Player Matchup

Mercury
Mercury
KeroSmalls
Mercury
Level 140
God Stats
13W - 12L
1,574 SR
Queue Stats
139W - 146L
1,542 Elo+
Party 2
Rama
Rama
QueenEasy95
Rama
Level 48
God Stats
4W - 3L
1,201 SR
Queue Stats
5W - 4L
1,193 Elo+
Party 2
Atlas
Atlas
Shuma_ru
Atlas
Level 73
God Stats
14W - 17L
1,482 SR
Queue Stats
259W - 297L
1,428 Elo+
Party 3
Amaterasu
Amaterasu
iSimpzZ
Amaterasu
Level 126
God Stats
5W - 2L
1,334 SR
Queue Stats
132W - 137L
1,515 Elo+
Party 2
Anubis
Anubis
nevada07
Anubis
Level 38
God Stats
29W - 27L
1,513 SR
Queue Stats
167W - 174L
1,446 Elo+
Party 3
Team Averages
Level 85
1,421 SR
1,425 Elo+

VS

Team Averages
Level 44
1,570 SR
1,511 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
M0nistar
Ymir
Level 54
God Stats
22W - 16L
1,580 SR
Queue Stats
146W - 183L
1,509 Elo+
Party 1
Skadi
Skadi
arktrooper23
Skadi
Level 42
God Stats
61W - 59L
1,545 SR
Queue Stats
106W - 126L
1,490 Elo+
Party 1
Neith
Neith
muesliistnice
Neith
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KeroSmalls
Mercury
19
7 / 2 / 6
11,164
588
14,338
13,415
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 5
8,667
456
4,651
8,790
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Shuma_ru
Atlas
14
1 / 0 / 7
9,448
497
6,678
14,232
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
iSimpzZ
Amaterasu
18
6 / 1 / 5
11,380
599
12,034
16,856
12,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
nevada07
Anubis
16
6 / 2 / 3
10,525
554
10,906
12,434
7,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 4 / 0
9,517
501
8,678
14,395
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
 
Ra
14
0 / 3 / 1
8,129
428
4,099
9,870
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
13
2 / 4 / 2
8,677
457
7,295
18,454
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 6 / 2
8,258
435
9,046
15,665
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 3
7,244
381
8,448
9,874
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
6
6
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
0
1
L
Ra
 
Ra
0
3
1
0.17
W
Mercury
KeroSmalls
Mercury
7
2
6
5
L
Ymir
2
4
2
0.75
W
0
1
5
2.5
W
Atlas
Shuma_ru
Atlas
1
0
7
4.5
L
0
6
2
0.17
W
Amaterasu
iSimpzZ
Amaterasu
6
1
5
8.5
L
0
4
3
0.38
W
Anubis
nevada07
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
37,566
65,727
Taken
68,258
46,925
Mitigated
41,052
25,258
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,678
4,351
0
3,158
14,395
5,986
0
2,252
12,143
0
45,857
L
Ra
 
Ra
4,099
470
164
1,879
9,870
3,595
0
5,134
4,736
67,066
0
W
Mercury
KeroSmalls
Mercury
14,338
9,618
0
851
13,415
6,314
0
1,166
12,239
0
134,005
L
Ymir
7,295
1,310
0
3,056
18,454
20,155
0
4,765
13,689
37,473
0
W
4,651
3,755
0
2,831
8,790
3,508
1,451
1,712
7,032
0
51,202
W
Atlas
Shuma_ru
Atlas
6,678
2,810
353
5,605
14,232
17,232
884
4,207
10,009
35,432
0
L
9,046
4,493
0
3,423
15,665
6,217
0
776
14,889
0
61,496
W
Amaterasu
iSimpzZ
Amaterasu
12,034
4,625
0
9,366
16,856
12,501
2,283
1,876
14,940
0
82,902
L
8,448
3,675
0
1,351
9,874
5,099
0
4,657
5,217
0
52,936
W
Anubis
nevada07
Anubis
10,906
176
0
6,252
12,434
7,370
1,515
2,685
9,417
81,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,184
Gold Earned
41,825
584
Minions Killed
450
0
Camps Cleared
0
1,822,567
Distance Traveled
1,598,222
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,517
501
75
4
0
346,176
1
L
Ra
8,129
428
122
6
0
342,196
5
W
Mercury
11,164
588
178
9
0
466,776
5
L
Ymir
8,677
457
54
3
0
312,760
6
W
Rama
8,667
456
104
5
0
342,040
8
W
Atlas
9,448
497
40
2
0
357,777
2
L
Skadi
8,258
435
112
6
0
297,920
4
W
Amaterasu
11,380
599
127
7
0
355,317
5
L
Neith
7,244
381
87
5
0
299,170
3
W
Anubis
10,525
554
135
7
0
300,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role