Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MaldMax94
Bacchus
Level 121
God Stats
3W - 2L
1,192 SR
Queue Stats
119W - 112L
1,567 Elo+
Solo
Skadi
Skadi
Mzansiboy07
Skadi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 194L
1,342 Elo+
Solo
Agni
Agni
SuicidalTarget
Agni
Level 149
God Stats
0W - 3L
1,228 SR
Queue Stats
117W - 121L
1,490 Elo+
Solo
Bastet
Bastet
TBP_CheesePuff
Bastet
Level 119
God Stats
8W - 15L
1,231 SR
Queue Stats
340W - 368L
1,544 Elo+
Solo
Team Averages
Level 115
1,330 SR
1,489 Elo+

VS

Team Averages
Level 61
1,500 SR
1,441 Elo+
Hercules
Hercules
Concealings
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,611 Elo+
Solo
Bacchus
Bacchus
JadaKeeeiss
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 171L
1,451 Elo+
Solo
Set
Set
Riskkd
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 30L
1,390 Elo+
Party 1
Ne Zha
Ne Zha
Xypriss
Ne Zha
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 77L
1,368 Elo+
Party 1
Chernobog
Chernobog
darkservant21
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 43L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
11 / 4 / 11
14,060
879
38,221
18,823
11,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MaldMax94
Bacchus
20
5 / 4 / 13
12,165
760
15,854
23,089
38,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 7 / 17
10,603
663
11,444
19,648
10,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
4,260
266
0
579
117
18
6 / 8 / 9
11,263
704
23,745
21,704
13,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Concealings
Hercules
19
6 / 4 / 14
12,851
803
17,540
32,838
57,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
JadaKeeeiss
Bacchus
20
5 / 3 / 15
12,427
777
10,313
19,526
36,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
Riskkd
Set
20
5 / 7 / 9
12,808
801
8,685
19,995
14,010
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Xypriss
Ne Zha
19
5 / 5 / 12
11,183
699
19,173
20,188
14,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
darkservant21
Chernobog
19
3 / 5 / 13
11,393
712
15,783
17,708
13,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
24
Kills
24
24
Deaths
24
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
11
4
11
4.13
W
Hercules
Concealings
Hercules
6
4
14
3.25
W
Bacchus
JadaKeeeiss
Bacchus
5
3
15
4.17
L
Bacchus
MaldMax94
Bacchus
5
4
13
2.88
L
2
7
17
1.5
W
Set
Riskkd
Set
5
7
9
1.36
L
0
1
0
0
L
6
8
9
1.31
W
Ne Zha
Xypriss
Ne Zha
5
5
12
2.2
W
Chernobog
darkservant21
Chernobog
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,264
Damage
71,494
83,843
Taken
110,255
74,431
Mitigated
135,226
22,784
Healing
36,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
38,221
298
796
6,601
18,823
11,130
561
1,734
17,089
71,755
0
W
Hercules
Concealings
Hercules
17,540
3,940
2,555
13,079
32,838
57,067
716
15,989
16,849
0
26,396
W
Bacchus
JadaKeeeiss
Bacchus
10,313
1,123
1,833
2,534
19,526
36,735
909
7,617
11,909
24,480
0
L
Bacchus
MaldMax94
Bacchus
15,854
2,171
2,360
5,424
23,089
38,938
320
3,347
19,742
23,379
0
L
11,444
4,785
496
2,502
19,648
10,963
690
2,529
17,119
0
21,715
W
Set
Riskkd
Set
8,685
3,922
1,749
3,811
19,995
14,010
1,453
10,772
9,223
0
19,923
L
0
0
0
0
579
117
0
0
579
0
0
L
23,745
6,940
390
4,215
21,704
13,283
126
2,703
19,001
0
36,050
W
Ne Zha
Xypriss
Ne Zha
19,173
4,165
1,402
5,660
20,188
14,012
1,153
9,032
11,156
0
36,664
W
Chernobog
darkservant21
Chernobog
15,783
10,481
1,667
2,346
17,708
13,402
3,039
10,665
7,043
0
45,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
60,662
143
Minions Killed
196
0
Camps Cleared
0
1,085,877
Distance Traveled
1,423,424
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,060
879
86
5
0
283,560
2
W
Hercules
12,851
803
18
1
0
308,579
4
W
Bacchus
12,427
777
37
2
0
306,271
0
L
Bacchus
12,165
760
12
1
0
294,257
0
L
Skadi
10,603
663
17
1
0
252,300
0
W
Set
12,808
801
30
2
0
270,888
0
L
Agni
4,260
266
0
0
0
0
0
L
Bastet
11,263
704
28
2
0
255,760
0
W
Ne Zha
11,183
699
32
2
0
286,442
0
W
Chernobog
11,393
712
79
5
0
251,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role