Player Matchup

Achilles
Achilles
 
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
R1oT 26
Danzaburou
Level 86
God Stats
2W - 1L
1,588 SR
Queue Stats
64W - 60L
1,575 Elo+
Solo
Eset
Eset
Sogeking0v0
Eset
Level 147
God Stats
8W - 3L
1,687 SR
Queue Stats
241W - 221L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
l E l z l1l
Kuzenbo
Level 127
God Stats
2W - 3L
1,306 SR
Queue Stats
90W - 60L
1,668 Elo+
Party 1
Nu Wa
Nu Wa
lYoDaddyl
Nu Wa
Level 147
God Stats
1W - 1L
1,560 SR
Queue Stats
161W - 142L
1,651 Elo+
Solo
Team Averages
Level 129
1,528 SR
1,587 Elo+

VS

Team Averages
Level 132
1,535 SR
1,584 Elo+
Raijin
Raijin
Superedpanda
Raijin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 251L
1,550 Elo+
Solo
Apollo
Apollo
ThatOneTdogGuy
Apollo
Level 122
God Stats
3W - 4L
1,513 SR
Queue Stats
310W - 299L
1,565 Elo+
Party 2
Camazotz
Camazotz
ThatOneWyattGuy
Camazotz
Level 89
God Stats
1W - 5L
1,406 SR
Queue Stats
156W - 143L
1,544 Elo+
Party 2
Khepri
Khepri
TheAvenger73
Khepri
Level 157
God Stats
4W - 9L
1,420 SR
Queue Stats
197W - 207L
1,617 Elo+
Solo
Freya
Freya
bbxcharly
Freya
Level 146
God Stats
6W - 5L
1,835 SR
Queue Stats
135W - 134L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 0 / 2
7,024
639
7,806
6,939
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
R1oT 26
Danzaburou
10
0 / 0 / 1
5,532
503
3,334
5,264
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 1
6,640
604
5,764
5,465
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
l E l z l1l
Kuzenbo
7
0 / 2 / 2
4,451
405
4,305
7,704
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
lYoDaddyl
Nu Wa
11
1 / 1 / 4
6,351
577
4,840
4,429
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 4 / 0
5,363
488
2,441
8,178
3,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,185
562
4,081
7,039
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
10
1 / 1 / 0
5,721
520
1,771
9,851
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
8
0 / 1 / 2
5,380
489
1,788
6,188
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
bbxcharly
Freya
10
0 / 4 / 0
6,053
550
2,983
8,725
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
2
7
W
Danzaburou
R1oT 26
Danzaburou
0
0
1
0.5
W
3
0
1
3.5
L
Raijin
0
4
0
0
L
1
0
0
1
L
Camazotz
1
1
0
1
L
Khepri
0
1
2
1
L
Freya
bbxcharly
Freya
0
4
0
0
W
Kuzenbo
l E l z l1l
Kuzenbo
0
2
2
0.5
W
Nu Wa
lYoDaddyl
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
13,064
29,801
Taken
39,981
11,937
Mitigated
17,369
9,567
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,806
2,552
0
1,575
6,939
2,870
0
871
6,068
0
40,987
W
Danzaburou
R1oT 26
Danzaburou
3,334
795
0
3,323
5,264
1,688
0
729
4,535
0
39,444
W
5,764
1,655
119
2,025
5,465
2,109
600
2,241
3,224
49,107
0
L
Raijin
2,441
571
0
1,109
8,178
3,108
0
3,967
4,159
40,802
0
L
4,081
3,461
0
4,220
7,039
2,794
0
1,331
5,546
0
54,030
L
Camazotz
1,771
631
0
6,617
9,851
3,259
0
1,057
8,773
0
37,792
L
Khepri
1,788
79
0
1,765
6,188
4,342
0
2,326
3,602
17,046
0
L
Freya
bbxcharly
Freya
2,983
935
0
3,512
8,725
3,866
0
5,733
2,992
33,843
5,059
W
Kuzenbo
l E l z l1l
Kuzenbo
4,305
1,231
0
1,305
7,704
3,790
13
1,707
5,997
12,889
0
W
Nu Wa
lYoDaddyl
Nu Wa
4,840
1,196
0
1,220
4,429
1,480
0
1,137
3,292
49,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
28,702
334
Minions Killed
334
0
Camps Cleared
0
1,047,898
Distance Traveled
1,049,970
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,024
639
75
7
0
252,829
1
W
Danzaburou
5,532
503
70
6
0
201,191
2
W
Eset
6,640
604
84
8
0
209,684
0
L
Raijin
5,363
488
64
6
0
186,298
0
L
Apollo
6,185
562
103
9
0
203,111
0
L
Camazotz
5,721
520
76
7
0
252,631
2
L
Khepri
5,380
489
19
2
0
211,634
2
L
Freya
6,053
550
72
7
0
196,296
1
W
Kuzenbo
4,451
405
20
2
0
188,561
4
W
Nu Wa
6,351
577
85
8
0
195,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role