Player Matchup

Kukulkan
Kukulkan
KingBurgerfest
Kukulkan
Level 36
God Stats
26W - 24L
1,468 SR
Queue Stats
715W - 745L
1,306 Elo+
Solo
Neith
Neith
ThatoneUltraEgo
Neith
Level 127
God Stats
1W - 2L
1,282 SR
Queue Stats
87W - 86L
1,449 Elo+
Party 1
Ymir
Ymir
TheBigMac3000
Ymir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 175L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiteShadow4040
Tsukuyomi
Level 28
God Stats
2W - 4L
1,852 SR
Queue Stats
8W - 15L
1,503 Elo+
Party 1
Chaac
Chaac
netrotic
Chaac
Level 48
God Stats
15W - 6L
1,560 SR
Queue Stats
248W - 243L
1,386 Elo+
Solo
Team Averages
Level 55
1,532 SR
1,403 Elo+

VS

Team Averages
Level 78
1,493 SR
1,475 Elo+
Tiamat
Tiamat
BILLYNTIMMY
Tiamat
Level 36
God Stats
3W - 4L
1,453 SR
Queue Stats
564W - 525L
1,500 Elo+
Party 3
Arachne
Arachne
PhatieMatty
Arachne
Level 37
God Stats
6W - 10L
1,214 SR
Queue Stats
369W - 391L
1,420 Elo+
Party 2
Bacchus
Bacchus
Slurpeesoda
Bacchus
Level 88
God Stats
1W - 1L
1,735 SR
Queue Stats
247W - 250L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
mlce
Danzaburou
Level 69
God Stats
6W - 7L
1,537 SR
Queue Stats
858W - 821L
1,514 Elo+
Party 3
Mercury
Mercury
toxic_echo_xd
Mercury
Level 160
God Stats
8W - 6L
1,526 SR
Queue Stats
490W - 458L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 4 / 1
7,943
397
5,697
9,267
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 2
9,560
478
13,418
11,448
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 4
7,837
392
6,211
18,515
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
WhiteShadow4040
Tsukuyomi
10
1 / 2 / 1
7,380
369
2,943
14,218
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
netrotic
Chaac
16
4 / 4 / 2
10,148
507
19,599
19,738
17,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 1 / 4
9,835
492
12,125
10,431
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PhatieMatty
Arachne
17
3 / 5 / 2
10,384
519
9,763
19,028
10,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Slurpeesoda
Bacchus
16
1 / 1 / 12
10,291
515
10,252
22,829
34,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
mlce
Danzaburou
17
2 / 2 / 3
10,708
535
8,157
14,554
6,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
18
10 / 1 / 5
11,368
568
12,586
17,805
8,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
18
18
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
4
4
L
Kukulkan
0
4
1
0.13
W
Arachne
PhatieMatty
Arachne
3
5
2
0.8
W
Bacchus
Slurpeesoda
Bacchus
1
1
12
7
L
5
5
2
1.2
L
0
3
4
0.67
L
Tsukuyomi
WhiteShadow4040
Tsukuyomi
1
2
1
0.75
W
Danzaburou
mlce
Danzaburou
2
2
3
1.75
L
Chaac
netrotic
Chaac
4
4
2
1.25
W
Mercury
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,868
Damage
52,883
73,186
Taken
84,647
49,453
Mitigated
68,484
12,841
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,125
760
0
2,200
10,431
7,750
228
2,940
7,367
74,885
0
L
Kukulkan
5,697
384
0
1,692
9,267
4,272
266
2,867
6,400
51,701
0
W
Arachne
PhatieMatty
Arachne
9,763
6,239
0
6,560
19,028
10,719
2,168
1,088
17,900
0
77,599
W
Bacchus
Slurpeesoda
Bacchus
10,252
2,295
922
6,515
22,829
34,771
464
4,518
18,220
28,193
0
L
13,418
5,848
0
2,487
11,448
5,909
0
3,572
7,876
0
74,436
L
6,211
1,542
0
3,842
18,515
16,462
0
7,365
11,150
35,407
0
L
Tsukuyomi
WhiteShadow4040
Tsukuyomi
2,943
327
0
480
14,218
5,399
0
3,967
10,251
0
45,566
W
Danzaburou
mlce
Danzaburou
8,157
3,660
0
5,779
14,554
6,741
2,572
1,658
12,836
0
104,203
L
Chaac
netrotic
Chaac
19,599
5,333
0
4,340
19,738
17,411
678
4,606
15,132
0
96,579
W
Mercury
12,586
6,131
0
337
17,805
8,503
0
1,349
16,416
0
123,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
52,586
513
Minions Killed
578
0
Camps Cleared
0
1,728,684
Distance Traveled
1,983,028
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,835
492
124
6
0
388,364
0
L
Kukulkan
7,943
397
110
6
0
332,994
5
W
Arachne
10,384
519
121
6
0
383,875
0
W
Bacchus
10,291
515
33
2
0
404,553
3
L
Neith
9,560
478
120
6
0
330,458
4
L
Ymir
7,837
392
41
2
0
366,666
0
L
Tsukuyomi
7,380
369
68
3
0
327,615
1
W
Danzaburou
10,708
535
147
7
0
347,378
3
L
Chaac
10,148
507
174
9
0
370,951
0
W
Mercury
11,368
568
153
8
0
458,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role