Player Matchup

Merlin
Merlin
SoreJaguar0
Merlin
Level 69
God Stats
19W - 4L
1,802 SR
Queue Stats
110W - 71L
1,644 Elo+
Party 1
Mulan
Mulan
Venomslayer55
Mulan
Level 62
God Stats
2W - 1L
1,365 SR
Queue Stats
58W - 38L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
no chill liam
Jing Wei
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,462 Elo+
Solo
Team Averages
Level 77
1,556 SR
1,567 Elo+

VS

Team Averages
Level 123
1,377 SR
1,498 Elo+
Guan Yu
Guan Yu
Genryujin
Guan Yu
Level 123
God Stats
6W - 8L
1,154 SR
Queue Stats
220W - 198L
1,526 Elo+
Solo
Tiamat
Tiamat
TiddilyWinkus492
Tiamat
Level 119
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 2
Loki
Loki
Wraithless96
Loki
Level 126
God Stats
0W - 5L
1,509 SR
Queue Stats
23W - 31L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 0 / 3
8,145
679
8,156
6,293
2,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 6
7,432
619
6,714
11,361
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
no chill liam
Jing Wei
13
2 / 0 / 5
8,006
667
7,913
8,350
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Genryujin
Guan Yu
11
0 / 2 / 1
7,132
594
6,104
10,166
6,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 2 / 1
7,104
592
5,477
6,558
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
7,526
627
9,472
10,529
3,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Genryujin
Guan Yu
0
2
1
0.25
W
Merlin
4
0
3
5.5
L
0
2
1
0.25
W
1
1
6
4
L
1
3
0
0.33
W
Jing Wei
no chill liam
Jing Wei
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,783
Damage
21,053
26,004
Taken
27,253
13,097
Mitigated
16,571
7,747
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Genryujin
Guan Yu
6,104
585
269
2,866
10,166
6,835
0
2,825
7,058
0
24,968
W
Merlin
8,156
753
0
2,718
6,293
2,743
0
1,654
4,639
36,661
0
L
5,477
789
0
1,408
6,558
5,846
0
1,867
4,618
20,659
0
W
6,714
1,012
0
2,281
11,361
7,163
0
2,359
9,002
0
13,062
L
9,472
1,922
257
1,342
10,529
3,890
0
3,857
6,442
0
29,783
W
Jing Wei
no chill liam
Jing Wei
7,913
6,456
0
2,748
8,350
3,191
63
1,781
6,569
0
30,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
21,762
161
Minions Killed
135
5
Camps Cleared
6
677,693
Distance Traveled
663,559
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,132
594
53
4
0
233,089
0
W
Merlin
8,145
679
78
7
4
214,649
5
L
Tiamat
7,104
592
42
4
2
189,800
1
W
Mulan
7,432
619
23
2
0
227,027
0
L
Loki
7,526
627
40
3
4
240,670
2
W
Jing Wei
8,006
667
60
5
1
236,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role