Player Matchup

Zhong Kui
Zhong Kui
INTYKUNA
Zhong Kui
Level 44
God Stats
0W - 6L
1,223 SR
Queue Stats
64W - 170L
1,220 Elo+
Solo
Chaac
Chaac
Lord of Ligma
Chaac
Level 115
God Stats
3W - 11L
1,406 SR
Queue Stats
35W - 68L
1,326 Elo+
Party 2
Izanami
Izanami
Snyder19
Izanami
Level 27
God Stats
3W - 5L
1,374 SR
Queue Stats
5W - 13L
1,290 Elo+
Party 2
Team Averages
Level 62
1,334 SR
1,278 Elo+

VS

Team Averages
Level 45
1,628 SR
1,314 Elo+
Charybdis
Charybdis
G00NDAC00N
Charybdis
Level 67
God Stats
1W - 1L
1,349 SR
Queue Stats
2W - 5L
1,152 Elo+
Party 1
Loki
Loki
LordDemonSama
Loki
Level 6
God Stats
2W - 0L
1,889 SR
Queue Stats
10W - 3L
1,289 Elo+
Party 1
Hera
Hera
zEmanuel77
Hera
Level 62
God Stats
1W - 1L
1,646 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
INTYKUNA
Zhong Kui
10
0 / 6 / 0
7,752
554
3,118
11,635
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 1
8,198
586
8,392
18,090
13,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Snyder19
Izanami
13
1 / 6 / 0
8,523
609
5,252
16,457
6,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
G00NDAC00N
Charybdis
12
1 / 1 / 11
9,435
674
2,872
5,810
1,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
13 / 0 / 3
11,374
812
21,225
10,513
4,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 12
10,275
734
13,305
7,471
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
17
17
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
G00NDAC00N
Charybdis
1
1
11
6.5
L
Zhong Kui
INTYKUNA
Zhong Kui
0
6
0
0
L
0
5
1
0.1
W
13
0
3
14.5
L
Izanami
Snyder19
Izanami
1
6
0
0.17
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
37,402
46,182
Taken
23,794
25,918
Mitigated
8,670
9,877
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
G00NDAC00N
Charybdis
2,872
1,139
0
0
5,810
1,882
626
1,202
4,467
0
16,221
L
Zhong Kui
INTYKUNA
Zhong Kui
3,118
258
0
1,592
11,635
6,696
175
3,119
8,516
22,210
0
L
8,392
395
366
5,213
18,090
13,087
0
5,676
12,414
0
24,693
W
21,225
4,282
0
949
10,513
4,121
1,861
1,792
8,398
0
49,301
L
Izanami
Snyder19
Izanami
5,252
2,917
0
2,706
16,457
6,135
262
4,645
11,812
0
35,259
W
13,305
2,979
156
1,756
7,471
2,667
880
738
6,487
47,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
31,084
140
Minions Killed
136
2
Camps Cleared
7
697,604
Distance Traveled
670,116
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,435
674
23
2
2
123,913
2
L
Zhong Kui
7,752
554
38
3
0
202,174
2
L
Chaac
8,198
586
44
3
2
275,017
1
W
Loki
11,374
812
48
3
4
281,264
2
L
Izanami
8,523
609
58
4
0
220,413
1
W
Hera
10,275
734
65
5
1
264,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role