Player Matchup

Loki
Loki
King Mogeko
Loki
Level 160
God Stats
28W - 15L
1,715 SR
Queue Stats
323W - 281L
1,605 Elo+
Party 2
Ra
Ra
Libin Af
Ra
Level 122
God Stats
1W - 1L
1,387 SR
Queue Stats
36W - 39L
1,532 Elo+
Party 2
Ymir
Ymir
Nattttttttt
Ymir
Level 52
God Stats
21W - 19L
1,504 SR
Queue Stats
47W - 62L
1,372 Elo+
Solo
Cupid
Cupid
Saph
Cupid
Level 157
God Stats
1W - 5L
1,382 SR
Queue Stats
106W - 103L
1,551 Elo+
Party 2
Olorun
Olorun
Son Birdaruu
Olorun
Level 23
God Stats
11W - 2L
1,807 SR
Queue Stats
27W - 17L
1,534 Elo+
Party 2
Team Averages
Level 103
1,559 SR
1,519 Elo+

VS

Team Averages
Level 92
1,536 SR
1,490 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IComeWithPeace
Hercules
Level 108
God Stats
6W - 5L
1,443 SR
Queue Stats
48W - 45L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
MonkusMangus
Cernunnos
Level 29
God Stats
1W - 2L
1,515 SR
Queue Stats
21W - 27L
1,447 Elo+
Party 1
Bakasura
Bakasura
YaBoyBran
Bakasura
Level 122
God Stats
1W - 4L
1,566 SR
Queue Stats
65W - 68L
1,537 Elo+
Party 1
Ravana
Ravana
lilmann2225
Ravana
Level 88
God Stats
7W - 4L
1,657 SR
Queue Stats
53W - 44L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 1
10,654
627
20,771
13,406
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 4
8,674
510
3,546
8,797
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 5
8,264
486
2,527
13,605
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
Saph
Cupid
15
2 / 2 / 4
8,892
523
11,391
13,351
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
16
4 / 1 / 2
10,054
591
4,826
11,816
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 2 / 1
7,878
463
4,574
8,230
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
1 / 4 / 3
7,784
458
9,347
12,892
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
MonkusMangus
Cernunnos
12
3 / 4 / 3
7,907
465
4,662
11,184
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
YaBoyBran
Bakasura
15
3 / 6 / 1
8,599
506
10,162
16,118
8,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
0 / 5 / 1
6,598
388
3,434
12,222
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
21
Kills
8
8
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
1
0.75
L
Hercules
1
4
3
0.63
W
14
1
1
14.5
W
0
1
4
2
L
Cernunnos
MonkusMangus
Cernunnos
3
4
3
1.13
W
1
3
5
1.17
W
Cupid
Saph
Cupid
2
2
4
2
W
Olorun
4
1
2
5
L
Bakasura
YaBoyBran
Bakasura
3
6
1
0.58
L
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,061
Damage
32,179
60,975
Taken
60,646
30,013
Mitigated
30,829
20,177
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,574
111
88
1,487
8,230
3,606
11
2,384
5,846
65,919
0
L
Hercules
9,347
3,570
0
3,142
12,892
8,761
0
1,648
11,244
0
38,411
W
20,771
6,939
0
2,681
13,406
4,927
0
256
12,027
0
76,185
W
3,546
337
68
2,639
8,797
3,654
952
2,557
5,960
73,160
0
L
Cernunnos
MonkusMangus
Cernunnos
4,662
1,643
0
1,793
11,184
4,839
0
2,789
8,395
0
45,540
W
2,527
206
0
1,067
13,605
11,702
593
664
12,467
26,008
0
W
Cupid
Saph
Cupid
11,391
6,439
267
8,136
13,351
4,826
1,853
166
12,975
0
75,086
W
Olorun
4,826
3,178
83
5,236
11,816
4,904
4,419
931
10,885
77,108
0
L
Bakasura
YaBoyBran
Bakasura
10,162
5,637
0
5,862
16,118
8,706
0
1,313
14,805
0
50,032
L
Ravana
3,434
1,057
0
2,059
12,222
4,917
0
2,765
9,457
0
28,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
38,766
543
Minions Killed
385
0
Camps Cleared
0
1,703,940
Distance Traveled
1,575,016
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,878
463
108
6
0
311,998
2
L
Hercules
7,784
458
53
3
0
333,409
5
W
Loki
10,654
627
110
6
0
407,098
2
W
Ra
8,674
510
132
8
0
356,039
0
L
Cernunnos
7,907
465
80
5
0
302,280
1
W
Ymir
8,264
486
41
2
0
334,525
0
W
Cupid
8,892
523
140
8
0
292,360
2
W
Olorun
10,054
591
120
7
0
313,918
0
L
Bakasura
8,599
506
98
6
0
346,583
6
L
Ravana
6,598
388
46
3
0
280,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role