Player Matchup

Neith
Neith
Bronze III
CleanColt910795
Neith
Bronze III
Level 117
God Stats
0W - 1L
1,676 SR
Queue Stats
6W - 4L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold V
SrMaestroFat
Sylvanus
Gold V
Level 109
God Stats
0W - 4L
1,328 SR
Queue Stats
30W - 37L
1,512 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
acidmllk
Baron Samedi
Bronze IV
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 37L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,501 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,644 SR
1,578 MMR
Sol
Sol
Gold III
CAMPCITYCHICK
Sol
Gold III
Level 132
God Stats
72W - 95L
1,519 SR
Queue Stats
97W - 121L
1,451 MMR
Solo
Hou Yi
Hou Yi
Silver I
Mason772
Hou Yi
Silver I
Level 44
God Stats
3W - 0L
1,748 SR
Queue Stats
9W - 1L
1,642 MMR
Party 1
Cabrakan
Cabrakan
Silver I
oPanduh
Cabrakan
Silver I
Level 160
God Stats
1W - 0L
1,665 SR
Queue Stats
8W - 2L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,941
594
5,319
8,583
3,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SrMaestroFat
Sylvanus
8
0 / 6 / 0
5,661
566
5,311
12,246
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
acidmllk
Baron Samedi
10
0 / 3 / 0
5,841
584
3,423
6,232
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KukulkanShivaAtlasPersephoneSkadi

VS

Bans
BastetSobekAh Muzen CabVulcanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,581
758
7,873
6,031
2,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Mason772
Hou Yi
13
9 / 0 / 3
8,347
835
10,249
6,438
2,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
oPanduh
Cabrakan
12
2 / 0 / 9
7,252
725
6,163
8,787
8,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
0
4
0
0
W
Hou Yi
Mason772
Hou Yi
9
0
3
10.5
L
Sylvanus
SrMaestroFat
Sylvanus
0
6
0
0
L
Baron Samedi
acidmllk
Baron Samedi
0
3
0
0
W
Cabrakan
oPanduh
Cabrakan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
24,285
27,061
Taken
21,256
12,489
Mitigated
13,194
5,657
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,873
2,287
0
2,513
6,031
2,328
849
2,411
3,620
30,680
0
L
5,319
2,109
0
1,203
8,583
3,180
0
4,871
3,712
0
23,236
W
Hou Yi
Mason772
Hou Yi
10,249
4,195
0
1,718
6,438
2,855
704
2,599
3,839
0
33,857
L
Sylvanus
SrMaestroFat
Sylvanus
5,311
2,159
950
1,869
12,246
6,840
0
5,486
6,760
10,832
3,568
L
Baron Samedi
acidmllk
Baron Samedi
3,423
933
563
1,072
6,232
2,469
0
3,931
2,301
11,348
0
W
Cabrakan
oPanduh
Cabrakan
6,163
593
296
4,264
8,787
8,011
74
3,207
5,580
14,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,443
Gold Earned
23,180
86
Minions Killed
117
3
Camps Cleared
7
476,234
Distance Traveled
560,796
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,581
758
54
5
2
191,994
3
L
Neith
5,941
594
47
5
1
168,542
0
W
Hou Yi
8,347
835
50
5
3
179,516
2
L
Sylvanus
5,661
566
18
2
2
138,568
2
L
Baron Samedi
5,841
584
21
2
0
169,124
0
W
Cabrakan
7,252
725
13
1
2
189,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role