Player Matchup

Persephone
Persephone
Chronoore
Persephone
Level 105
God Stats
1W - 2L
1,287 SR
Queue Stats
35W - 26L
1,468 Elo+
Party 1
Izanami
Izanami
ElvisTeck83
Izanami
Level 156
God Stats
6W - 7L
1,611 SR
Queue Stats
138W - 142L
1,551 Elo+
Solo
Chaac
Chaac
ImNottNew
Chaac
Level 122
God Stats
23W - 16L
1,939 SR
Queue Stats
382W - 358L
1,544 Elo+
Solo
Atlas
Atlas
XxScorpinautxX
Atlas
Level 156
God Stats
4W - 3L
1,493 SR
Queue Stats
6W - 5L
1,363 Elo+
Solo
Nemesis
Nemesis
the6thdizaster
Nemesis
Level 159
God Stats
6W - 9L
1,680 SR
Queue Stats
230W - 225L
1,566 Elo+
Party 1
Team Averages
Level 140
1,602 SR
1,498 Elo+

VS

Team Averages
Level 105
1,396 SR
1,561 Elo+
Apollo
Apollo
 
Apollo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BGFB62
Chaac
Level 140
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 3L
1,583 Elo+
Solo
Heimdallr
Heimdallr
Santos13dark
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,510 Elo+
Solo
Nemesis
Nemesis
Star5truck
Nemesis
Level 66
God Stats
0W - 1L
1,215 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
l E l z l1l
Xing Tian
Level 127
God Stats
11W - 8L
1,547 SR
Queue Stats
90W - 60L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chronoore
Persephone
10
2 / 2 / 0
5,957
596
3,789
4,593
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ElvisTeck83
Izanami
11
4 / 1 / 1
6,613
661
3,825
5,091
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ImNottNew
Chaac
12
3 / 1 / 0
6,758
676
6,606
9,760
4,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 4
5,136
514
3,754
7,163
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 3
5,648
565
4,279
5,606
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 2
5,336
534
3,749
8,498
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
BGFB62
Chaac
10
1 / 2 / 0
5,715
572
4,136
8,043
4,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Santos13dark
Heimdallr
8
1 / 5 / 0
5,151
515
1,287
7,563
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Star5truck
Nemesis
8
1 / 1 / 2
5,088
509
1,832
7,765
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
l E l z l1l
Xing Tian
8
1 / 0 / 0
4,809
481
3,298
8,274
4,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
2
0.5
L
Chaac
BGFB62
Chaac
1
2
0
0.5
W
Persephone
Chronoore
Persephone
2
2
0
1
W
Izanami
ElvisTeck83
Izanami
4
1
1
4.5
W
Chaac
ImNottNew
Chaac
3
1
0
3
L
Heimdallr
Santos13dark
Heimdallr
1
5
0
0.2
L
Nemesis
Star5truck
Nemesis
1
1
2
2
W
0
0
4
2
L
Xing Tian
l E l z l1l
Xing Tian
1
0
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
14,302
32,213
Taken
40,143
15,367
Mitigated
17,110
11,677
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,749
1,752
0
3,018
8,498
3,455
0
3,013
5,485
0
34,985
L
Chaac
BGFB62
Chaac
4,136
1,281
0
2,812
8,043
4,360
0
0
8,043
0
35,749
W
Persephone
Chronoore
Persephone
3,789
440
0
969
4,593
1,580
0
528
4,063
37,529
0
W
Izanami
ElvisTeck83
Izanami
3,825
2,385
0
2,174
5,091
1,554
942
1,008
4,083
0
49,443
W
Chaac
ImNottNew
Chaac
6,606
1,869
0
4,685
9,760
4,645
0
0
9,760
0
42,205
L
Heimdallr
Santos13dark
Heimdallr
1,287
253
0
1,159
7,563
2,541
0
948
6,615
0
24,925
L
Nemesis
Star5truck
Nemesis
1,832
816
0
2,892
7,765
2,283
0
483
7,282
0
25,797
W
3,754
1,599
357
2,437
7,163
5,633
128
1,423
5,740
13,896
0
L
Xing Tian
l E l z l1l
Xing Tian
3,298
397
210
1,655
8,274
4,471
0
3,099
5,175
14,074
0
W
4,279
2,102
0
1,055
5,606
1,955
0
338
5,268
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
26,099
334
Minions Killed
247
0
Camps Cleared
0
1,029,200
Distance Traveled
968,423
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,336
534
57
6
0
178,248
1
L
Chaac
5,715
572
72
7
0
188,701
1
W
Persephone
5,957
596
53
5
0
181,934
0
W
Izanami
6,613
661
92
9
0
207,783
1
W
Chaac
6,758
676
93
9
0
196,518
3
L
Heimdallr
5,151
515
46
5
0
178,662
3
L
Nemesis
5,088
509
52
5
0
192,506
5
W
Atlas
5,136
514
12
1
0
194,284
1
L
Xing Tian
4,809
481
20
2
0
230,306
4
W
Nemesis
5,648
565
84
8
0
248,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role