Player Matchup

Heimdallr
Heimdallr
BIO_shock_2_HD
Heimdallr
Level 62
God Stats
12W - 10L
1,519 SR
Queue Stats
122W - 130L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
Bandicoot_playa
Kuzenbo
Level 128
God Stats
7W - 9L
1,422 SR
Queue Stats
198W - 197L
1,532 Elo+
Party 1
Sol
Sol
EichenschiId
Sol
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 96L
1,249 Elo+
Solo
Team Averages
Level 83
1,480 SR
1,413 Elo+

VS

Team Averages
Level 115
1,416 SR
1,493 Elo+
Jing Wei
Jing Wei
RamaizC3
Jing Wei
Level 126
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
SeverityIsSad
Sylvanus
Level 107
God Stats
1W - 2L
1,281 SR
Queue Stats
29W - 43L
1,408 Elo+
Solo
Janus
Janus
arsenal786
Janus
Level 113
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIO_shock_2_HD
Heimdallr
18
6 / 3 / 3
12,133
758
20,073
17,822
9,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 6
11,350
709
16,347
21,388
28,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 0 / 0
7,925
495
248
937
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RamaizC3
Jing Wei
10
3 / 3 / 0
9,249
578
5,223
7,096
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
SeverityIsSad
Sylvanus
15
0 / 0 / 3
10,041
628
8,267
24,825
33,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
0 / 6 / 2
10,105
632
9,132
14,567
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
3
3
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BIO_shock_2_HD
Heimdallr
6
3
3
2.5
W
3
0
6
6
W
0
0
0
0
L
Jing Wei
RamaizC3
Jing Wei
3
3
0
1
L
Sylvanus
SeverityIsSad
Sylvanus
0
0
3
1.5
L
Janus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,668
Damage
22,622
40,147
Taken
46,488
38,260
Mitigated
42,955
10,537
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BIO_shock_2_HD
Heimdallr
20,073
10,517
0
5,127
17,822
9,248
2,528
9,193
8,629
0
70,695
W
16,347
6,711
0
5,217
21,388
28,766
190
8,151
13,237
41,937
0
W
248
34
0
193
937
246
0
377
560
2,691
0
L
Jing Wei
RamaizC3
Jing Wei
5,223
4,162
0
1,515
7,096
2,737
0
2,456
4,640
0
20,893
L
Sylvanus
SeverityIsSad
Sylvanus
8,267
1,163
1,856
6,633
24,825
33,533
0
8,391
16,434
22,713
0
L
Janus
9,132
1,260
0
1,257
14,567
6,685
0
6,300
8,267
56,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
29,395
146
Minions Killed
176
5
Camps Cleared
5
595,003
Distance Traveled
837,393
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,133
758
94
6
4
255,539
3
W
Kuzenbo
11,350
709
49
3
0
313,335
4
W
Sol
7,925
495
3
0
1
26,129
1
L
Jing Wei
9,249
578
49
3
3
142,006
1
L
Sylvanus
10,041
628
22
1
1
432,628
2
L
Janus
10,105
632
105
7
1
262,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role