Player Matchup

Raijin
Raijin
Lv90Boss
Raijin
Level 81
God Stats
3W - 1L
1,459 SR
Queue Stats
162W - 163L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
bobobing33
Kuzenbo
Level 22
God Stats
5W - 5L
1,559 SR
Queue Stats
48W - 56L
1,827 Elo+
Party 2
Thor
Thor
n00kworm
Thor
Level 124
God Stats
5W - 4L
1,276 SR
Queue Stats
299W - 234L
1,526 Elo+
Party 2
Team Averages
Level 76
1,431 SR
1,605 Elo+

VS

Team Averages
Level 79
1,493 SR
1,323 Elo+
Ymir
Ymir
ALOHAKING69
Ymir
Level 6
God Stats
13W - 7L
1,761 SR
Queue Stats
25W - 31L
1,288 Elo+
Party 1
Apollo
Apollo
CordXXI
Apollo
Level 127
God Stats
0W - 2L
1,308 SR
Queue Stats
40W - 36L
1,364 Elo+
Party 1
Sol
Sol
elrompepepas123
Sol
Level 105
God Stats
1W - 3L
1,411 SR
Queue Stats
5W - 12L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lv90Boss
Raijin
17
5 / 4 / 9
12,605
741
19,949
13,720
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
bobobing33
Kuzenbo
15
2 / 3 / 9
12,004
706
9,489
19,163
34,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
18
9 / 3 / 5
12,897
759
25,189
11,074
5,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
11,381
669
5,625
19,963
22,041
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
CordXXI
Apollo
17
6 / 6 / 4
12,068
710
14,245
21,565
10,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 7 / 2
10,230
602
10,599
18,708
6,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Apollo
CordXXI
Apollo
6
6
4
1.33
W
Raijin
Lv90Boss
Raijin
5
4
9
2.38
W
Kuzenbo
bobobing33
Kuzenbo
2
3
9
2.17
L
3
7
2
0.57
W
Thor
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,627
Damage
30,469
43,957
Taken
60,236
46,455
Mitigated
38,933
2,461
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,625
1,627
0
982
19,963
22,041
0
9,907
9,553
15,448
0
L
Apollo
CordXXI
Apollo
14,245
10,013
0
5,624
21,565
10,036
1,036
11,229
9,838
0
58,205
W
Raijin
Lv90Boss
Raijin
19,949
1,879
0
0
13,720
6,757
637
5,953
7,767
43,874
0
W
Kuzenbo
bobobing33
Kuzenbo
9,489
3,202
0
2,211
19,163
34,135
112
6,294
12,869
22,903
0
L
10,599
4,087
671
5,661
18,708
6,856
247
7,405
11,003
34,208
0
W
Thor
25,189
5,803
0
250
11,074
5,563
978
4,470
6,604
0
67,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
33,679
158
Minions Killed
164
7
Camps Cleared
7
895,605
Distance Traveled
736,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,381
669
13
1
0
257,903
0
L
Apollo
12,068
710
103
6
4
242,705
2
W
Raijin
12,605
741
40
2
2
279,919
0
W
Kuzenbo
12,004
706
20
1
0
301,612
0
L
Sol
10,230
602
48
3
3
236,200
3
W
Thor
12,897
759
98
6
5
314,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role