Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LuschesMälfoi
Jing Wei
Level 124
God Stats
9W - 5L
1,548 SR
Queue Stats
292W - 270L
1,512 Elo+
Party 3
Fenrir
Fenrir
SchattenPanzer
Fenrir
Level 15
God Stats
6W - 5L
1,535 SR
Queue Stats
6W - 6L
1,695 Elo+
Party 3
Khepri
Khepri
Zwiebe1bart
Khepri
Level 128
God Stats
3W - 4L
1,466 SR
Queue Stats
186W - 170L
1,585 Elo+
Party 3
Team Averages
Level 104
1,510 SR
1,558 Elo+

VS

Team Averages
Level 84
1,543 SR
1,459 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Phycow
Kali
Level 67
God Stats
2W - 0L
1,765 SR
Queue Stats
20W - 21L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shivaax3
Ah Muzen Cab
Level 36
God Stats
8W - 10L
1,448 SR
Queue Stats
94W - 75L
1,584 Elo+
Party 2
Atlas
Atlas
SinTsom
Atlas
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,536
707
1,988
2,725
1,567
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
3
0 / 1 / 0
2,640
528
90
821
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
5
0 / 0 / 0
3,041
608
2,169
2,636
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
3,012
602
0
3,607
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
5
0 / 0 / 0
3,352
670
1,734
3,538
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
1 / 0 / 0
3,971
794
434
736
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
 
Chiron
5
0 / 0 / 0
2,995
599
3,296
2,337
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
Phycow
Kali
4
0 / 0 / 1
3,270
654
384
3,547
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
Shivaax3
Ah Muzen Cab
6
0 / 0 / 0
3,582
716
1,175
3,124
1,163
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
SinTsom
Atlas
4
0 / 0 / 0
3,111
622
1,551
3,918
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Zeus
 
Zeus
1
0
0
1
W
Chiron
 
Chiron
0
0
0
0
L
Jing Wei
0
0
0
0
W
Kali
Phycow
Kali
0
0
1
0.5
L
0
0
0
0
W
Ah Muzen Cab
Shivaax3
Ah Muzen Cab
0
0
0
0
W
Atlas
SinTsom
Atlas
0
0
0
0
L
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,981
Damage
6,840
13,327
Taken
13,662
5,159
Mitigated
4,494
6,767
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,988
249
0
1,823
2,725
1,567
0
0
2,725
17,579
0
L
Morgan Le Fay
 
Morgan Le Fay
90
0
0
0
821
309
0
434
387
3,059
0
W
Zeus
 
Zeus
434
368
0
0
736
180
150
0
736
19,799
0
W
Chiron
 
Chiron
3,296
2,029
406
1,828
2,337
586
0
722
1,615
0
14,749
L
Jing Wei
2,169
1,732
0
2,073
2,636
744
0
738
1,898
0
15,104
W
Kali
Phycow
Kali
384
171
0
750
3,547
1,009
0
263
3,284
0
12,663
L
0
0
0
1,081
3,607
1,026
0
0
3,607
0
11,862
W
Ah Muzen Cab
Shivaax3
Ah Muzen Cab
1,175
675
0
1,476
3,124
1,163
0
1,988
1,136
0
20,950
W
Atlas
SinTsom
Atlas
1,551
988
0
1,100
3,918
1,556
0
839
3,079
6,469
0
L
Khepri
1,734
387
0
1,790
3,538
1,513
0
813
2,725
9,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,581
Gold Earned
16,929
122
Minions Killed
142
0
Camps Cleared
0
420,772
Distance Traveled
426,022
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,536
707
41
8
0
86,548
1
L
Morgan Le Fay
2,640
528
7
1
0
35,134
1
W
Zeus
3,971
794
47
9
0
81,728
0
W
Chiron
2,995
599
20
4
0
75,828
1
L
Jing Wei
3,041
608
31
6
0
100,214
0
W
Kali
3,270
654
29
6
0
108,250
0
L
Fenrir
3,012
602
29
6
0
94,447
0
W
Ah Muzen Cab
3,582
716
38
8
0
77,050
0
W
Atlas
3,111
622
8
2
0
83,166
0
L
Khepri
3,352
670
14
3
0
104,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role