Player Matchup

Neith
Neith
Stormtrooper_212
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 200L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
Sweet3bonyMeat
Hun Batz
Level 102
God Stats
1W - 1L
1,636 SR
Queue Stats
57W - 67L
1,430 Elo+
Party 2
Geb
Geb
Tom22522Tom
Geb
Level 123
God Stats
21W - 15L
1,329 SR
Queue Stats
274W - 301L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
cinril
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 65L
1,523 Elo+
Party 2
Scylla
Scylla
tetsmaster777
Scylla
Level 108
God Stats
4W - 3L
1,565 SR
Queue Stats
69W - 63L
1,494 Elo+
Party 2
Team Averages
Level 114
1,506 SR
1,452 Elo+

VS

Team Averages
Level 128
1,498 SR
1,445 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AcoPolo-_-
Cernunnos
Level 102
God Stats
18W - 17L
1,361 SR
Queue Stats
340W - 368L
1,429 Elo+
Solo
Sol
Sol
FerretPharaoh
Sol
Level 129
God Stats
5W - 10L
1,771 SR
Queue Stats
75W - 90L
1,371 Elo+
Party 3
Horus
Horus
MrDankturtle
Horus
Level 143
God Stats
1W - 3L
1,266 SR
Queue Stats
179W - 194L
1,464 Elo+
Party 3
Athena
Athena
TT Foxbody
Athena
Level 141
God Stats
14W - 10L
1,590 SR
Queue Stats
276W - 290L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,292
449
5,957
6,659
2,401
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
13
5 / 0 / 1
7,625
545
6,295
8,696
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 3
6,417
458
3,762
9,802
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
cinril
Baron Samedi
14
1 / 0 / 1
7,913
565
7,075
8,575
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 0 / 1
7,485
535
2,789
3,632
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 2 / 0
5,466
390
1,130
8,084
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
AcoPolo-_-
Cernunnos
12
2 / 2 / 0
6,996
500
7,580
9,899
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
0 / 2 / 0
6,965
498
3,466
5,452
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 0 / 0
6,880
491
4,890
13,807
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
TT Foxbody
Athena
11
0 / 1 / 2
7,002
500
4,484
10,155
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
L
Cernunnos
AcoPolo-_-
Cernunnos
2
2
0
1
L
0
2
0
0
L
0
0
0
0
W
0
1
3
1.5
W
Hun Batz
5
0
1
5.5
L
Athena
TT Foxbody
Athena
0
1
2
1
W
0
1
3
1.5
W
Baron Samedi
cinril
Baron Samedi
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
21,550
37,364
Taken
47,397
17,875
Mitigated
30,843
16,164
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,130
428
0
3,707
8,084
3,148
0
1,217
6,867
0
22,281
L
Cernunnos
AcoPolo-_-
Cernunnos
7,580
3,857
228
5,102
9,899
3,588
0
2,173
7,726
0
51,610
L
3,466
1,094
0
1,617
5,452
2,422
1,560
2,681
2,771
47,660
5,218
L
4,890
2,549
302
5,258
13,807
12,221
0
5,966
7,841
0
47,164
W
5,957
1,506
0
2,819
6,659
2,401
0
947
5,712
0
49,755
W
Hun Batz
6,295
1,651
0
5,973
8,696
3,422
0
1,654
7,042
0
51,344
L
Athena
TT Foxbody
Athena
4,484
1,077
0
1,723
10,155
9,464
0
1,589
8,566
39,223
0
W
3,762
355
0
2,203
9,802
6,879
0
2,562
7,240
24,984
0
W
Baron Samedi
cinril
Baron Samedi
7,075
1,555
0
4,427
8,575
3,570
156
0
7,774
60,679
0
W
2,789
190
0
742
3,632
1,603
0
2,448
1,184
61,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
33,309
455
Minions Killed
359
0
Camps Cleared
0
1,370,226
Distance Traveled
1,267,028
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,466
390
51
4
0
214,645
5
L
Cernunnos
6,996
500
75
5
0
242,786
2
L
Sol
6,965
498
96
7
0
248,860
0
L
Horus
6,880
491
65
5
0
252,244
0
W
Neith
6,292
449
87
6
0
273,000
3
W
Hun Batz
7,625
545
85
6
0
322,065
1
L
Athena
7,002
500
72
5
0
308,493
5
W
Geb
6,417
458
41
3
0
261,394
3
W
Baron Samedi
7,913
565
126
9
0
251,328
0
W
Scylla
7,485
535
116
8
0
262,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role