Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Huckemer
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,688 Elo+
Party 2
Arachne
Arachne
gonpostal187
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,529 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,572 Elo+

VS

Team Averages
Level 87
1,691 SR
1,673 Elo+
Skadi
Skadi
Daydreamin72
Skadi
Level 26
God Stats
5W - 0L
1,802 SR
Queue Stats
15W - 3L
1,821 Elo+
Party 1
Ymir
Ymir
JellyJigglers
Ymir
Level 80
God Stats
80W - 38L
1,525 SR
Queue Stats
333W - 244L
1,466 Elo+
Solo
Hou Yi
Hou Yi
ThighPillow
Hou Yi
Level 154
God Stats
33W - 14L
1,745 SR
Queue Stats
583W - 277L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 9 / 1
6,336
576
4,251
16,830
16,639
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Huckemer
Scylla
12
2 / 5 / 1
7,595
690
6,693
10,896
3,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
gonpostal187
Arachne
11
1 / 5 / 1
7,339
667
3,819
12,254
4,953
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 11
9,251
841
11,663
7,443
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 15
8,646
786
4,969
9,037
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
11 / 1 / 7
9,621
875
17,616
8,230
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
19
19
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
1
0.06
W
7
1
11
12.5
L
Scylla
Huckemer
Scylla
2
5
1
0.5
W
1
1
15
8.5
W
Hou Yi
11
1
7
14.5
L
Arachne
gonpostal187
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
34,248
39,980
Taken
24,710
25,250
Mitigated
15,361
826
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,251
624
0
120
16,830
16,639
0
2,769
14,061
0
10,150
W
11,663
5,821
0
694
7,443
3,536
603
2,190
5,253
0
43,478
L
Scylla
Huckemer
Scylla
6,693
643
0
0
10,896
3,658
0
601
10,295
27,163
0
W
4,969
803
445
2,225
9,037
8,329
287
2,126
6,911
9,880
0
W
Hou Yi
17,616
10,517
0
2,691
8,230
3,496
1,722
2,970
5,260
0
41,295
L
Arachne
gonpostal187
Arachne
3,819
2,234
0
706
12,254
4,953
0
1,599
10,655
0
9,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
27,518
60
Minions Killed
156
1
Camps Cleared
7
516,599
Distance Traveled
546,831
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,336
576
14
1
0
151,950
2
W
Skadi
9,251
841
83
8
4
184,048
2
L
Scylla
7,595
690
28
3
0
164,302
0
W
Ymir
8,646
786
10
1
0
189,962
4
W
Hou Yi
9,621
875
63
6
3
172,821
1
L
Arachne
7,339
667
18
2
1
200,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role