Player Matchup

Ne Zha
Ne Zha
Alasboro
Ne Zha
Level 98
God Stats
1W - 3L
1,410 SR
Queue Stats
347W - 328L
1,498 Elo+
Party 3
Thoth
Thoth
BestioLaPippa
Thoth
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,504 Elo+
Party 3
Chang'e
Chang'e
HerrNiko
Chang'e
Level 146
God Stats
5W - 4L
1,621 SR
Queue Stats
346W - 337L
1,549 Elo+
Party 3
Jing Wei
Jing Wei
PeanutLemonade
Jing Wei
Level 104
God Stats
4W - 3L
1,470 SR
Queue Stats
130W - 131L
1,441 Elo+
Party 4
Jormungandr
Jormungandr
Resident_Killaz
Jormungandr
Level 122
God Stats
5W - 4L
1,574 SR
Queue Stats
63W - 68L
1,429 Elo+
Party 4
Team Averages
Level 118
1,515 SR
1,484 Elo+

VS

Team Averages
Level 111
1,643 SR
1,553 Elo+
Mulan
Mulan
Apache21
Mulan
Level 119
God Stats
1W - 0L
1,668 SR
Queue Stats
14W - 9L
1,544 Elo+
Solo
Thanatos
Thanatos
Erkaes
Thanatos
Level 141
God Stats
8W - 6L
1,520 SR
Queue Stats
115W - 95L
1,542 Elo+
Party 1
Agni
Agni
MewumPL
Agni
Level 69
God Stats
5W - 4L
1,711 SR
Queue Stats
160W - 147L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
Nibster
Cernunnos
Level 120
God Stats
10W - 7L
1,695 SR
Queue Stats
92W - 78L
1,634 Elo+
Party 2
Ymir
Ymir
squidwarzzz
Ymir
Level 106
God Stats
10W - 4L
1,619 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alasboro
Ne Zha
17
5 / 9 / 4
11,087
462
11,156
24,337
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 8 / 8
10,855
452
9,157
15,886
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
HerrNiko
Chang'e
19
6 / 8 / 1
12,394
516
23,178
26,647
10,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
19
4 / 4 / 2
12,315
513
9,775
18,416
7,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Resident_Killaz
Jormungandr
14
1 / 5 / 5
9,670
403
5,883
21,462
21,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apache21
Mulan
18
4 / 4 / 6
11,931
497
15,596
26,087
16,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Erkaes
Thanatos
20
9 / 8 / 8
13,128
547
21,363
27,119
12,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
MewumPL
Agni
20
11 / 5 / 12
13,621
568
22,418
14,550
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Nibster
Cernunnos
20
8 / 1 / 4
13,610
567
20,004
18,687
9,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 18
12,142
506
7,287
19,871
25,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
18
Kills
34
34
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alasboro
Ne Zha
5
9
4
0.78
W
Mulan
Apache21
Mulan
4
4
6
1.75
L
2
8
8
0.75
W
Thanatos
Erkaes
Thanatos
9
8
8
1.63
L
Chang'e
HerrNiko
Chang'e
6
8
1
0.81
W
Agni
MewumPL
Agni
11
5
12
3.4
W
Cernunnos
Nibster
Cernunnos
8
1
4
10
L
Jing Wei
4
4
2
1.25
L
Jormungandr
Resident_Killaz
Jormungandr
1
5
5
0.7
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,149
Damage
86,668
106,748
Taken
106,314
51,225
Mitigated
69,922
21,718
Healing
44,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alasboro
Ne Zha
11,156
3,243
0
3,451
24,337
7,754
0
6,829
17,508
0
77,586
W
Mulan
Apache21
Mulan
15,596
1,191
0
7,376
26,087
16,853
1,520
13,682
11,648
0
94,298
L
9,157
240
0
500
15,886
4,527
0
7,725
8,161
69,252
0
W
Thanatos
Erkaes
Thanatos
21,363
8,250
0
17,901
27,119
12,082
0
7,857
19,121
0
108,830
L
Chang'e
HerrNiko
Chang'e
23,178
1,914
1,137
9,262
26,647
10,316
0
2,832
23,815
94,942
0
W
Agni
MewumPL
Agni
22,418
1,373
0
2,614
14,550
6,149
1,757
7,614
6,817
95,514
0
W
Cernunnos
Nibster
Cernunnos
20,004
10,367
0
11,650
18,687
9,061
2,083
3,887
14,415
0
152,324
L
Jing Wei
9,775
8,353
0
5,266
18,416
7,192
1,998
3,230
15,186
0
109,515
L
Jormungandr
Resident_Killaz
Jormungandr
5,883
807
0
2,102
21,462
21,436
0
9,419
12,043
37,089
0
W
7,287
1,435
880
4,499
19,871
25,777
1,284
4,727
15,007
39,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
64,432
594
Minions Killed
647
0
Camps Cleared
0
2,151,519
Distance Traveled
2,222,603
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,087
462
97
4
0
466,290
12
W
Mulan
11,931
497
134
6
0
473,580
4
L
Thoth
10,855
452
112
5
0
409,117
2
W
Thanatos
13,128
547
134
6
0
448,241
2
L
Chang'e
12,394
516
162
7
0
388,177
2
W
Agni
13,621
568
140
6
0
447,206
5
W
Cernunnos
13,610
567
194
8
0
422,368
8
L
Jing Wei
12,315
513
179
7
0
438,234
6
L
Jormungandr
9,670
403
44
2
0
449,701
3
W
Ymir
12,142
506
45
2
0
431,208
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role