Player Matchup

Neith
Neith
Asasrin
Neith
Level 28
God Stats
4W - 13L
1,500 SR
Queue Stats
28W - 49L
1,133 Elo+
Party 2
Yemoja
Yemoja
FoolishgoDum
Yemoja
Level 38
God Stats
0W - 2L
1,384 SR
Queue Stats
3W - 10L
1,321 Elo+
Solo
Tiamat
Tiamat
HARRY BZ
Tiamat
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 35L
1,043 Elo+
Party 2
Sun Wukong
Sun Wukong
SCORPIOWIDE
Sun Wukong
Level 41
God Stats
10W - 5L
1,642 SR
Queue Stats
50W - 53L
1,327 Elo+
Solo
Cupid
Cupid
TiE I Bauer
Cupid
Level 121
God Stats
0W - 1L
1,666 SR
Queue Stats
17W - 35L
1,133 Elo+
Party 2
Team Averages
Level 59
1,538 SR
1,191 Elo+

VS

Team Averages
Level 53
1,600 SR
1,436 Elo+
Kukulkan
Kukulkan
Davmaxbr12
Kukulkan
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 156L
1,361 Elo+
Solo
Thanatos
Thanatos
Desperado HD261
Thanatos
Level 86
God Stats
8W - 5L
1,588 SR
Queue Stats
145W - 145L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
FaintFoal355269
Cthulhu
Level 40
God Stats
2W - 1L
1,753 SR
Queue Stats
16W - 27L
1,305 Elo+
Solo
Poseidon
Poseidon
Natanya Mum
Poseidon
Level 87
God Stats
25W - 12L
1,465 SR
Queue Stats
96W - 96L
1,496 Elo+
Party 1
Achilles
Achilles
tommysisland
Achilles
Level 13
God Stats
6W - 7L
1,692 SR
Queue Stats
7W - 8L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asasrin
Neith
18
0 / 8 / 1
12,609
901
7,209
24,260
7,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
18
0 / 8 / 4
12,578
898
8,273
20,651
12,058
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
HARRY BZ
Tiamat
19
0 / 8 / 4
13,161
940
8,002
19,163
7,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SCORPIOWIDE
Sun Wukong
18
1 / 5 / 4
12,827
916
13,608
23,366
10,841
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 8 / 1
15,368
1,098
31,463
26,358
7,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Davmaxbr12
Kukulkan
20
1 / 3 / 14
13,385
956
22,293
16,483
7,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
20
26 / 3 / 9
18,770
1,341
44,189
17,389
9,921
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 0 / 18
13,815
987
8,516
15,166
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Natanya Mum
Poseidon
20
8 / 1 / 16
15,471
1,105
26,539
13,087
5,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
tommysisland
Achilles
20
1 / 1 / 18
13,800
986
7,247
13,387
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
8
Kills
37
37
Deaths
8
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Neith
Asasrin
Neith
0
8
1
0.06
W
Kukulkan
Davmaxbr12
Kukulkan
1
3
14
2.67
W
Thanatos
26
3
9
10.17
W
1
0
18
10
L
Yemoja
0
8
4
0.25
L
Tiamat
HARRY BZ
Tiamat
0
8
4
0.25
W
Poseidon
Natanya Mum
Poseidon
8
1
16
16
L
Sun Wukong
SCORPIOWIDE
Sun Wukong
1
5
4
0.6
L
7
8
1
0.94
W
Achilles
tommysisland
Achilles
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,555
Damage
108,784
113,798
Taken
75,512
45,281
Mitigated
60,483
12,067
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asasrin
Neith
7,209
3,246
0
764
24,260
7,312
0
12,049
11,632
0
40,047
W
Kukulkan
Davmaxbr12
Kukulkan
22,293
2,942
176
1,816
16,483
7,122
0
2,221
14,262
43,808
0
W
Thanatos
44,189
17,568
0
16,665
17,389
9,921
0
2,183
14,200
0
54,034
W
8,516
716
0
874
15,166
21,300
0
4,294
10,872
26,496
0
L
Yemoja
8,273
2,165
2,574
747
20,651
12,058
0
13,973
6,079
30,790
0
L
Tiamat
HARRY BZ
Tiamat
8,002
715
0
1,234
19,163
7,507
0
7,446
10,979
24,464
0
W
Poseidon
Natanya Mum
Poseidon
26,539
4,401
326
5,674
13,087
5,452
0
3,722
9,365
85,017
0
L
Sun Wukong
SCORPIOWIDE
Sun Wukong
13,608
3,681
139
1,615
23,366
10,841
0
10,720
11,975
0
22,864
L
31,463
24,716
118
4,876
26,358
7,563
0
12,321
13,329
0
69,979
W
Achilles
tommysisland
Achilles
7,247
1,120
0
1,205
13,387
16,688
0
3,855
9,532
1,538
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,543
Gold Earned
75,241
277
Minions Killed
305
4
Camps Cleared
12
1,187,680
Distance Traveled
1,414,145
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,609
901
86
6
0
238,801
0
W
Kukulkan
13,385
956
47
3
3
214,208
3
W
Thanatos
18,770
1,341
23
2
4
309,796
0
W
Cthulhu
13,815
987
50
4
1
289,565
0
L
Yemoja
12,578
898
42
3
1
193,224
0
L
Tiamat
13,161
940
37
3
0
240,935
0
W
Poseidon
15,471
1,105
156
11
4
276,197
0
L
Sun Wukong
12,827
916
21
2
2
272,882
0
L
Cupid
15,368
1,098
91
7
1
241,838
1
W
Achilles
13,800
986
29
2
0
324,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role