Player Matchup

Kuzenbo
Kuzenbo
ADONIYS
Kuzenbo
Level 80
God Stats
1W - 2L
1,171 SR
Queue Stats
377W - 444L
1,490 Elo+
Solo
Discordia
Discordia
Akàdo
Discordia
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
CombineJD
Cu Chulainn
Level 160
God Stats
6W - 12L
1,592 SR
Queue Stats
253W - 287L
1,498 Elo+
Solo
Chiron
Chiron
Doujinshii
Chiron
Level 89
God Stats
1W - 2L
1,417 SR
Queue Stats
77W - 87L
1,512 Elo+
Solo
Ra
Ra
tetaculo
Ra
Level 87
God Stats
4W - 5L
1,370 SR
Queue Stats
327W - 335L
1,492 Elo+
Solo
Team Averages
Level 91
1,410 SR
1,496 Elo+

VS

Team Averages
Level 103
1,467 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DaimonicKaze
Hercules
Level 104
God Stats
3W - 6L
1,342 SR
Queue Stats
844W - 862L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Stormy06
Baron Samedi
Level 146
God Stats
17W - 13L
1,534 SR
Queue Stats
374W - 404L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
alfik333
Zhong Kui
Level 67
God Stats
15W - 10L
1,459 SR
Queue Stats
141W - 122L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADONIYS
Kuzenbo
14
1 / 0 / 0
8,972
897
354
815
440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Akàdo
Discordia
15
0 / 4 / 2
9,368
937
9,593
13,918
4,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
CombineJD
Cu Chulainn
16
2 / 6 / 4
10,457
1,046
9,500
22,217
20,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Doujinshii
Chiron
16
3 / 6 / 2
10,358
1,036
19,308
25,058
10,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 8 / 6
10,338
1,034
12,266
17,089
7,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

152

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
11 / 0 / 10
12,612
1,261
23,061
9,831
4,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
 
Cerberus
17
2 / 0 / 14
10,415
1,042
8,473
13,798
13,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
DaimonicKaze
Hercules
17
5 / 2 / 14
11,497
1,150
18,038
16,462
14,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Stormy06
Baron Samedi
18
6 / 0 / 15
11,666
1,167
14,018
5,835
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
alfik333
Zhong Kui
17
0 / 5 / 15
10,064
1,006
10,774
13,353
9,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
7
Kills
24
24
Deaths
7
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
0
10
16
W
Cerberus
 
Cerberus
2
0
14
9
L
Kuzenbo
ADONIYS
Kuzenbo
1
0
0
1
L
Discordia
Akàdo
Discordia
0
4
2
0.25
L
Cu Chulainn
CombineJD
Cu Chulainn
2
6
4
0.67
W
Hercules
DaimonicKaze
Hercules
5
2
14
6
L
Chiron
Doujinshii
Chiron
3
6
2
0.67
W
Baron Samedi
Stormy06
Baron Samedi
6
0
15
13.5
W
Zhong Kui
alfik333
Zhong Kui
0
5
15
1.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,021
Damage
74,364
79,097
Taken
59,279
44,612
Mitigated
45,520
10,113
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
23,061
10,777
0
3,998
9,831
4,529
0
3,501
6,330
0
49,326
W
Cerberus
 
Cerberus
8,473
485
0
1,530
13,798
13,520
0
5,145
8,653
20,222
0
L
Kuzenbo
ADONIYS
Kuzenbo
354
247
0
0
815
440
0
576
239
846
0
L
Discordia
Akàdo
Discordia
9,593
694
0
364
13,918
4,975
0
6,311
7,607
21,813
0
L
Cu Chulainn
CombineJD
Cu Chulainn
9,500
2,829
0
107
22,217
20,717
0
9,850
12,367
0
38,579
W
Hercules
DaimonicKaze
Hercules
18,038
9,034
0
6,037
16,462
14,460
0
5,683
10,779
0
28,813
L
Chiron
Doujinshii
Chiron
19,308
10,282
529
5,586
25,058
10,842
0
8,588
16,470
0
41,624
W
Baron Samedi
Stormy06
Baron Samedi
14,018
830
6,042
4,003
5,835
3,202
0
2,929
2,906
38,003
0
W
Zhong Kui
alfik333
Zhong Kui
10,774
130
0
565
13,353
9,809
0
4,955
8,398
19,469
0
L
12,266
834
2,197
1,330
17,089
7,638
0
7,940
9,149
31,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
56,254
189
Minions Killed
205
9
Camps Cleared
6
762,210
Distance Traveled
1,084,566
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,612
1,261
78
8
1
236,711
0
W
Cerberus
10,415
1,042
27
3
1
224,065
0
L
Kuzenbo
8,972
897
0
0
0
21,541
0
L
Discordia
9,368
937
23
2
1
171,333
2
L
Cu Chulainn
10,457
1,046
68
7
2
178,430
1
W
Hercules
11,497
1,150
27
3
3
220,541
0
L
Chiron
10,358
1,036
53
5
3
193,638
0
W
Baron Samedi
11,666
1,167
47
5
1
208,235
1
W
Zhong Kui
10,064
1,006
26
3
0
195,014
0
L
Ra
10,338
1,034
45
5
3
197,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role