Player Matchup

Janus
Janus
Bronze V
 
Janus
Bronze V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
Chicy3
Terra
Silver III
Level 100
God Stats
3W - 1L
1,585 SR
Queue Stats
41W - 50L
1,001 MMR
Solo
Cabrakan
Cabrakan
Silver II
Die__Currywurst_
Cabrakan
Silver II
Level 103
God Stats
15W - 12L
1,513 SR
Queue Stats
63W - 65L
1,069 MMR
Party 1
Loki
Loki
Gold III
ITzGodly8292
Loki
Gold III
Level 76
God Stats
1W - 1L
1,284 SR
Queue Stats
109W - 115L
1,445 MMR
Solo
Medusa
Medusa
Silver I
vZepta
Medusa
Silver I
Level 92
God Stats
3W - 1L
1,534 SR
Queue Stats
63W - 64L
1,069 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,483 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,308 SR
1,250 MMR
Cliodhna
Cliodhna
Gold V
Alexvasto
Cliodhna
Gold V
Level 96
God Stats
5W - 3L
1,595 SR
Queue Stats
138W - 140L
1,372 MMR
Party 2
Cthulhu
Cthulhu
Gold III
BossoCK998
Cthulhu
Gold III
Level 126
God Stats
1W - 2L
1,165 SR
Queue Stats
155W - 167L
1,492 MMR
Party 2
Artemis
Artemis
Silver II
alancri1
Artemis
Silver II
Level 69
God Stats
1W - 6L
1,138 SR
Queue Stats
153W - 173L
993 MMR
Solo
He Bo
He Bo
Gold IV
iPOLANDO
He Bo
Gold IV
Level 124
God Stats
0W - 1L
1,295 SR
Queue Stats
79W - 83L
1,426 MMR
Solo
Vamana
Vamana
Bronze IV
zombix_94
Vamana
Bronze IV
Level 56
God Stats
0W - 1L
1,347 SR
Queue Stats
2W - 13L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
7 / 3 / 5
12,489
500
14,800
17,357
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Chicy3
Terra
17
2 / 5 / 11
11,096
444
7,426
27,198
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 6
14,355
574
31,432
22,846
21,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 7
13,553
542
13,479
25,126
12,127
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
vZepta
Medusa
20
9 / 2 / 7
13,308
532
24,340
25,088
12,549
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Jing WeiZeusJormungandrThorYu Huang

VS

Bans
AtlasBakasuraAnhurAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alexvasto
Cliodhna
20
6 / 6 / 4
13,654
546
18,914
28,954
30,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
BossoCK998
Cthulhu
16
1 / 8 / 4
10,729
429
12,178
28,633
31,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
alancri1
Artemis
17
4 / 10 / 0
11,505
460
18,509
25,564
10,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
iPOLANDO
He Bo
16
1 / 5 / 4
10,655
426
12,795
16,774
7,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
zombix_94
Vamana
14
1 / 7 / 2
9,499
380
4,186
25,379
11,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
36
Kills
13
13
Deaths
36
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
5
3.17
L
Cliodhna
Alexvasto
Cliodhna
6
6
4
1.33
L
Cthulhu
BossoCK998
Cthulhu
1
8
4
0.38
W
Terra
Chicy3
Terra
2
5
11
1.5
W
11
2
6
7
W
7
1
7
10.5
L
Artemis
alancri1
Artemis
4
10
0
0.4
L
He Bo
iPOLANDO
He Bo
1
5
4
0.6
W
Medusa
vZepta
Medusa
9
2
7
6.25
L
Vamana
zombix_94
Vamana
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,477
Damage
66,582
117,615
Taken
125,304
74,422
Mitigated
90,520
47,224
Healing
32,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,800
996
118
3,205
17,357
8,177
66
7,054
10,303
115,959
0
L
Cliodhna
Alexvasto
Cliodhna
18,914
2,211
0
11,754
28,954
30,784
0
18,532
10,422
0
116,622
L
Cthulhu
BossoCK998
Cthulhu
12,178
812
821
3,438
28,633
31,392
0
15,175
13,207
54,851
0
W
Terra
Chicy3
Terra
7,426
879
2,439
8,899
27,198
20,120
49
7,317
19,013
46,990
0
W
31,432
3,867
0
10,232
22,846
21,449
1,062
3,271
19,575
113,376
0
W
13,479
4,497
0
8,465
25,126
12,127
0
4,255
20,871
0
150,325
L
Artemis
alancri1
Artemis
18,509
10,688
0
6,801
25,564
10,312
579
3,946
21,618
0
82,434
L
He Bo
iPOLANDO
He Bo
12,795
531
0
6,148
16,774
7,031
83
6,834
9,940
77,091
0
W
Medusa
vZepta
Medusa
24,340
13,858
0
13,866
25,088
12,549
1,695
3,866
21,222
0
119,669
L
Vamana
zombix_94
Vamana
4,186
2,016
0
3,209
25,379
11,001
456
9,171
16,208
0
65,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,801
Gold Earned
56,042
711
Minions Killed
610
0
Camps Cleared
0
2,332,467
Distance Traveled
2,072,066
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,489
500
165
7
0
450,594
3
L
Cliodhna
13,654
546
212
8
0
480,655
3
L
Cthulhu
10,729
429
75
3
0
480,013
6
W
Terra
11,096
444
64
3
0
460,636
14
W
Cabrakan
14,355
574
166
7
0
448,774
3
W
Loki
13,553
542
174
7
0
538,331
3
L
Artemis
11,505
460
107
4
0
354,252
3
L
He Bo
10,655
426
115
5
0
330,118
6
W
Medusa
13,308
532
142
6
0
434,132
0
L
Vamana
9,499
380
101
4
0
427,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role