Player Matchup

Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Adrianyt45
Shiva
Level 67
God Stats
2W - 3L
1,348 SR
Queue Stats
125W - 169L
1,393 Elo+
Party 1
Geb
Geb
bigbossman77770
Geb
Level 86
God Stats
0W - 5L
1,307 SR
Queue Stats
193W - 225L
1,456 Elo+
Party 1
Team Averages
Level 66
1,385 SR
1,450 Elo+

VS

Team Averages
Level 82
1,528 SR
1,403 Elo+
Bellona
Bellona
Nimbusta
Bellona
Level 58
God Stats
4W - 4L
1,507 SR
Queue Stats
24W - 25L
1,432 Elo+
Solo
Arachne
Arachne
RAWRRRRROwO
Arachne
Level 86
God Stats
60W - 33L
1,543 SR
Queue Stats
205W - 212L
1,371 Elo+
Solo
Anubis
Anubis
StReeT BeaTs101
Anubis
Level 102
God Stats
12W - 11L
1,534 SR
Queue Stats
104W - 133L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 10 / 2
7,732
595
6,991
17,237
6,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
12
4 / 9 / 1
9,364
720
15,296
19,201
7,836
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 5 / 3
8,863
682
4,507
20,472
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nimbusta
Bellona
14
4 / 1 / 18
10,044
773
10,033
15,881
11,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
RAWRRRRROwO
Arachne
15
15 / 3 / 4
11,388
876
17,659
13,425
5,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 15
10,314
793
21,022
14,768
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
24
24
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
10
2
0.1
L
Shiva
4
9
1
0.5
W
Bellona
Nimbusta
Bellona
4
1
18
13
W
Arachne
RAWRRRRROwO
Arachne
15
3
4
5.67
W
5
1
15
12.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
48,714
56,910
Taken
44,074
32,490
Mitigated
24,755
6,954
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,991
2,981
0
3,167
17,237
6,529
0
4,749
12,488
26,299
0
L
Shiva
15,296
2,288
535
1,147
19,201
7,836
0
6,797
12,404
0
34,087
W
Bellona
Nimbusta
Bellona
10,033
2,213
0
2,206
15,881
11,783
494
3,396
12,485
0
23,593
W
Arachne
RAWRRRRROwO
Arachne
17,659
11,514
338
3,792
13,425
5,269
216
2,856
10,569
0
35,973
W
21,022
667
0
8,076
14,768
7,703
1,219
5,974
8,794
57,644
0
L
4,507
897
468
1,637
20,472
18,125
0
9,547
10,925
8,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
31,746
104
Minions Killed
138
2
Camps Cleared
8
629,849
Distance Traveled
740,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,732
595
43
3
1
177,767
1
L
Shiva
9,364
720
53
4
1
205,018
0
W
Bellona
10,044
773
22
2
1
258,948
0
W
Arachne
11,388
876
38
3
1
264,308
0
W
Anubis
10,314
793
78
6
6
216,970
2
L
Geb
8,863
682
8
1
0
247,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role