Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Alagaesia92
Sobek
Level 128
God Stats
6W - 2L
1,699 SR
Queue Stats
592W - 596L
1,475 Elo+
Party 2
Janus
Janus
El_Neandertoz
Janus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Rama
Rama
Looloolita
Rama
Level 138
God Stats
12W - 17L
1,465 SR
Queue Stats
606W - 621L
1,468 Elo+
Party 2
Nox
Nox
Pierrefection
Nox
Level 160
God Stats
7W - 18L
996 SR
Queue Stats
807W - 886L
1,508 Elo+
Solo
Team Averages
Level 134
1,432 SR
1,432 Elo+

VS

Team Averages
Level 112
1,541 SR
1,567 Elo+
Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GlizzyGøbbler
Pele
Level 127
God Stats
6W - 2L
1,933 SR
Queue Stats
326W - 304L
1,555 Elo+
Party 1
Anubis
Anubis
Quandrius
Anubis
Level 102
God Stats
0W - 2L
1,286 SR
Queue Stats
85W - 62L
1,655 Elo+
Party 1
Ao Kuang
Ao Kuang
Torkeel
Ao Kuang
Level 87
God Stats
10W - 14L
1,483 SR
Queue Stats
264W - 225L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 8
6,583
940
4,523
9,083
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 10
6,484
926
2,633
9,962
8,740
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 11
7,377
1,054
6,010
4,847
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 10
7,546
1,078
8,206
6,538
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 8
7,851
1,122
4,607
1,772
1,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 3 / 2
6,067
867
4,122
5,659
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
 
Tyr
5
0 / 2 / 0
4,874
696
127
3,085
2,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 5 / 2
5,563
795
5,152
8,205
3,375
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Quandrius
Anubis
15
2 / 2 / 4
7,081
1,012
7,015
5,440
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Torkeel
Ao Kuang
10
1 / 3 / 2
5,557
794
1,917
6,145
4,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
15
Kills
6
6
Deaths
15
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
8
1.67
L
Nox
 
Nox
2
3
2
1
L
Tyr
 
Tyr
0
2
0
0
W
1
3
10
2
W
3
0
11
8.5
L
1
5
2
0.4
W
5
0
10
10
W
5
0
8
9
L
Anubis
Quandrius
Anubis
2
2
4
2
L
Ao Kuang
Torkeel
Ao Kuang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
18,333
32,202
Taken
28,534
22,961
Mitigated
16,317
9,867
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,523
155
385
801
9,083
8,002
0
4,141
4,942
13,678
0
L
Nox
 
Nox
4,122
365
546
339
5,659
2,846
0
3,831
1,828
9,668
0
L
Tyr
 
Tyr
127
63
0
0
3,085
2,155
0
1,376
1,709
0
429
W
2,633
206
52
1,454
9,962
8,740
0
2,819
7,143
5,536
0
W
6,010
156
2,110
1,927
4,847
2,204
259
2,632
2,215
16,056
0
L
5,152
1,237
375
1,062
8,205
3,375
0
4,795
3,410
0
9,840
W
8,206
6,291
598
1,820
6,538
2,980
618
2,825
3,713
0
13,425
W
4,607
624
491
229
1,772
1,035
899
637
1,135
10,277
0
L
Anubis
Quandrius
Anubis
7,015
327
670
1,679
5,440
3,522
0
3,878
1,562
21,252
0
L
Ao Kuang
Torkeel
Ao Kuang
1,917
584
242
849
6,145
4,419
0
3,893
2,252
2,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
29,142
80
Minions Killed
61
0
Camps Cleared
0
672,612
Distance Traveled
563,335
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,583
940
18
3
0
125,819
0
L
Nox
6,067
867
14
2
0
139,133
0
L
Tyr
4,874
696
0
0
0
55,180
0
W
Sobek
6,484
926
4
1
0
134,652
3
W
Janus
7,377
1,054
26
4
0
163,685
2
L
Pele
5,563
795
11
2
0
117,707
0
W
Rama
7,546
1,078
18
3
0
127,431
0
W
Nox
7,851
1,122
14
2
0
121,025
3
L
Anubis
7,081
1,012
35
5
0
123,617
0
L
Ao Kuang
5,557
794
1
0
0
127,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role