Player Matchup

Ravana
Ravana
Drageye0
Ravana
Level 120
God Stats
2W - 1L
1,613 SR
Queue Stats
105W - 92L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Edwardmath
Cu Chulainn
Level 68
God Stats
5W - 1L
1,740 SR
Queue Stats
58W - 56L
1,456 Elo+
Solo
Raijin
Raijin
Icyy_Moonlight
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,349 Elo+
Party 1
Scylla
Scylla
LewisMcC10
Scylla
Level 88
God Stats
0W - 1L
1,319 SR
Queue Stats
26W - 18L
1,736 Elo+
Solo
Vulcan
Vulcan
zacelije
Vulcan
Level 160
God Stats
5W - 2L
1,363 SR
Queue Stats
343W - 412L
1,410 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,479 Elo+

VS

Team Averages
Level 50
1,450 SR
1,294 Elo+
Da Ji
Da Ji
Hedgehog123
Da Ji
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 2
Danzaburou
Danzaburou
IkissI
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 2
Fenrir
Fenrir
Z1zU
Fenrir
Level 47
God Stats
2W - 1L
1,469 SR
Queue Stats
45W - 35L
1,457 Elo+
Party 3
Khepri
Khepri
kasixaw
Khepri
Level 18
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 8L
1,221 Elo+
Party 2
Ah Puch
Ah Puch
pickobot123
Ah Puch
Level 117
God Stats
2W - 0L
1,019 SR
Queue Stats
61W - 47L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Drageye0
Ravana
19
4 / 5 / 10
10,478
699
10,747
18,687
15,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Edwardmath
Cu Chulainn
18
9 / 5 / 7
11,407
760
19,857
17,415
18,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 11 / 3
9,023
602
6,113
16,612
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
LewisMcC10
Scylla
18
1 / 3 / 9
9,955
664
14,177
11,499
5,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
zacelije
Vulcan
15
0 / 6 / 8
9,025
602
16,151
10,055
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 17
12,178
812
14,547
16,139
8,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
IkissI
Danzaburou
20
9 / 2 / 12
13,352
890
15,250
14,050
6,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Z1zU
Fenrir
14
2 / 6 / 14
9,842
656
7,301
14,010
8,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
kasixaw
Khepri
17
3 / 5 / 17
11,388
759
6,336
22,444
28,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
pickobot123
Ah Puch
20
7 / 1 / 12
12,203
814
27,074
11,614
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
102
18
Kills
30
30
Deaths
18
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ravana
Drageye0
Ravana
4
5
10
1.8
L
Cu Chulainn
Edwardmath
Cu Chulainn
9
5
7
2.5
W
9
4
17
4.38
L
4
11
3
0.5
W
Danzaburou
IkissI
Danzaburou
9
2
12
7.5
L
Scylla
LewisMcC10
Scylla
1
3
9
1.83
W
Fenrir
Z1zU
Fenrir
2
6
14
1.5
W
Khepri
kasixaw
Khepri
3
5
17
2.3
W
Ah Puch
pickobot123
Ah Puch
7
1
12
13
L
Vulcan
zacelije
Vulcan
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,045
Damage
70,508
74,268
Taken
78,257
51,081
Mitigated
58,924
19,707
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Drageye0
Ravana
10,747
2,773
1,096
7,343
18,687
15,495
0
8,964
9,723
0
24,391
L
Cu Chulainn
Edwardmath
Cu Chulainn
19,857
1,695
593
2,419
17,415
18,928
0
5,215
12,200
0
29,757
W
14,547
3,108
2,639
2,863
16,139
8,883
2,144
7,189
8,549
0
24,645
L
6,113
1,186
235
782
16,612
6,956
0
8,194
8,418
9,033
0
W
Danzaburou
IkissI
Danzaburou
15,250
3,801
1,362
2,302
14,050
6,885
2,684
7,720
6,129
0
46,017
L
Scylla
LewisMcC10
Scylla
14,177
2,049
2,880
3,635
11,499
5,079
0
6,990
4,509
34,346
0
W
Fenrir
Z1zU
Fenrir
7,301
1,630
1,121
2,014
14,010
8,711
882
5,388
8,326
0
14,269
W
Khepri
kasixaw
Khepri
6,336
830
346
1,264
22,444
28,356
288
11,521
10,364
15,952
0
W
Ah Puch
pickobot123
Ah Puch
27,074
443
3,396
4,122
11,614
6,089
1,788
3,950
7,377
64,359
0
L
Vulcan
zacelije
Vulcan
16,151
10,906
528
196
10,055
4,623
0
4,047
6,008
31,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
58,963
151
Minions Killed
184
0
Camps Cleared
0
1,247,892
Distance Traveled
1,463,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,478
699
18
1
0
273,590
1
L
Cu Chulainn
11,407
760
28
2
0
265,324
0
W
Da Ji
12,178
812
19
1
0
286,282
0
L
Raijin
9,023
602
15
1
0
178,666
0
W
Danzaburou
13,352
890
69
5
0
296,081
1
L
Scylla
9,955
664
56
4
0
277,897
1
W
Fenrir
9,842
656
5
0
0
271,440
0
W
Khepri
11,388
759
12
1
0
304,343
1
W
Ah Puch
12,203
814
79
5
0
305,550
0
L
Vulcan
9,025
602
34
2
0
252,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role