Player Matchup

Ao Kuang
Ao Kuang
GabrielCh21
Ao Kuang
Level 39
God Stats
5W - 0L
1,851 SR
Queue Stats
77W - 93L
1,377 Elo+
Party 3
Ullr
Ullr
MoNsTeR6363
Ullr
Level 45
God Stats
2W - 4L
1,176 SR
Queue Stats
103W - 129L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
TheGal111
Heimdallr
Level 68
God Stats
2W - 2L
1,290 SR
Queue Stats
44W - 54L
1,401 Elo+
Party 2
Sol
Sol
iZerok
Sol
Level 69
God Stats
7W - 2L
1,618 SR
Queue Stats
162W - 167L
1,501 Elo+
Party 3
Horus
Horus
wetAndCheesy730
Horus
Level 7
God Stats
3W - 5L
1,425 SR
Queue Stats
41W - 51L
1,263 Elo+
Party 2
Team Averages
Level 46
1,472 SR
1,397 Elo+

VS

Team Averages
Level 46
1,543 SR
1,535 Elo+
Chernobog
Chernobog
Boblennonien
Chernobog
Level 38
God Stats
3W - 7L
1,341 SR
Queue Stats
15W - 30L
1,363 Elo+
Party 4
Olorun
Olorun
MérZ
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 1
Ares
Ares
Trackses
Ares
Level 38
God Stats
3W - 6L
1,360 SR
Queue Stats
20W - 36L
1,366 Elo+
Party 4
Agni
Agni
VoodooShoodoo
Agni
Level 42
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
kidalv
Thanatos
Level 89
God Stats
4W - 4L
1,957 SR
Queue Stats
5W - 5L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GabrielCh21
Ao Kuang
11
6 / 0 / 1
7,018
585
5,837
8,677
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,921
493
3,082
6,446
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TheGal111
Heimdallr
13
3 / 1 / 1
7,543
629
6,299
9,590
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
iZerok
Sol
13
3 / 1 / 3
7,574
631
6,952
6,954
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,668
472
883
9,380
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boblennonien
Chernobog
9
1 / 1 / 0
5,401
450
7,168
4,448
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MérZ
Olorun
10
0 / 3 / 1
6,447
537
5,975
9,963
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
0 / 1 / 1
5,690
474
3,089
7,120
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 0
5,308
442
2,464
6,809
2,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
kidalv
Thanatos
10
1 / 5 / 0
5,884
490
4,121
10,883
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
13
Kills
3
3
Deaths
14
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Boblennonien
Chernobog
1
1
0
1
W
Ao Kuang
GabrielCh21
Ao Kuang
6
0
1
6.5
W
1
0
0
1
L
Olorun
MérZ
Olorun
0
3
1
0.17
W
Heimdallr
TheGal111
Heimdallr
3
1
1
3.5
L
Ares
0
1
1
0.5
L
1
4
0
0.25
W
Sol
iZerok
Sol
3
1
3
4.5
L
Thanatos
kidalv
Thanatos
1
5
0
0.2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
22,817
41,047
Taken
39,223
17,910
Mitigated
17,621
14,119
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Boblennonien
Chernobog
7,168
3,815
0
500
4,448
1,723
720
509
3,939
0
38,256
W
Ao Kuang
GabrielCh21
Ao Kuang
5,837
1,622
0
1,463
8,677
3,163
0
1,759
6,918
36,409
0
W
3,082
1,002
0
829
6,446
2,201
0
1,129
5,317
0
52,026
L
Olorun
MérZ
Olorun
5,975
4,170
49
4,302
9,963
4,269
0
1,794
8,169
44,210
0
W
Heimdallr
TheGal111
Heimdallr
6,299
2,877
0
5,888
9,590
4,076
0
4,917
4,673
0
48,810
L
Ares
3,089
97
0
1,123
7,120
5,058
279
2,213
4,907
21,244
0
L
2,464
54
0
1,420
6,809
2,649
0
3,619
3,190
30,505
0
W
Sol
iZerok
Sol
6,952
2,418
0
2,729
6,954
2,643
130
2,350
4,604
58,880
0
L
Thanatos
kidalv
Thanatos
4,121
782
0
8,552
10,883
3,922
0
4,654
6,229
0
34,593
W
883
771
272
2,938
9,380
5,827
272
1,373
8,007
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
28,730
355
Minions Killed
309
0
Camps Cleared
0
1,121,159
Distance Traveled
1,200,240
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,401
450
65
5
0
199,996
2
W
Ao Kuang
7,018
585
54
5
0
235,534
0
W
Ullr
5,921
493
86
7
0
215,690
2
L
Olorun
6,447
537
85
7
0
284,403
0
W
Heimdallr
7,543
629
101
8
0
204,608
0
L
Ares
5,690
474
35
3
0
243,815
4
L
Agni
5,308
442
50
4
0
211,244
5
W
Sol
7,574
631
93
8
0
233,752
7
L
Thanatos
5,884
490
74
6
0
260,782
3
W
Horus
5,668
472
21
2
0
231,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role