Player Matchup

Jing Wei
Jing Wei
Jewbacca5564
Jing Wei
Level 146
God Stats
10W - 7L
1,517 SR
Queue Stats
169W - 153L
1,510 Elo+
Party 2
Hel
Hel
delverofsecrets1
Hel
Level 156
God Stats
0W - 3L
1,349 SR
Queue Stats
184W - 237L
1,431 Elo+
Party 2
Ymir
Ymir
sniper-5453
Ymir
Level 142
God Stats
8W - 10L
1,589 SR
Queue Stats
128W - 133L
1,506 Elo+
Party 2
Team Averages
Level 148
1,485 SR
1,483 Elo+

VS

Team Averages
Level 111
1,782 SR
1,537 Elo+
Baron Samedi
Baron Samedi
ArcofEvilx
Baron Samedi
Level 148
God Stats
10W - 1L
2,050 SR
Queue Stats
106W - 109L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Axe2Face52
Gilgamesh
Level 62
God Stats
13W - 9L
1,548 SR
Queue Stats
106W - 90L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Donutstix33
Tsukuyomi
Level 123
God Stats
1W - 2L
1,747 SR
Queue Stats
36W - 30L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jewbacca5564
Jing Wei
16
1 / 6 / 2
11,462
603
19,118
20,391
7,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
10,767
567
8,339
16,344
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 2
10,530
554
6,162
23,521
28,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcofEvilx
Baron Samedi
20
9 / 0 / 5
13,518
711
28,704
11,481
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Axe2Face52
Gilgamesh
18
3 / 1 / 9
11,949
629
8,487
18,093
18,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Donutstix33
Tsukuyomi
16
2 / 2 / 10
11,804
621
18,209
17,782
8,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcofEvilx
Baron Samedi
9
0
5
11.5
W
Gilgamesh
Axe2Face52
Gilgamesh
3
1
9
7.5
W
Tsukuyomi
Donutstix33
Tsukuyomi
2
2
10
3.5
L
Jing Wei
Jewbacca5564
Jing Wei
1
6
2
0.33
L
2
3
1
0.83
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
55,400
60,256
Taken
47,356
42,879
Mitigated
35,358
20,976
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcofEvilx
Baron Samedi
28,704
2,326
8,659
7,607
11,481
8,359
1,487
4,300
7,181
89,107
0
W
Gilgamesh
Axe2Face52
Gilgamesh
8,487
2,343
0
3,169
18,093
18,615
756
5,641
12,452
0
33,993
W
Tsukuyomi
Donutstix33
Tsukuyomi
18,209
4,560
0
4,785
17,782
8,384
350
5,074
12,708
0
52,381
L
Jing Wei
Jewbacca5564
Jing Wei
19,118
11,205
0
3,049
20,391
7,611
0
9,193
11,198
0
60,135
L
8,339
128
8,236
8,415
16,344
6,378
0
7,776
8,568
29,914
0
L
6,162
984
0
1,276
23,521
28,890
0
12,198
11,323
22,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
37,271
173
Minions Killed
223
6
Camps Cleared
10
908,449
Distance Traveled
1,069,677
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,518
711
138
7
5
344,980
4
W
Gilgamesh
11,949
629
32
2
1
370,740
2
W
Tsukuyomi
11,804
621
53
3
4
353,957
1
L
Jing Wei
11,462
603
94
5
4
306,006
4
L
Hel
10,767
567
61
3
2
328,507
3
L
Ymir
10,530
554
18
1
0
273,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role