Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Pascomaestro
Chiron
Level 160
God Stats
8W - 3L
1,635 SR
Queue Stats
332W - 115L
1,656 Elo+
Party 2
Khepri
Khepri
WickedSaintzz
Khepri
Level 146
God Stats
12W - 4L
1,520 SR
Queue Stats
148W - 63L
1,572 Elo+
Party 2
Thor
Thor
korpzzi
Thor
Level 42
God Stats
18W - 4L
1,888 SR
Queue Stats
221W - 41L
1,815 Elo+
Party 2
Izanami
Izanami
kungarnaskonung
Izanami
Level 69
God Stats
12W - 6L
1,682 SR
Queue Stats
59W - 22L
1,728 Elo+
Party 2
Team Averages
Level 115
1,645 SR
1,654 Elo+

VS

Team Averages
Level 65
1,534 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Armado_Ssj
Apollo
Level 47
God Stats
1W - 6L
1,344 SR
Queue Stats
182W - 202L
1,419 Elo+
Party 1
Bacchus
Bacchus
CosMo-Drink
Bacchus
Level 23
God Stats
4W - 5L
1,480 SR
Queue Stats
28W - 35L
1,385 Elo+
Party 3
Arachne
Arachne
PasteurMupa
Arachne
Level 25
God Stats
16W - 12L
1,708 SR
Queue Stats
45W - 49L
1,463 Elo+
Party 3
Neith
Neith
alexytgaming97
Neith
Level 105
God Stats
0W - 2L
1,638 SR
Queue Stats
292W - 281L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 6
6,290
572
6,669
7,450
3,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
11
1 / 1 / 3
6,757
614
6,665
6,126
2,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 2 / 8
5,957
542
3,046
6,574
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
korpzzi
Thor
12
11 / 0 / 1
7,706
701
8,948
8,007
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 4
6,106
555
5,218
3,441
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 1
5,202
473
3,670
6,788
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Armado_Ssj
Apollo
11
0 / 3 / 2
6,347
577
3,328
9,479
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
CosMo-Drink
Bacchus
8
2 / 3 / 0
5,383
489
2,788
8,922
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PasteurMupa
Arachne
8
1 / 5 / 1
5,250
477
3,312
11,009
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 0
5,728
521
2,514
7,033
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
6
4
L
Medusa
 
Medusa
0
2
1
0.25
L
Apollo
Armado_Ssj
Apollo
0
3
2
0.33
L
Bacchus
CosMo-Drink
Bacchus
2
3
0
0.67
W
Chiron
1
1
3
2.5
L
Arachne
PasteurMupa
Arachne
1
5
1
0.3
W
0
2
8
2
L
1
1
0
1
W
Thor
korpzzi
Thor
11
0
1
11.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
15,612
31,598
Taken
43,231
15,215
Mitigated
16,730
12,066
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,669
350
0
3,662
7,450
3,677
934
1,170
6,280
41,300
0
L
Medusa
 
Medusa
3,670
1,797
0
2,003
6,788
1,823
318
2,520
4,268
0
37,700
L
Apollo
Armado_Ssj
Apollo
3,328
1,801
0
1,498
9,479
3,516
0
1,406
8,073
0
44,458
L
Bacchus
CosMo-Drink
Bacchus
2,788
387
0
1,729
8,922
5,668
29
2,153
6,769
10,146
0
W
Chiron
6,665
2,643
124
2,219
6,126
2,278
2,071
9
6,110
0
46,450
L
Arachne
PasteurMupa
Arachne
3,312
2,079
0
1,819
11,009
3,041
0
1,351
9,658
0
28,081
W
3,046
424
1,116
1,136
6,574
4,771
69
1,194
5,380
10,330
0
L
2,514
860
0
2,314
7,033
2,682
0
2,285
4,748
0
39,613
W
Thor
korpzzi
Thor
8,948
2,676
0
2,247
8,007
3,192
816
39
7,968
0
38,950
W
5,218
3,525
0
1,562
3,441
1,297
2,082
376
3,065
0
39,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
27,910
330
Minions Killed
280
0
Camps Cleared
0
1,105,300
Distance Traveled
1,080,588
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,290
572
78
7
0
195,756
7
L
Medusa
5,202
473
70
6
0
203,808
3
L
Apollo
6,347
577
91
8
0
195,681
6
L
Bacchus
5,383
489
9
1
0
216,099
3
W
Chiron
6,757
614
87
8
0
209,302
0
L
Arachne
5,250
477
43
4
0
264,549
1
W
Khepri
5,957
542
20
2
0
238,601
5
L
Neith
5,728
521
67
6
0
200,451
2
W
Thor
7,706
701
73
7
0
242,936
1
W
Izanami
6,106
555
72
7
0
218,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role