Player Matchup

Bastet
Bastet
Decim4te
Bastet
Level 129
God Stats
1W - 0L
1,531 SR
Queue Stats
23W - 12L
1,674 Elo+
Party 1
Gilgamesh
Gilgamesh
Swxtyy
Gilgamesh
Level 29
God Stats
34W - 12L
1,861 SR
Queue Stats
67W - 49L
1,770 Elo+
Party 1
Eset
Eset
TheNiceMartian
Eset
Level 109
God Stats
2W - 1L
1,509 SR
Queue Stats
113W - 86L
1,644 Elo+
Party 1
Team Averages
Level 89
1,634 SR
1,696 Elo+

VS

Team Averages
Level 82
1,605 SR
1,586 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gurk313
Ah Muzen Cab
Level 18
God Stats
3W - 2L
1,675 SR
Queue Stats
10W - 6L
1,580 Elo+
Party 2
Merlin
Merlin
ZephroC
Merlin
Level 123
God Stats
14W - 22L
1,590 SR
Queue Stats
254W - 275L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
xRoraZ
Sun Wukong
Level 106
God Stats
2W - 1L
1,550 SR
Queue Stats
58W - 48L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Decim4te
Bastet
18
6 / 5 / 13
13,306
739
19,404
18,809
7,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Swxtyy
Gilgamesh
17
4 / 3 / 16
13,451
747
12,033
22,900
26,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 4 / 8
14,504
806
21,963
17,695
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gurk313
Ah Muzen Cab
16
3 / 7 / 5
11,893
661
13,588
17,012
6,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
ZephroC
Merlin
15
2 / 8 / 7
11,211
623
12,340
16,826
5,469
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xRoraZ
Sun Wukong
16
7 / 7 / 4
12,212
678
20,572
24,677
21,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
22
Kills
12
12
Deaths
22
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Decim4te
Bastet
6
5
13
2.5
L
Ah Muzen Cab
Gurk313
Ah Muzen Cab
3
7
5
0.79
W
Gilgamesh
Swxtyy
Gilgamesh
4
3
16
4
W
12
4
8
4
L
Merlin
ZephroC
Merlin
2
8
7
0.69
L
Sun Wukong
xRoraZ
Sun Wukong
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
46,500
59,404
Taken
58,515
41,054
Mitigated
32,885
8,737
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Decim4te
Bastet
19,404
4,546
0
2,198
18,809
7,444
253
3,994
14,458
0
54,115
L
Ah Muzen Cab
Gurk313
Ah Muzen Cab
13,588
6,295
0
1,795
17,012
6,149
0
7,469
9,543
0
38,833
W
Gilgamesh
Swxtyy
Gilgamesh
12,033
3,271
0
1,846
22,900
26,718
455
5,247
17,070
0
38,020
W
21,963
2,567
1,563
3,130
17,695
6,892
2,099
3,673
13,743
69,810
0
L
Merlin
ZephroC
Merlin
12,340
1,305
0
853
16,826
5,469
0
5,057
11,769
46,790
0
L
Sun Wukong
xRoraZ
Sun Wukong
20,572
4,890
499
4,265
24,677
21,267
0
9,828
14,849
255
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
35,316
244
Minions Killed
189
11
Camps Cleared
5
1,024,060
Distance Traveled
810,245
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,306
739
76
4
4
350,753
0
L
Ah Muzen Cab
11,893
661
69
4
0
269,607
2
W
Gilgamesh
13,451
747
51
3
1
356,528
2
W
Eset
14,504
806
117
7
6
316,779
4
L
Merlin
11,211
623
88
5
3
262,479
3
L
Sun Wukong
12,212
678
32
2
2
278,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role