Player Matchup

Neith
Neith
Brispyy
Neith
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 77L
1,568 Elo+
Party 1
Poseidon
Poseidon
ElTylerrr
Poseidon
Level 120
God Stats
8W - 4L
1,746 SR
Queue Stats
141W - 76L
1,747 Elo+
Party 1
Mercury
Mercury
RainbowCatOfDoom
Mercury
Level 121
God Stats
13W - 3L
1,928 SR
Queue Stats
59W - 35L
1,697 Elo+
Party 1
Nox
Nox
frizzolio
Nox
Level 123
God Stats
29W - 39L
1,709 SR
Queue Stats
597W - 558L
1,607 Elo+
Solo
Medusa
Medusa
uphr
Medusa
Level 59
God Stats
3W - 11L
1,105 SR
Queue Stats
100W - 106L
1,618 Elo+
Solo
Team Averages
Level 112
1,597 SR
1,647 Elo+

VS

Team Averages
Level 125
1,604 SR
1,567 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ASlyRaven
Izanami
Level 128
God Stats
3W - 6L
1,650 SR
Queue Stats
86W - 77L
1,629 Elo+
Party 2
Poseidon
Poseidon
FreeMason00
Poseidon
Level 108
God Stats
13W - 10L
1,524 SR
Queue Stats
153W - 154L
1,520 Elo+
Solo
Shiva
Shiva
MoistyPoo
Shiva
Level 101
God Stats
18W - 11L
1,699 SR
Queue Stats
138W - 119L
1,593 Elo+
Party 2
Thor
Thor
TheFrug
Thor
Level 128
God Stats
2W - 3L
1,645 SR
Queue Stats
147W - 142L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brispyy
Neith
19
8 / 1 / 7
12,283
558
19,389
16,666
7,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
ElTylerrr
Poseidon
20
3 / 4 / 5
13,741
625
14,843
18,366
11,287
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 4
10,199
464
7,842
18,230
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
2 / 3 / 8
10,244
466
4,958
14,081
15,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Medusa
uphr
Medusa
17
5 / 2 / 3
11,173
508
14,342
17,803
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 5 / 6
9,738
443
8,235
21,465
32,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ASlyRaven
Izanami
17
4 / 4 / 3
11,580
526
13,882
14,841
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
FreeMason00
Poseidon
18
4 / 4 / 2
11,213
510
10,616
14,023
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
MoistyPoo
Shiva
18
1 / 1 / 6
11,344
516
11,402
20,355
16,732
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
TheFrug
Thor
17
6 / 7 / 4
10,941
497
12,807
22,951
11,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
21
Kills
16
16
Deaths
21
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
6
0.8
L
Izanami
ASlyRaven
Izanami
4
4
3
1.38
W
Neith
Brispyy
Neith
8
1
7
11.5
W
Poseidon
ElTylerrr
Poseidon
3
4
5
1.38
L
Poseidon
FreeMason00
Poseidon
4
4
2
1.25
L
Shiva
MoistyPoo
Shiva
1
1
6
4
W
3
6
4
0.83
L
Thor
TheFrug
Thor
6
7
4
1.14
W
2
3
8
2
W
Medusa
uphr
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,374
Damage
56,942
85,146
Taken
93,635
51,061
Mitigated
72,514
22,107
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,235
612
0
3,723
21,465
32,608
0
6,121
15,344
18,961
0
L
Izanami
ASlyRaven
Izanami
13,882
8,564
0
3,838
14,841
6,367
1,176
2,428
12,413
0
100,210
W
Neith
Brispyy
Neith
19,389
6,642
0
4,335
16,666
7,799
243
7,445
9,221
0
105,185
W
Poseidon
ElTylerrr
Poseidon
14,843
2,042
0
6,542
18,366
11,287
0
1,160
17,206
144,324
0
L
Poseidon
FreeMason00
Poseidon
10,616
1,142
0
352
14,023
5,507
0
1,419
12,604
118,037
0
L
Shiva
MoistyPoo
Shiva
11,402
1,642
713
9,917
20,355
16,732
34
4,713
15,642
0
93,885
W
7,842
2,941
0
1,249
18,230
7,919
1,540
5,327
12,903
0
79,518
L
Thor
TheFrug
Thor
12,807
3,729
0
5,378
22,951
11,300
0
5,663
17,288
0
73,733
W
4,958
307
0
1,650
14,081
15,128
28
4,394
9,687
24,842
0
W
Medusa
uphr
Medusa
14,342
6,949
0
8,331
17,803
8,928
645
3,576
14,227
0
99,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,640
Gold Earned
54,816
660
Minions Killed
643
0
Camps Cleared
0
2,190,833
Distance Traveled
2,205,324
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,738
443
11
1
0
443,080
6
L
Izanami
11,580
526
168
8
0
410,016
8
W
Neith
12,283
558
145
7
0
413,111
1
W
Poseidon
13,741
625
243
11
0
435,732
3
L
Poseidon
11,213
510
191
9
0
434,857
11
L
Shiva
11,344
516
165
8
0
494,859
8
W
Mercury
10,199
464
108
5
0
496,758
6
L
Thor
10,941
497
108
5
0
422,512
2
W
Nox
10,244
466
34
2
0
432,984
6
W
Medusa
11,173
508
130
6
0
412,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role