Player Matchup

Chaac
Chaac
ArrowTheDank
Chaac
Level 28
God Stats
0W - 2L
1,475 SR
Queue Stats
9W - 11L
1,416 Elo+
Party 1
Hercules
Hercules
BIGGN 71
Hercules
Level 100
God Stats
33W - 28L
1,574 SR
Queue Stats
158W - 123L
1,492 Elo+
Party 1
Zeus
Zeus
FLAMEING_ZOMBIEZ
Zeus
Level 37
God Stats
0W - 4L
1,541 SR
Queue Stats
99W - 132L
1,381 Elo+
Solo
Cthulhu
Cthulhu
lXI Osiris IXl
Cthulhu
Level 14
God Stats
4W - 3L
1,819 SR
Queue Stats
4W - 3L
1,751 Elo+
Party 1
Merlin
Merlin
oD3AMONoF4LL
Merlin
Level 45
God Stats
9W - 4L
1,638 SR
Queue Stats
33W - 28L
1,489 Elo+
Party 1
Team Averages
Level 45
1,609 SR
1,506 Elo+

VS

Team Averages
Level 77
1,427 SR
1,438 Elo+
Hades
Hades
Avg D Energy
Hades
Level 29
God Stats
3W - 3L
1,391 SR
Queue Stats
154W - 165L
1,385 Elo+
Party 2
Fenrir
Fenrir
DURANGED OTTO
Fenrir
Level 79
God Stats
20W - 26L
1,435 SR
Queue Stats
161W - 150L
1,461 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FN Yon
Kumbhakarna
Level 87
God Stats
12W - 6L
1,671 SR
Queue Stats
342W - 300L
1,484 Elo+
Party 2
Awilix
Awilix
M1SSVEGASV1XEN
Awilix
Level 123
God Stats
10W - 17L
1,431 SR
Queue Stats
337W - 310L
1,466 Elo+
Party 2
Charybdis
Charybdis
ncapoccia14
Charybdis
Level 69
God Stats
4W - 14L
1,206 SR
Queue Stats
151W - 177L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,108
1,015
6,810
10,640
9,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
BIGGN 71
Hercules
12
0 / 3 / 0
6,688
955
6,809
12,638
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 3 / 0
6,417
917
2,343
2,939
758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 1
6,977
997
7,440
13,233
10,173
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
12
1 / 3 / 0
7,454
1,065
8,968
5,949
2,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

298

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,715
1,102
10,065
6,370
3,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 2
8,631
1,233
9,872
9,246
4,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
FN Yon
Kumbhakarna
13
0 / 0 / 8
7,474
1,068
4,758
8,810
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 10
7,983
1,140
8,549
8,475
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ncapoccia14
Charybdis
13
2 / 0 / 5
7,956
1,137
7,277
5,156
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
13
13
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
7
5.5
L
Hercules
BIGGN 71
Hercules
0
3
0
0
W
6
1
2
7
L
0
3
0
0
W
Kumbhakarna
FN Yon
Kumbhakarna
0
0
8
4
W
3
0
10
8
L
0
2
1
0.25
W
Charybdis
ncapoccia14
Charybdis
2
0
5
4.5
L
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
40,521
45,399
Taken
38,057
30,131
Mitigated
23,955
5,763
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,810
1,519
0
2,123
10,640
9,621
0
4,906
5,734
0
18,334
W
10,065
795
375
1,943
6,370
3,737
0
4,276
2,066
17,762
0
L
Hercules
BIGGN 71
Hercules
6,809
533
0
1,714
12,638
7,344
0
3,294
9,344
0
11,840
W
9,872
2,866
0
493
9,246
4,796
0
4,065
4,978
0
16,377
L
2,343
297
0
0
2,939
758
0
509
2,430
7,292
0
W
Kumbhakarna
FN Yon
Kumbhakarna
4,758
1,104
0
600
8,810
9,327
0
4,600
4,210
9,672
0
W
8,549
3,925
0
193
8,475
3,782
0
3,385
4,902
0
14,135
L
7,440
681
743
721
13,233
10,173
0
3,411
9,822
18,633
0
W
Charybdis
ncapoccia14
Charybdis
7,277
3,996
171
848
5,156
2,313
0
2,425
2,696
0
25,052
L
Merlin
8,968
644
311
151
5,949
2,235
0
2,703
3,246
23,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
39,759
97
Minions Killed
100
3
Camps Cleared
6
571,588
Distance Traveled
662,761
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,108
1,015
24
3
2
129,713
0
W
Hades
7,715
1,102
32
5
0
126,324
0
L
Hercules
6,688
955
12
2
0
151,816
0
W
Fenrir
8,631
1,233
9
1
0
144,013
0
L
Zeus
6,417
917
10
1
0
40,659
1
W
Kumbhakarna
7,474
1,068
13
2
0
111,269
0
W
Awilix
7,983
1,140
7
1
4
149,575
0
L
Cthulhu
6,977
997
23
3
0
132,769
0
W
Charybdis
7,956
1,137
39
6
2
131,580
1
L
Merlin
7,454
1,065
28
4
1
116,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role