytas
Baron Samedi
5
1
2
6
W
Chang'e
xSovation
Chang'e
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
39,899
64,167
Taken
51,541
36,440
Mitigated
33,902
20,044
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AceTFox
Morgan Le Fay
4,130
135
81
3,359
9,654
4,066
92
3,908
5,384
56,905
0
L
Mulan
Bebop181
Mulan
7,778
1,462
0
3,003
14,022
10,088
0
1,534
12,398
0
59,581
L
Artio
Bicubik
Artio
4,252
811
559
4,962
13,304
11,380
0
4,159
9,093
24,567
0
L
Chiron
Chrissmiss
Chiron
6,584
4,478
482
5,237
12,456
4,640
0
2,214
10,236
0
59,645
W
7,515
2,927
0
1,200
10,058
11,527
196
356
9,204
0
57,981
W
Cernunnos
Mattarok
Cernunnos
7,080
3,567
0
4,352
10,699
3,592
565
1,820
8,879
0
49,970
L
Pele
SPdr
Pele
5,549
1,832
0
2,361
14,731
6,266
0
3,639
10,962
0
41,726
W
Awilix
TheDaree
Awilix
9,210
4,516
0
1,366
11,920
7,775
218
1,105
10,712
0
54,070
W
Baron Samedi
kulpytas
Baron Samedi
5,812
212
2,812
3,171
7,126
6,695
503
1,430
5,696
40,399
0
W
Chang'e
xSovation
Chang'e
10,282
1,228
706
5,457
11,738
4,313
1,548
3,671
8,067
60,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
41,505
390
Minions Killed
446
0
Camps Cleared
0
1,408,713
Distance Traveled
1,502,310
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,156
447
84
5
0
283,419
5
L
Mulan
8,187
512
106
7
0
235,212
0
L
Artio
7,825
489
41
3
0
309,861
2
L
Chiron
7,095
443
94
6
0
260,729
6
W
Odin
9,186
574
123
8
0
271,273
0
W
Cernunnos
7,189
449
88
6
0
298,323
4
L
Pele
7,150
447
65
4
0
319,492
1
W
Awilix
7,997
500
64
4
0
349,145
4
W
Baron Samedi
8,847
553
64
4
0
289,652
5
W
Chang'e
8,286
518
107
7
0
293,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role