Player Matchup

Hercules
Hercules
Earthking05
Hercules
Level 88
God Stats
5W - 3L
1,307 SR
Queue Stats
212W - 228L
1,415 Elo+
Solo
Chernobog
Chernobog
LightTheGuardian
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,167 Elo+
Solo
Anhur
Anhur
Motorghost242
Anhur
Level 72
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 87L
1,407 Elo+
Solo
Cernunnos
Cernunnos
NicJackson187
Cernunnos
Level 146
God Stats
4W - 9L
1,163 SR
Queue Stats
504W - 595L
1,414 Elo+
Party 1
Bacchus
Bacchus
RonDog81
Bacchus
Level 139
God Stats
26W - 28L
1,425 SR
Queue Stats
472W - 520L
1,397 Elo+
Party 1
Team Averages
Level 103
1,336 SR
1,360 Elo+

VS

Team Averages
Level 115
1,384 SR
1,352 Elo+
Nemesis
Nemesis
Buttonsmash7
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,127 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GreenBaySteve84
Ah Muzen Cab
Level 160
God Stats
8W - 7L
1,289 SR
Queue Stats
442W - 464L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
Takuru_9
Erlang Shen
Level 97
God Stats
2W - 2L
1,179 SR
Queue Stats
142W - 159L
1,379 Elo+
Solo
Nike
Nike
minorel42
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,454 Elo+
Solo
Chaac
Chaac
tkaber
Chaac
Level 148
God Stats
16W - 9L
1,453 SR
Queue Stats
799W - 835L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Earthking05
Hercules
16
3 / 4 / 9
9,753
697
13,751
17,314
13,250
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
16
5 / 4 / 7
10,040
717
10,572
12,593
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 7 / 7
9,999
714
8,693
14,149
6,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
NicJackson187
Cernunnos
18
5 / 6 / 12
11,091
792
16,431
17,600
9,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
RonDog81
Bacchus
16
4 / 6 / 11
10,382
742
13,122
20,925
34,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buttonsmash7
Nemesis
18
4 / 4 / 16
12,132
867
13,173
17,902
16,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
GreenBaySteve84
Ah Muzen Cab
19
3 / 1 / 17
10,769
769
16,088
11,731
5,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Takuru_9
Erlang Shen
18
11 / 8 / 11
12,297
878
14,492
24,738
18,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
18
5 / 5 / 15
11,018
787
13,525
14,322
10,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
tkaber
Chaac
17
4 / 4 / 15
10,603
757
11,412
16,662
23,739
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
101
22
Kills
27
27
Deaths
22
46
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Buttonsmash7
Nemesis
4
4
16
3
L
Hercules
Earthking05
Hercules
3
4
9
1.88
W
Ah Muzen Cab
GreenBaySteve84
Ah Muzen Cab
3
1
17
11.5
L
Chernobog
5
4
7
2.13
L
5
7
7
1.21
L
Cernunnos
NicJackson187
Cernunnos
5
6
12
1.83
L
Bacchus
RonDog81
Bacchus
4
6
11
1.58
W
Erlang Shen
Takuru_9
Erlang Shen
11
8
11
2.06
W
Nike
5
5
15
2.5
W
Chaac
tkaber
Chaac
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,569
Damage
68,690
82,581
Taken
85,355
70,658
Mitigated
74,271
23,653
Healing
34,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Buttonsmash7
Nemesis
13,173
5,192
2,848
4,624
17,902
16,063
1,020
2,310
15,592
0
18,066
L
Hercules
Earthking05
Hercules
13,751
5,600
2,261
7,055
17,314
13,250
0
0
17,314
0
21,600
W
Ah Muzen Cab
GreenBaySteve84
Ah Muzen Cab
16,088
6,825
1,048
5,860
11,731
5,949
4,178
1,807
9,924
0
39,727
L
Chernobog
10,572
5,507
1,646
1,729
12,593
6,952
1,016
34
12,559
0
18,009
L
8,693
3,760
158
790
14,149
6,752
759
0
14,149
0
21,033
L
Cernunnos
NicJackson187
Cernunnos
16,431
7,576
1,809
3,093
17,600
9,612
2,193
0
17,600
0
36,513
L
Bacchus
RonDog81
Bacchus
13,122
919
1,828
3,284
20,925
34,092
135
0
20,925
23,469
0
W
Erlang Shen
Takuru_9
Erlang Shen
14,492
8,142
2,653
6,839
24,738
18,304
1,364
2,631
22,107
34
24,844
W
Nike
13,525
1,783
1,183
1,258
14,322
10,216
1,138
3,326
10,996
0
27,291
W
Chaac
tkaber
Chaac
11,412
495
2,151
5,752
16,662
23,739
385
3,048
13,614
0
30,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,265
Gold Earned
56,819
164
Minions Killed
137
0
Camps Cleared
0
1,108,894
Distance Traveled
1,327,546
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,132
867
16
1
0
283,604
1
L
Hercules
9,753
697
34
2
0
239,264
0
W
Ah Muzen Cab
10,769
769
51
4
0
298,000
0
L
Chernobog
10,040
717
22
2
0
208,041
0
L
Anhur
9,999
714
31
2
0
177,651
1
L
Cernunnos
11,091
792
54
4
0
208,004
0
L
Bacchus
10,382
742
23
2
0
275,934
0
W
Erlang Shen
12,297
878
17
1
0
239,209
0
W
Nike
11,018
787
21
2
0
242,708
0
W
Chaac
10,603
757
32
2
0
264,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role