Player Matchup

Izanami
Izanami
Silver I
Archidan
Izanami
Silver I
Level 160
God Stats
10W - 5L
1,814 SR
Queue Stats
22W - 13L
1,638 MMR
Solo
Loki
Loki
Gold I
Charlyasecas
Loki
Gold I
Level 88
God Stats
3W - 7L
1,264 SR
Queue Stats
281W - 284L
1,772 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
FatalMango
Ah Muzen Cab
Gold I
Level 141
God Stats
1W - 1L
1,721 SR
Queue Stats
112W - 108L
1,718 MMR
Solo
Janus
Janus
Platinum III
MLYATIN
Janus
Platinum III
Level 87
God Stats
11W - 12L
1,644 SR
Queue Stats
79W - 82L
1,774 MMR
Solo
Cerberus
Cerberus
Bronze III
Wax0re
Cerberus
Bronze III
Level 55
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 5L
1,692 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,631 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,652 SR
1,684 MMR
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold I
Bragz
Vamana
Gold I
Level 160
God Stats
7W - 5L
1,551 SR
Queue Stats
235W - 233L
1,741 MMR
Solo
Bastet
Bastet
Platinum III
NothinToLose
Bastet
Platinum III
Level 156
God Stats
42W - 22L
1,798 SR
Queue Stats
543W - 543L
1,741 MMR
Solo
Vulcan
Vulcan
Gold II
Wezzelly
Vulcan
Gold II
Level 156
God Stats
7W - 2L
1,792 SR
Queue Stats
116W - 120L
1,690 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Yxx3
Hou Yi
Platinum II
Level 154
God Stats
10W - 14L
1,619 SR
Queue Stats
278W - 265L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archidan
Izanami
13
3 / 5 / 0
8,399
525
12,803
16,002
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 2 / 1
8,405
525
6,341
12,476
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
FatalMango
Ah Muzen Cab
12
1 / 9 / 0
7,317
457
6,672
18,273
7,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
MLYATIN
Janus
12
2 / 6 / 1
7,571
473
5,893
11,363
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Wax0re
Cerberus
9
0 / 5 / 1
6,386
399
3,001
15,218
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasThothJing WeiBakasura

VS

Bans
UllrGilgameshPersephoneCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
4 / 3 / 5
9,765
610
6,917
11,615
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Bragz
Vamana
15
4 / 3 / 6
9,962
623
13,283
19,738
14,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
17
7 / 0 / 5
10,598
662
11,379
10,545
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Wezzelly
Vulcan
15
4 / 0 / 5
9,921
620
12,632
6,244
2,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Yxx3
Hou Yi
15
8 / 3 / 2
9,714
607
12,247
15,238
6,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
9
Kills
27
27
Deaths
9
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
3
5
2.17
L
Izanami
Archidan
Izanami
3
5
0
0.6
W
Vamana
Bragz
Vamana
4
3
6
2.33
L
3
2
1
1.75
L
Ah Muzen Cab
FatalMango
Ah Muzen Cab
1
9
0
0.11
L
Janus
MLYATIN
Janus
2
6
1
0.42
W
Bastet
7
0
5
9.5
L
Cerberus
Wax0re
Cerberus
0
5
1
0.1
W
Vulcan
Wezzelly
Vulcan
4
0
5
6.5
W
Hou Yi
Yxx3
Hou Yi
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
56,458
73,332
Taken
63,380
32,940
Mitigated
33,977
16,255
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,917
2,175
0
750
11,615
5,400
0
2,526
9,089
85,492
6,991
L
Izanami
Archidan
Izanami
12,803
10,264
0
5,810
16,002
6,494
113
4,814
11,110
0
81,398
W
Vamana
Bragz
Vamana
13,283
5,807
0
6,597
19,738
14,748
364
950
18,788
0
80,949
L
6,341
1,944
0
3,376
12,476
5,060
0
1,880
10,497
0
63,272
L
Ah Muzen Cab
FatalMango
Ah Muzen Cab
6,672
2,587
0
3,844
18,273
7,151
112
3,240
15,033
0
57,974
L
Janus
MLYATIN
Janus
5,893
74
0
1,016
11,363
3,698
0
3,089
8,160
60,281
0
W
Bastet
11,379
3,002
0
6,907
10,545
4,467
1,034
1,855
8,690
0
71,850
L
Cerberus
Wax0re
Cerberus
3,001
189
0
2,209
15,218
10,537
0
4,762
10,410
17,044
0
W
Vulcan
Wezzelly
Vulcan
12,632
4,544
1,598
2,368
6,244
2,665
148
2,014
4,230
53,762
0
W
Hou Yi
Yxx3
Hou Yi
12,247
6,407
0
5,440
15,238
6,697
198
2,207
13,031
0
67,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
49,960
492
Minions Killed
590
0
Camps Cleared
0
1,495,488
Distance Traveled
1,689,545
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,765
610
142
9
0
299,329
5
L
Izanami
8,399
525
144
9
0
263,817
0
W
Vamana
9,962
623
135
8
0
316,852
2
L
Loki
8,405
525
117
7
0
353,858
3
L
Ah Muzen Cab
7,317
457
87
5
0
248,867
0
L
Janus
7,571
473
99
6
0
315,614
4
W
Bastet
10,598
662
122
8
0
414,737
4
L
Cerberus
6,386
399
45
3
0
313,332
7
W
Vulcan
9,921
620
89
6
0
386,847
9
W
Hou Yi
9,714
607
102
6
0
271,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role