Player Matchup

Atlas
Atlas
Iliuță
Atlas
Level 160
God Stats
4W - 2L
1,642 SR
Queue Stats
21W - 17L
1,596 Elo+
Party 1
Izanami
Izanami
Nadarjus
Izanami
Level 126
God Stats
87W - 82L
1,456 SR
Queue Stats
355W - 388L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
NicolaeGuta
Sun Wukong
Level 127
God Stats
5W - 3L
1,346 SR
Queue Stats
43W - 35L
1,476 Elo+
Party 1
Thanatos
Thanatos
Saimond
Thanatos
Level 89
God Stats
2W - 0L
1,264 SR
Queue Stats
36W - 32L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
VilleFTW
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,474 Elo+
Party 1
Team Averages
Level 132
1,441 SR
1,505 Elo+

VS

Team Averages
Level 86
1,548 SR
1,470 Elo+
Poseidon
Poseidon
AliZocktHD
Poseidon
Level 100
God Stats
14W - 21L
1,493 SR
Queue Stats
282W - 297L
1,469 Elo+
Solo
Cerberus
Cerberus
Cezar998
Cerberus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 72L
1,484 Elo+
Solo
Olorun
Olorun
Dirtyrodge
Olorun
Level 68
God Stats
19W - 14L
1,609 SR
Queue Stats
51W - 50L
1,464 Elo+
Solo
Loki
Loki
TopRilay
Loki
Level 105
God Stats
9W - 6L
1,639 SR
Queue Stats
137W - 146L
1,469 Elo+
Solo
Neith
Neith
hogkage
Neith
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 186L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Iliuță
Atlas
12
1 / 1 / 4
7,644
510
6,413
10,155
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Nadarjus
Izanami
13
1 / 1 / 1
7,912
527
3,957
9,558
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NicolaeGuta
Sun Wukong
15
1 / 0 / 3
8,282
552
5,308
7,189
5,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Saimond
Thanatos
15
11 / 0 / 3
9,242
616
10,553
11,540
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
VilleFTW
Aphrodite
13
2 / 4 / 6
7,728
515
11,249
13,420
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AliZocktHD
Poseidon
12
1 / 8 / 5
7,110
474
11,715
13,839
5,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Cezar998
Cerberus
10
0 / 0 / 2
6,124
408
2,774
10,728
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Dirtyrodge
Olorun
13
0 / 2 / 0
7,321
488
4,939
10,564
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
13
5 / 5 / 1
7,708
514
6,993
12,652
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
hogkage
Neith
11
0 / 1 / 1
6,209
414
3,223
6,429
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
6
6
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AliZocktHD
Poseidon
1
8
5
0.44
L
Cerberus
Cezar998
Cerberus
0
0
2
1
L
Olorun
Dirtyrodge
Olorun
0
2
0
0
W
Atlas
Iliuță
Atlas
1
1
4
3
W
Izanami
Nadarjus
Izanami
1
1
1
1.5
W
Sun Wukong
NicolaeGuta
Sun Wukong
1
0
3
2.5
W
Thanatos
Saimond
Thanatos
11
0
3
12.5
L
Loki
5
5
1
1.1
W
Aphrodite
VilleFTW
Aphrodite
2
4
6
1.25
L
Neith
hogkage
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
29,644
51,862
Taken
54,212
29,568
Mitigated
23,448
29,266
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AliZocktHD
Poseidon
11,715
1,888
0
4,572
13,839
5,308
0
8,067
5,772
55,735
0
L
Cerberus
Cezar998
Cerberus
2,774
186
0
4,361
10,728
7,216
0
4,820
5,908
17,859
0
L
Olorun
Dirtyrodge
Olorun
4,939
3,186
162
3,791
10,564
4,492
0
781
9,783
52,298
0
W
Atlas
Iliuță
Atlas
6,413
2,278
0
694
10,155
8,961
232
3,514
6,641
36,767
0
W
Izanami
Nadarjus
Izanami
3,957
2,119
207
2,484
9,558
3,609
5,044
2,104
7,454
0
75,879
W
Sun Wukong
NicolaeGuta
Sun Wukong
5,308
573
0
3,939
7,189
5,407
133
3,247
3,942
0
52,532
W
Thanatos
Saimond
Thanatos
10,553
2,126
0
11,812
11,540
5,609
0
3,049
8,491
0
52,811
L
Loki
6,993
1,714
0
3,596
12,652
4,157
0
2,491
10,161
0
47,638
W
Aphrodite
VilleFTW
Aphrodite
11,249
1,353
3,049
7,081
13,420
5,982
42
7,514
5,906
53,223
0
L
Neith
hogkage
Neith
3,223
1,547
0
2,678
6,429
2,275
770
1,503
4,926
0
45,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
34,472
428
Minions Killed
384
0
Camps Cleared
0
1,444,934
Distance Traveled
1,290,983
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,110
474
88
6
0
229,962
2
L
Cerberus
6,124
408
54
4
0
288,033
5
L
Olorun
7,321
488
93
6
0
241,595
5
W
Atlas
7,644
510
55
4
0
291,426
4
W
Izanami
7,912
527
132
9
0
229,385
0
W
Sun Wukong
8,282
552
85
6
0
317,634
7
W
Thanatos
9,242
616
69
5
0
337,902
4
L
Loki
7,708
514
75
5
0
284,057
1
W
Aphrodite
7,728
515
87
6
0
268,587
5
L
Neith
6,209
414
74
5
0
247,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role