Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FRX_itsGanzo_24
Cernunnos
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,447 Elo+
Party 2
Bakasura
Bakasura
SheetyLuck
Bakasura
Level 37
God Stats
8W - 3L
1,648 SR
Queue Stats
19W - 21L
1,729 Elo+
Party 1
Janus
Janus
TacticalNarwal
Janus
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 20L
1,520 Elo+
Party 1
Athena
Athena
knowing-pride4
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,335 Elo+
Solo
Team Averages
Level 73
1,530 SR
1,506 Elo+

VS

Team Averages
Level 75
1,473 SR
1,302 Elo+
Da Ji
Da Ji
WarriorsRequiem
Da Ji
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 199L
1,366 Elo+
Solo
Raijin
Raijin
Whoovy02
Raijin
Level 62
God Stats
4W - 16L
1,195 SR
Queue Stats
63W - 88L
1,326 Elo+
Solo
Freya
Freya
pitotee
Freya
Level 116
God Stats
1W - 3L
1,193 SR
Queue Stats
6W - 11L
1,201 Elo+
Party 3
Cthulhu
Cthulhu
siuuu_1234
Cthulhu
Level 29
God Stats
1W - 1L
1,809 SR
Queue Stats
6W - 11L
1,201 Elo+
Party 3
Khepri
Khepri
supple69888
Khepri
Level 63
God Stats
26W - 19L
1,667 SR
Queue Stats
108W - 134L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 1 / 2
4,723
590
3,647
6,460
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
FRX_itsGanzo_24
Cernunnos
5
0 / 1 / 0
3,565
446
1,241
2,768
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
SheetyLuck
Bakasura
7
2 / 0 / 0
4,318
540
3,243
5,623
1,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 0 / 0
4,927
616
2,306
2,268
806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 0 / 0
3,935
492
1,858
5,403
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,654
457
588
4,349
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Whoovy02
Raijin
7
0 / 3 / 0
4,035
504
1,268
3,658
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
pitotee
Freya
7
1 / 0 / 0
4,088
511
4,008
3,320
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
siuuu_1234
Cthulhu
7
1 / 1 / 0
4,485
561
2,134
4,842
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Khepri
5
0 / 1 / 1
3,933
492
1,508
5,057
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
2
2
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
2
2
W
Cernunnos
FRX_itsGanzo_24
Cernunnos
0
1
0
0
W
Bakasura
SheetyLuck
Bakasura
2
0
0
2
W
3
0
0
3
L
0
2
1
0.25
L
Raijin
Whoovy02
Raijin
0
3
0
0
W
0
0
0
0
L
Freya
pitotee
Freya
1
0
0
1
L
Cthulhu
siuuu_1234
Cthulhu
1
1
0
1
L
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,295
Damage
9,506
22,522
Taken
21,226
8,871
Mitigated
9,865
6,817
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,647
1,624
0
3,098
6,460
3,118
408
1,905
4,283
0
26,655
W
Cernunnos
FRX_itsGanzo_24
Cernunnos
1,241
758
0
117
2,768
951
0
1,969
799
0
11,306
W
Bakasura
SheetyLuck
Bakasura
3,243
2,779
0
972
5,623
1,761
0
995
4,628
0
12,041
W
2,306
890
0
1,206
2,268
806
864
1,377
891
23,285
0
L
588
135
0
760
4,349
1,242
0
369
3,980
0
10,147
L
Raijin
Whoovy02
Raijin
1,268
138
0
415
3,658
1,286
0
1,937
1,721
21,576
0
W
1,858
490
154
1,270
5,403
2,235
0
2,400
3,003
11,060
0
L
Freya
pitotee
Freya
4,008
1,947
0
2,212
3,320
1,219
0
1,133
2,162
22,156
0
L
Cthulhu
siuuu_1234
Cthulhu
2,134
604
0
504
4,842
3,740
62
0
4,661
17,069
0
L
Khepri
1,508
488
0
1,528
5,057
2,378
0
725
4,150
7,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,468
Gold Earned
20,195
155
Minions Killed
140
0
Camps Cleared
0
722,026
Distance Traveled
598,320
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,723
590
42
5
0
128,317
0
W
Cernunnos
3,565
446
20
3
0
125,618
1
W
Bakasura
4,318
540
31
4
0
161,783
1
W
Janus
4,927
616
40
5
0
136,506
0
L
Da Ji
3,654
457
20
3
0
91,634
0
L
Raijin
4,035
504
43
5
0
119,544
1
W
Athena
3,935
492
22
3
0
169,802
1
L
Freya
4,088
511
33
4
0
124,202
2
L
Cthulhu
4,485
561
33
4
0
122,358
1
L
Khepri
3,933
492
11
1
0
140,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role