Player Matchup

Raijin
Raijin
GuiGszz
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
R2Vendetta6277
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Horus
Horus
Rjbstylez95
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,500 Elo+
Party 1
Merlin
Merlin
alielhashmii
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,410 Elo+
Solo
He Bo
He Bo
aresnomercy
He Bo
Level 18
God Stats
0W - 2L
1,317 SR
Queue Stats
23W - 29L
1,362 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,442 Elo+

VS

Team Averages
Level 77
1,380 SR
1,442 Elo+
Guan Yu
Guan Yu
AcidentlyAwsome
Guan Yu
Level 127
God Stats
6W - 5L
1,282 SR
Queue Stats
293W - 350L
1,456 Elo+
Party 2
Persephone
Persephone
KarmaLK7
Persephone
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 90L
1,500 Elo+
Party 2
Eset
Eset
MachGunJesus
Eset
Level 143
God Stats
8W - 5L
1,547 SR
Queue Stats
439W - 504L
1,491 Elo+
Party 2
Arachne
Arachne
RopeSag
Arachne
Level 62
God Stats
2W - 1L
1,263 SR
Queue Stats
163W - 147L
1,432 Elo+
Solo
Camazotz
Camazotz
fireXfang
Camazotz
Level 24
God Stats
1W - 2L
1,309 SR
Queue Stats
54W - 86L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GuiGszz
Raijin
18
1 / 8 / 5
10,574
587
18,477
20,089
9,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
R2Vendetta6277
Sun Wukong
16
2 / 6 / 2
10,676
593
8,121
17,712
19,453
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 11 / 4
9,397
522
7,062
25,905
15,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
18
2 / 12 / 5
10,977
610
17,265
20,382
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 7 / 1
10,778
599
20,888
17,519
8,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 36
12,270
682
12,968
28,542
34,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Persephone
KarmaLK7
Persephone
18
6 / 4 / 16
12,289
683
14,104
15,529
7,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 28
13,488
749
29,270
16,735
10,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
RopeSag
Arachne
19
9 / 4 / 18
12,581
699
15,856
26,814
29,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
fireXfang
Camazotz
20
17 / 0 / 21
14,441
802
21,704
31,057
18,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
163
9
Kills
44
44
Deaths
10
17
Assists
119
Player
Kills
Deaths
Assists
KDA
W
2
0
36
20
L
Raijin
GuiGszz
Raijin
1
8
5
0.44
W
Persephone
KarmaLK7
Persephone
6
4
16
3.5
W
10
2
28
12
L
Sun Wukong
R2Vendetta6277
Sun Wukong
2
6
2
0.5
L
0
11
4
0.18
W
Arachne
RopeSag
Arachne
9
4
18
4.5
L
Merlin
2
12
5
0.38
L
4
7
1
0.64
W
Camazotz
fireXfang
Camazotz
17
0
21
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,813
Damage
93,902
101,607
Taken
118,677
61,236
Mitigated
101,419
18,290
Healing
73,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,968
1,492
15,965
10,258
28,542
34,838
886
13,814
14,352
0
23,197
L
Raijin
GuiGszz
Raijin
18,477
1,322
371
4,238
20,089
9,607
0
8,257
11,832
39,810
0
W
Persephone
KarmaLK7
Persephone
14,104
3,149
1,192
1,829
15,529
7,932
1,241
6,794
8,731
31,208
0
W
29,270
651
9,527
5,080
16,735
10,839
2,335
8,808
7,927
50,214
0
L
Sun Wukong
R2Vendetta6277
Sun Wukong
8,121
1,168
124
2,519
17,712
19,453
0
4,818
12,894
0
22,252
L
7,062
3,351
1,852
2,392
25,905
15,172
0
12,674
13,231
537
18,325
W
Arachne
RopeSag
Arachne
15,856
11,239
3,086
7,410
26,814
29,344
813
11,107
15,707
0
27,050
L
Merlin
17,265
1,920
139
364
20,382
8,793
0
10,240
10,142
35,968
0
L
20,888
398
1,241
5,050
17,519
8,211
0
7,385
10,134
40,523
0
W
Camazotz
fireXfang
Camazotz
21,704
4,013
1,608
17,180
31,057
18,466
1,956
16,549
14,508
0
54,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
65,069
189
Minions Killed
172
0
Camps Cleared
0
1,272,658
Distance Traveled
1,739,609
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,270
682
18
1
0
399,145
0
L
Raijin
10,574
587
54
3
0
252,166
0
W
Persephone
12,289
683
44
2
0
299,559
0
W
Eset
13,488
749
39
2
0
362,298
0
L
Sun Wukong
10,676
593
18
1
0
321,866
1
L
Horus
9,397
522
21
1
0
225,853
4
W
Arachne
12,581
699
24
1
0
287,558
1
L
Merlin
10,977
610
50
3
0
229,719
0
L
He Bo
10,778
599
46
3
0
243,054
0
W
Camazotz
14,441
802
47
3
0
391,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role