Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FTG Inertia
Ah Muzen Cab
Level 145
God Stats
5W - 0L
1,526 SR
Queue Stats
110W - 133L
1,531 Elo+
Party 1
Sol
Sol
Im OooWee
Sol
Level 69
God Stats
17W - 11L
1,579 SR
Queue Stats
371W - 356L
1,594 Elo+
Party 1
Horus
Horus
Lotus Dubbo
Horus
Level 27
God Stats
26W - 31L
1,534 SR
Queue Stats
28W - 41L
1,470 Elo+
Party 1
Mulan
Mulan
LunaWarui
Mulan
Level 103
God Stats
23W - 20L
1,709 SR
Queue Stats
58W - 63L
1,515 Elo+
Party 1
Artemis
Artemis
Symphoniess
Artemis
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
282W - 255L
1,499 Elo+
Party 1
Team Averages
Level 95
1,616 SR
1,522 Elo+

VS

Team Averages
Level 71
1,639 SR
1,459 Elo+
Ares
Ares
DittoSoar
Ares
Level 46
God Stats
2W - 1L
1,879 SR
Queue Stats
91W - 90L
1,474 Elo+
Party 3
Mercury
Mercury
Sehthy
Mercury
Level 107
God Stats
3W - 4L
1,652 SR
Queue Stats
96W - 82L
1,501 Elo+
Party 3
Hachiman
Hachiman
U my son n0w
Hachiman
Level 47
God Stats
14W - 15L
1,524 SR
Queue Stats
88W - 102L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
r0nyy
Morgan Le Fay
Level 119
God Stats
1W - 3L
1,569 SR
Queue Stats
226W - 224L
1,426 Elo+
Party 2
Anhur
Anhur
xDLx Nuclear
Anhur
Level 34
God Stats
4W - 2L
1,571 SR
Queue Stats
74W - 71L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FTG Inertia
Ah Muzen Cab
14
2 / 0 / 2
8,728
513
5,752
10,237
4,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 3
9,323
548
9,994
14,465
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 0 / 4
8,299
488
4,886
13,605
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
LunaWarui
Mulan
15
2 / 0 / 0
9,136
537
11,976
12,036
12,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Symphoniess
Artemis
16
4 / 1 / 2
9,251
544
8,411
12,766
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 3 / 0
6,629
390
4,751
17,848
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Sehthy
Mercury
14
0 / 1 / 1
8,267
486
4,960
13,911
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
U my son n0w
Hachiman
10
0 / 2 / 0
6,504
383
4,693
7,848
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
r0nyy
Morgan Le Fay
12
0 / 4 / 0
7,381
434
9,166
11,340
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 0
8,838
520
3,375
11,035
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
0
0
W
Ah Muzen Cab
FTG Inertia
Ah Muzen Cab
2
0
2
3
W
3
0
3
4.5
W
1
0
4
3
W
Mulan
LunaWarui
Mulan
2
0
0
2
L
Mercury
Sehthy
Mercury
0
1
1
0.5
W
Artemis
Symphoniess
Artemis
4
1
2
5
L
Hachiman
U my son n0w
Hachiman
0
2
0
0
L
Morgan Le Fay
r0nyy
Morgan Le Fay
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,019
Damage
26,945
63,109
Taken
61,982
41,436
Mitigated
30,290
31,411
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,751
244
0
3,038
17,848
12,953
0
5,662
12,186
26,551
0
W
Ah Muzen Cab
FTG Inertia
Ah Muzen Cab
5,752
1,993
0
6,119
10,237
4,503
2,973
2,202
8,035
0
65,832
W
9,994
3,824
0
9,637
14,465
5,713
1,992
2,745
11,720
90,250
0
W
4,886
2,734
2,710
7,064
13,605
12,946
100
3,202
9,775
0
19,789
W
Mulan
LunaWarui
Mulan
11,976
1,268
0
3,579
12,036
12,135
0
2,860
9,176
11,199
54,840
L
Mercury
Sehthy
Mercury
4,960
658
0
875
13,911
5,642
0
810
13,101
0
85,714
W
Artemis
Symphoniess
Artemis
8,411
3,859
0
2,302
12,766
6,139
287
3,129
9,637
0
79,977
L
Hachiman
U my son n0w
Hachiman
4,693
2,246
0
2,387
7,848
2,696
0
3,611
4,237
0
33,539
L
Morgan Le Fay
r0nyy
Morgan Le Fay
9,166
625
0
1,166
11,340
4,771
0
1,177
10,163
58,954
0
L
3,375
1,821
0
4,432
11,035
4,228
1,020
386
10,649
0
53,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
37,619
515
Minions Killed
420
0
Camps Cleared
0
1,628,958
Distance Traveled
1,679,732
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,629
390
30
2
0
353,457
2
W
Ah Muzen Cab
8,728
513
112
7
0
314,092
5
W
Sol
9,323
548
139
8
0
315,317
5
W
Horus
8,299
488
31
2
0
343,524
1
W
Mulan
9,136
537
119
7
0
317,941
1
L
Mercury
8,267
486
129
8
0
422,941
4
W
Artemis
9,251
544
114
7
0
338,084
1
L
Hachiman
6,504
383
48
3
0
276,023
0
L
Morgan Le Fay
7,381
434
108
6
0
326,978
4
L
Anhur
8,838
520
105
6
0
300,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role