Player Matchup

Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BenPogo027
Skadi
Level 120
God Stats
2W - 1L
1,842 SR
Queue Stats
115W - 77L
1,322 Elo+
Party 2
Susano
Susano
CommanderKupo
Susano
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 44L
1,362 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MegaSaiyan
Cu Chulainn
Level 146
God Stats
2W - 1L
1,686 SR
Queue Stats
86W - 80L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
ReezyBluntz
Nu Wa
Level 145
God Stats
2W - 0L
1,503 SR
Queue Stats
31W - 20L
1,444 Elo+
Party 2
Team Averages
Level 119
1,606 SR
1,420 Elo+

VS

Team Averages
Level 100
1,592 SR
1,461 Elo+
Hera
Hera
Hirasaki-_-
Hera
Level 109
God Stats
0W - 1L
1,594 SR
Queue Stats
101W - 105L
1,502 Elo+
Party 1
Atlas
Atlas
LocoMan02
Atlas
Level 103
God Stats
21W - 25L
1,598 SR
Queue Stats
66W - 86L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Prime293
Jing Wei
Level 122
God Stats
9W - 7L
1,677 SR
Queue Stats
110W - 118L
1,454 Elo+
Party 1
Bakasura
Bakasura
stoodis
Bakasura
Level 107
God Stats
2W - 2L
1,575 SR
Queue Stats
68W - 70L
1,553 Elo+
Solo
Thanatos
Thanatos
xl-F4NTASMA-lz
Thanatos
Level 59
God Stats
6W - 4L
1,517 SR
Queue Stats
94W - 118L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 3 / 15
11,813
492
10,076
27,797
41,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
20
7 / 1 / 5
13,574
566
18,318
16,340
9,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 5 / 10
11,549
481
15,047
18,908
8,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
MegaSaiyan
Cu Chulainn
18
2 / 4 / 10
12,019
501
8,685
23,440
21,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 3 / 9
11,506
479
15,468
13,137
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
11,169
465
12,240
15,285
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
LocoMan02
Atlas
15
1 / 5 / 8
10,973
457
6,420
24,965
27,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Prime293
Jing Wei
18
1 / 3 / 4
12,070
503
12,720
20,452
8,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
stoodis
Bakasura
20
9 / 3 / 2
15,350
640
26,421
23,449
15,292
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
15
3 / 6 / 2
10,661
444
6,380
20,036
9,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
22
Kills
15
16
Deaths
22
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
15
3.17
W
Skadi
7
1
5
9.5
W
6
5
10
2.2
L
1
5
5
0.7
L
Atlas
LocoMan02
Atlas
1
5
8
1
W
Cu Chulainn
MegaSaiyan
Cu Chulainn
2
4
10
1.75
L
Jing Wei
Prime293
Jing Wei
1
3
4
1
W
5
3
9
3.17
L
Bakasura
stoodis
Bakasura
9
3
2
3.33
L
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,594
Damage
64,181
99,622
Taken
104,187
87,565
Mitigated
66,931
16,053
Healing
35,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,076
4,297
0
1,985
27,797
41,515
36
4,769
20,725
40,505
0
W
Skadi
18,318
10,069
0
5,499
16,340
9,029
3,637
4,318
11,978
0
154,150
W
15,047
3,343
0
3,184
18,908
8,850
750
4,228
13,662
0
67,067
L
12,240
1,759
0
4,688
15,285
5,716
953
5,232
10,053
105,500
0
L
Atlas
LocoMan02
Atlas
6,420
2,048
328
4,185
24,965
27,381
435
8,071
16,894
32,131
0
W
Cu Chulainn
MegaSaiyan
Cu Chulainn
8,685
2,155
0
2,134
23,440
21,635
0
3,411
18,082
0
106,741
L
Jing Wei
Prime293
Jing Wei
12,720
8,892
0
6,085
20,452
8,768
2,136
6,345
14,107
0
118,299
W
15,468
4,319
129
3,122
13,137
6,536
1,695
3,885
8,838
86,813
0
L
Bakasura
stoodis
Bakasura
26,421
14,367
0
7,096
23,449
15,292
984
4,063
19,386
0
141,951
L
Thanatos
6,380
1,199
0
13,574
20,036
9,774
289
2,626
17,410
0
55,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
60,223
628
Minions Killed
727
0
Camps Cleared
0
2,358,739
Distance Traveled
2,398,915
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,813
492
51
2
0
489,610
7
W
Skadi
13,574
566
221
9
0
473,231
6
W
Susano
11,549
481
80
3
0
504,654
4
L
Hera
11,169
465
160
7
0
464,322
4
L
Atlas
10,973
457
43
2
0
457,388
7
W
Cu Chulainn
12,019
501
161
7
0
457,750
3
L
Jing Wei
12,070
503
170
7
0
462,911
4
W
Nu Wa
11,506
479
115
5
0
433,494
9
L
Bakasura
15,350
640
262
11
0
545,469
3
L
Thanatos
10,661
444
92
4
0
468,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role