Player Matchup

Chernobog
Chernobog
HeadHunter280
Chernobog
Level 86
God Stats
4W - 0L
1,809 SR
Queue Stats
28W - 29L
1,482 Elo+
Party 1
Bacchus
Bacchus
KSlayer36
Bacchus
Level 69
God Stats
1W - 0L
1,385 SR
Queue Stats
16W - 26L
1,296 Elo+
Party 1
Scylla
Scylla
Oscar G99
Scylla
Level 87
God Stats
5W - 2L
1,284 SR
Queue Stats
58W - 67L
1,433 Elo+
Solo
Sobek
Sobek
SHARKBOY 81B4U
Sobek
Level 23
God Stats
7W - 10L
1,326 SR
Queue Stats
17W - 18L
1,403 Elo+
Party 1
Thanatos
Thanatos
solidshida
Thanatos
Level 90
God Stats
3W - 4L
1,220 SR
Queue Stats
9W - 12L
1,314 Elo+
Party 1
Team Averages
Level 71
1,405 SR
1,386 Elo+

VS

Team Averages
Level 59
1,385 SR
1,383 Elo+
Bellona
Bellona
Azrael501
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
Darth1Revan
Nu Wa
Level 76
God Stats
74W - 101L
1,427 SR
Queue Stats
376W - 538L
1,373 Elo+
Solo
Fenrir
Fenrir
k1000osilva
Fenrir
Level 87
God Stats
3W - 5L
1,465 SR
Queue Stats
554W - 641L
1,413 Elo+
Solo
Ullr
Ullr
sameoldtryhard9
Ullr
Level 65
God Stats
3W - 12L
1,364 SR
Queue Stats
126W - 141L
1,449 Elo+
Solo
Fafnir
Fafnir
simplyhill
Fafnir
Level 38
God Stats
0W - 4L
1,170 SR
Queue Stats
12W - 29L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HeadHunter280
Chernobog
11
1 / 0 / 3
6,282
449
4,867
7,550
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
KSlayer36
Bacchus
11
0 / 0 / 3
6,278
448
5,286
8,127
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Oscar G99
Scylla
14
4 / 0 / 4
8,396
600
4,012
5,332
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 0
6,599
471
4,303
9,972
10,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
solidshida
Thanatos
12
5 / 3 / 3
7,745
553
9,079
12,375
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azrael501
Bellona
11
0 / 1 / 0
6,195
443
4,948
9,387
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 0
7,222
516
3,891
7,858
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
11
1 / 3 / 2
6,823
487
5,648
12,867
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,545
396
5,541
7,535
2,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
simplyhill
Fafnir
10
0 / 0 / 1
6,735
481
2,700
7,117
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azrael501
Bellona
0
1
0
0
L
2
5
0
0.4
W
Chernobog
HeadHunter280
Chernobog
1
0
3
2.5
W
Bacchus
KSlayer36
Bacchus
0
0
3
1.5
W
Scylla
Oscar G99
Scylla
4
0
4
6
W
1
0
0
1
L
Fenrir
1
3
2
0.67
L
0
3
1
0.17
L
Fafnir
simplyhill
Fafnir
0
0
1
0.5
W
Thanatos
solidshida
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
22,728
43,356
Taken
44,764
29,879
Mitigated
25,959
23,623
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azrael501
Bellona
4,948
1,175
0
2,310
9,387
7,566
0
4,303
5,084
0
34,102
L
3,891
1,004
0
533
7,858
2,892
820
3,200
4,658
44,595
0
W
Chernobog
HeadHunter280
Chernobog
4,867
2,341
0
4,191
7,550
3,128
920
1,706
5,844
0
43,730
W
Bacchus
KSlayer36
Bacchus
5,286
637
0
2,876
8,127
7,899
298
1,197
6,930
23,440
0
W
Scylla
Oscar G99
Scylla
4,012
290
237
2,669
5,332
2,086
1,000
1,740
3,592
66,233
0
W
4,303
778
0
3,549
9,972
10,722
515
227
9,745
29,981
0
L
Fenrir
5,648
1,216
0
3,866
12,867
6,848
0
1,000
11,867
0
47,639
L
5,541
2,566
0
370
7,535
2,678
504
2,694
4,841
0
45,130
L
Fafnir
simplyhill
Fafnir
2,700
882
0
2,292
7,117
5,975
263
2,404
4,713
19,318
0
W
Thanatos
solidshida
Thanatos
9,079
2,891
0
10,101
12,375
6,044
559
1,721
10,654
0
57,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
32,520
341
Minions Killed
315
0
Camps Cleared
0
1,270,710
Distance Traveled
1,225,068
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,195
443
42
3
0
266,933
0
L
Nu Wa
7,222
516
86
6
0
215,046
0
W
Chernobog
6,282
449
75
5
0
221,572
3
W
Bacchus
6,278
448
31
2
0
275,821
4
W
Scylla
8,396
600
106
8
0
245,448
1
W
Sobek
6,599
471
45
3
0
275,080
0
L
Fenrir
6,823
487
80
6
0
269,610
1
L
Ullr
5,545
396
69
5
0
217,679
6
L
Fafnir
6,735
481
38
3
0
255,800
5
W
Thanatos
7,745
553
84
6
0
252,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role