Player Matchup

Ra
Ra
Mandziuu
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,348 Elo+
Solo
Mercury
Mercury
WrongerMilk
Mercury
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 176L
1,564 Elo+
Party 2
Chaac
Chaac
Z9 Cobra
Chaac
Level 146
God Stats
3W - 4L
1,734 SR
Queue Stats
192W - 194L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Z9 Python
Danzaburou
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
30W - 41L
1,457 Elo+
Party 2
Athena
Athena
kuurda
Athena
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,431 Elo+
Party 2
Team Averages
Level 82
1,509 SR
1,465 Elo+

VS

Team Averages
Level 35
1,542 SR
1,438 Elo+
Charybdis
Charybdis
CcaHbIuBEHuK
Charybdis
Level 52
God Stats
3W - 7L
1,256 SR
Queue Stats
108W - 160L
1,329 Elo+
Party 1
Sobek
Sobek
Nasique
Sobek
Level 34
God Stats
4W - 2L
1,788 SR
Queue Stats
50W - 41L
1,558 Elo+
Solo
Cupid
Cupid
SlayerSmg
Cupid
Level 17
God Stats
5W - 0L
1,792 SR
Queue Stats
86W - 53L
1,578 Elo+
Solo
Anubis
Anubis
Spaunest
Anubis
Level 45
God Stats
8W - 14L
1,303 SR
Queue Stats
100W - 147L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
Tlm94
Baron Samedi
Level 28
God Stats
25W - 22L
1,572 SR
Queue Stats
173W - 184L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,367
670
3,817
10,516
4,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
WrongerMilk
Mercury
14
0 / 6 / 3
7,349
668
7,199
10,172
4,205
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Z9 Cobra
Chaac
14
2 / 5 / 1
8,112
737
10,093
16,719
13,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Z9 Python
Danzaburou
12
0 / 5 / 2
7,025
639
6,063
11,757
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
kuurda
Athena
12
1 / 4 / 3
7,125
648
2,826
13,236
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CcaHbIuBEHuK
Charybdis
15
2 / 0 / 10
8,212
747
5,930
9,041
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Nasique
Sobek
14
0 / 1 / 15
8,047
732
6,406
11,781
12,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SlayerSmg
Cupid
19
19 / 1 / 3
11,208
1,019
26,765
15,907
8,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Spaunest
Anubis
14
1 / 1 / 10
7,981
726
7,008
4,395
2,591
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tlm94
Baron Samedi
16
3 / 1 / 13
8,844
804
10,024
8,151
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
4
Kills
25
25
Deaths
4
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CcaHbIuBEHuK
Charybdis
2
0
10
7
L
1
5
2
0.4
W
Sobek
Nasique
Sobek
0
1
15
7.5
W
Cupid
SlayerSmg
Cupid
19
1
3
20.5
W
Anubis
Spaunest
Anubis
1
1
10
6
W
Baron Samedi
Tlm94
Baron Samedi
3
1
13
9.5
L
Mercury
WrongerMilk
Mercury
0
6
3
0.25
L
Chaac
Z9 Cobra
Chaac
2
5
1
0.5
L
Danzaburou
Z9 Python
Danzaburou
0
5
2
0.2
L
Athena
kuurda
Athena
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
56,133
62,400
Taken
49,275
42,114
Mitigated
31,710
6,863
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CcaHbIuBEHuK
Charybdis
5,930
2,246
0
2,465
9,041
3,790
837
663
8,378
0
16,974
L
3,817
852
560
1,642
10,516
4,680
0
4,247
6,269
20,193
0
W
Sobek
Nasique
Sobek
6,406
811
0
2,994
11,781
12,467
0
1,835
9,946
16,729
0
W
Cupid
SlayerSmg
Cupid
26,765
19,393
56
8,548
15,907
8,516
4,799
2,018
13,889
0
59,452
W
Anubis
Spaunest
Anubis
7,008
868
0
945
4,395
2,591
419
1,176
3,219
21,294
0
W
Baron Samedi
Tlm94
Baron Samedi
10,024
1,246
2,315
3,083
8,151
4,346
612
951
7,200
36,004
0
L
Mercury
WrongerMilk
Mercury
7,199
1,571
0
240
10,172
4,205
0
3,997
6,175
0
22,912
L
Chaac
Z9 Cobra
Chaac
10,093
1,853
0
2,956
16,719
13,172
0
5,508
11,211
0
25,383
L
Danzaburou
Z9 Python
Danzaburou
6,063
1,878
0
395
11,757
5,712
0
4,472
7,285
0
22,821
L
Athena
kuurda
Athena
2,826
359
210
860
13,236
14,345
0
5,214
8,022
3,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
44,292
143
Minions Killed
230
0
Camps Cleared
0
965,815
Distance Traveled
1,049,867
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,212
747
28
3
0
211,483
0
L
Ra
7,367
670
33
3
0
186,193
0
W
Sobek
8,047
732
24
2
0
247,254
9
W
Cupid
11,208
1,019
85
8
0
191,392
0
W
Anubis
7,981
726
40
4
0
195,124
2
W
Baron Samedi
8,844
804
53
5
0
204,614
1
L
Mercury
7,349
668
43
4
0
210,269
0
L
Chaac
8,112
737
43
4
0
201,036
1
L
Danzaburou
7,025
639
20
2
0
184,599
0
L
Athena
7,125
648
4
0
0
183,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role