Player Matchup

Persephone
Persephone
KnownJAIR117
Persephone
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
504W - 576L
1,430 Elo+
Solo
Bastet
Bastet
alanzodankstank
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,393 Elo+
Solo
Loki
Loki
barto1234
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
choice_pity9
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 143L
1,424 Elo+
Solo
Artemis
Artemis
xskymanx99
Artemis
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Team Averages
Level 30
1,455 SR
1,401 Elo+

VS

Team Averages
Level 100
1,612 SR
1,518 Elo+
Hercules
Hercules
Ausora
Hercules
Level 140
God Stats
25W - 17L
1,845 SR
Queue Stats
354W - 259L
1,584 Elo+
Party 1
Anhur
Anhur
BigGucciPoncho
Anhur
Level 47
God Stats
16W - 13L
1,506 SR
Queue Stats
153W - 100L
1,508 Elo+
Party 1
Bellona
Bellona
DanKaspro
Bellona
Level 108
God Stats
14W - 3L
1,768 SR
Queue Stats
270W - 209L
1,539 Elo+
Party 1
Ganesha
Ganesha
PakMcCollum
Ganesha
Level 122
God Stats
5W - 1L
1,782 SR
Queue Stats
293W - 233L
1,542 Elo+
Party 1
Merlin
Merlin
alissonkevin
Merlin
Level 83
God Stats
2W - 3L
1,159 SR
Queue Stats
264W - 299L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KnownJAIR117
Persephone
17
1 / 3 / 4
10,830
677
18,465
16,810
6,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 7 / 2
10,372
648
11,628
17,630
8,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
16
2 / 11 / 1
9,871
617
6,645
17,946
6,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
17
1 / 6 / 2
9,858
616
6,009
15,843
19,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
xskymanx99
Artemis
15
0 / 7 / 1
9,137
571
7,753
12,178
8,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ausora
Hercules
20
14 / 0 / 11
13,266
829
13,975
20,329
24,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 14
10,677
667
7,232
16,004
7,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
DanKaspro
Bellona
20
11 / 1 / 9
12,679
792
20,232
21,490
22,820
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
PakMcCollum
Ganesha
18
0 / 1 / 20
11,956
747
9,741
15,323
21,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
19
7 / 0 / 9
11,556
722
11,563
10,642
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
5
Kills
34
34
Deaths
5
10
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ausora
Hercules
14
0
11
19.5
W
2
3
14
3
W
Bellona
DanKaspro
Bellona
11
1
9
15.5
L
Persephone
KnownJAIR117
Persephone
1
3
4
1
W
Ganesha
PakMcCollum
Ganesha
0
1
20
10
L
1
7
2
0.29
W
Merlin
7
0
9
11.5
L
Loki
2
11
1
0.23
L
Osiris
1
6
2
0.33
L
Artemis
xskymanx99
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,500
Damage
62,743
80,407
Taken
83,788
48,560
Mitigated
81,043
7,179
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ausora
Hercules
13,975
3,470
0
9,280
20,329
24,092
330
2,801
17,528
0
49,682
W
7,232
5,026
0
3,559
16,004
7,262
1,371
3,725
12,279
0
23,542
W
Bellona
DanKaspro
Bellona
20,232
4,951
0
4,304
21,490
22,820
3,086
3,071
18,419
0
48,148
L
Persephone
KnownJAIR117
Persephone
18,465
949
192
2,714
16,810
6,280
0
4,335
12,472
55,482
0
W
Ganesha
PakMcCollum
Ganesha
9,741
772
0
3,221
15,323
21,614
0
4,654
10,669
27,500
0
L
11,628
2,805
0
1,948
17,630
8,165
637
2,433
15,197
0
41,869
W
Merlin
11,563
582
0
2,410
10,642
5,255
0
4,214
6,428
41,269
0
L
Loki
6,645
1,713
0
471
17,946
6,959
153
4,904
13,042
0
15,516
L
Osiris
6,009
2,377
0
1,538
15,843
19,026
0
6,628
9,215
0
24,046
L
Artemis
xskymanx99
Artemis
7,753
3,710
0
316
12,178
8,130
235
3,004
9,174
0
22,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
60,134
215
Minions Killed
264
0
Camps Cleared
0
1,346,381
Distance Traveled
1,525,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,266
829
83
5
0
323,872
1
W
Anhur
10,677
667
48
3
0
276,003
0
W
Bellona
12,679
792
81
5
0
351,055
1
L
Persephone
10,830
677
76
5
0
308,901
1
W
Ganesha
11,956
747
3
0
0
290,844
0
L
Bastet
10,372
648
51
3
0
295,007
0
W
Merlin
11,556
722
49
3
0
283,304
0
L
Loki
9,871
617
18
1
0
244,563
0
L
Osiris
9,858
616
37
2
0
301,429
0
L
Artemis
9,137
571
33
2
0
196,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role