Player Matchup

Raijin
Raijin
Froshzul
Raijin
Level 87
God Stats
0W - 3L
1,303 SR
Queue Stats
77W - 82L
1,438 Elo+
Party 1
Hercules
Hercules
Kraggenwagen
Hercules
Level 117
God Stats
7W - 6L
1,407 SR
Queue Stats
273W - 245L
1,552 Elo+
Party 2
Yu Huang
Yu Huang
PankekeBotKawaii
Yu Huang
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 59L
1,457 Elo+
Party 1
Medusa
Medusa
megapixa
Medusa
Level 40
God Stats
0W - 6L
1,062 SR
Queue Stats
196W - 227L
1,451 Elo+
Party 2
Mulan
Mulan
soundchaosdebug
Mulan
Level 21
God Stats
2W - 3L
1,244 SR
Queue Stats
64W - 68L
1,306 Elo+
Party 2
Team Averages
Level 70
1,303 SR
1,441 Elo+

VS

Team Averages
Level 76
1,545 SR
1,424 Elo+
Sol
Sol
Boooruta
Sol
Level 79
God Stats
3W - 4L
1,461 SR
Queue Stats
73W - 84L
1,328 Elo+
Party 3
Kukulkan
Kukulkan
Diob2o
Kukulkan
Level 107
God Stats
1W - 0L
1,499 SR
Queue Stats
9W - 5L
1,700 Elo+
Solo
Fenrir
Fenrir
JalbertoCP
Fenrir
Level 69
God Stats
5W - 1L
1,535 SR
Queue Stats
98W - 83L
1,405 Elo+
Solo
Janus
Janus
NaRkOzzzz
Janus
Level 108
God Stats
2W - 1L
1,730 SR
Queue Stats
51W - 64L
1,382 Elo+
Solo
Zeus
Zeus
fraupaciana
Zeus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 76L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Froshzul
Raijin
19
4 / 11 / 6
12,163
640
22,449
20,227
9,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kraggenwagen
Hercules
20
7 / 4 / 13
12,828
675
24,987
53,524
33,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 7 / 11
13,025
686
13,502
13,308
6,906
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
megapixa
Medusa
20
4 / 6 / 13
12,002
632
16,209
20,050
10,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 16
12,237
644
14,583
22,279
30,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 19
13,078
688
27,059
28,543
13,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Diob2o
Kukulkan
20
9 / 2 / 18
15,388
810
19,452
16,532
10,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
JalbertoCP
Fenrir
20
5 / 6 / 18
13,009
685
18,151
25,118
23,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
NaRkOzzzz
Janus
20
3 / 6 / 15
13,108
690
19,348
17,213
8,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 7 / 12
13,892
731
27,901
17,544
8,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
115
28
Kills
33
33
Deaths
28
59
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
7
19
2.07
W
Kukulkan
Diob2o
Kukulkan
9
2
18
9
L
Raijin
Froshzul
Raijin
4
11
6
0.64
W
Fenrir
JalbertoCP
Fenrir
5
6
18
2.33
L
Hercules
Kraggenwagen
Hercules
7
4
13
3.38
W
Janus
NaRkOzzzz
Janus
3
6
15
1.75
L
7
7
11
1.79
W
11
7
12
2.43
L
Medusa
megapixa
Medusa
4
6
13
1.75
L
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,730
Damage
111,911
129,388
Taken
104,950
90,722
Mitigated
64,277
49,847
Healing
35,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,059
9,944
2,952
11,566
28,543
13,010
2,905
7,939
20,604
41,933
0
W
Kukulkan
Diob2o
Kukulkan
19,452
1,633
1,236
3,317
16,532
10,826
2,003
6,626
9,906
50,189
0
L
Raijin
Froshzul
Raijin
22,449
941
349
1,637
20,227
9,626
63
13,650
6,361
49,454
0
W
Fenrir
JalbertoCP
Fenrir
18,151
3,631
3,500
5,152
25,118
23,692
762
10,170
14,948
3,369
24,640
L
Hercules
Kraggenwagen
Hercules
24,987
5,346
2,095
30,728
53,524
33,703
0
40,160
13,078
0
40,970
W
Janus
NaRkOzzzz
Janus
19,348
3,051
1,637
2,585
17,213
8,219
180
5,863
11,350
44,993
0
L
13,502
924
610
318
13,308
6,906
0
8,988
4,156
25,136
0
W
27,901
3,983
1,547
2,296
17,544
8,530
892
5,353
12,191
37,556
0
L
Medusa
megapixa
Medusa
16,209
7,505
3,606
5,641
20,050
10,019
32
16,644
3,266
0
42,421
L
14,583
2,276
1,724
3,139
22,279
30,468
0
14,883
7,078
0
19,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
68,475
163
Minions Killed
210
0
Camps Cleared
0
1,565,364
Distance Traveled
1,587,287
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,078
688
30
2
0
287,779
4
W
Kukulkan
15,388
810
69
4
0
352,798
6
L
Raijin
12,163
640
65
3
0
271,350
0
W
Fenrir
13,009
685
18
1
0
341,332
2
L
Hercules
12,828
675
28
1
0
362,480
0
W
Janus
13,108
690
70
4
0
299,327
2
L
Yu Huang
13,025
686
16
1
0
232,227
0
W
Zeus
13,892
731
23
1
0
306,051
3
L
Medusa
12,002
632
46
2
0
352,144
0
L
Mulan
12,237
644
8
0
0
347,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role