Player Matchup

Neith
Neith
Ayerspin
Neith
Level 51
God Stats
1W - 1L
1,350 SR
Queue Stats
53W - 37L
1,771 Elo+
Party 1
Ymir
Ymir
Degg
Ymir
Level 23
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 9L
1,493 Elo+
Party 4
Cthulhu
Cthulhu
TENTAILS69
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Raijin
Raijin
Thekillerz1
Raijin
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 96L
1,454 Elo+
Party 4
Arachne
Arachne
professorTsuku
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Team Averages
Level 29
1,515 SR
1,606 Elo+

VS

Team Averages
Level 73
1,455 SR
1,447 Elo+
Sol
Sol
AlmostFamoush
Sol
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,374 Elo+
Party 2
Athena
Athena
Asunnam
Athena
Level 44
God Stats
9W - 9L
1,368 SR
Queue Stats
49W - 52L
1,388 Elo+
Party 2
Amaterasu
Amaterasu
Gogex627
Amaterasu
Level 95
God Stats
5W - 6L
1,337 SR
Queue Stats
254W - 230L
1,465 Elo+
Party 3
Neith
Neith
Riimuru_Tempest
Neith
Level 159
God Stats
5W - 3L
1,573 SR
Queue Stats
344W - 283L
1,506 Elo+
Party 3
Cliodhna
Cliodhna
nauzet2703
Cliodhna
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 62L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ayerspin
Neith
13
0 / 3 / 0
7,183
399
7,043
11,153
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Degg
Ymir
11
1 / 3 / 0
7,197
400
5,459
16,670
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
TENTAILS69
Cthulhu
13
1 / 4 / 0
7,453
414
4,007
11,947
6,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
12
0 / 3 / 0
7,343
408
8,527
9,914
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
7,387
410
7,454
18,839
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
10,886
605
12,212
11,954
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Asunnam
Athena
12
0 / 1 / 6
8,484
471
3,300
12,388
8,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Gogex627
Amaterasu
16
4 / 1 / 2
10,140
563
10,058
18,810
15,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 0 / 1
10,380
577
23,803
14,525
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
nauzet2703
Cliodhna
5
0 / 0 / 0
6,001
333
146
2,545
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
17
17
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Athena
Asunnam
Athena
0
1
6
3
L
Neith
Ayerspin
Neith
0
3
0
0
L
Ymir
Degg
Ymir
1
3
0
0.33
W
Amaterasu
Gogex627
Amaterasu
4
1
2
5
W
7
0
1
7.5
L
Cthulhu
TENTAILS69
Cthulhu
1
4
0
0.25
L
Raijin
0
3
0
0
W
Cliodhna
nauzet2703
Cliodhna
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
49,519
68,523
Taken
60,222
44,628
Mitigated
35,329
12,000
Healing
28,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,212
5,785
0
6,392
11,954
4,942
5,744
2,381
9,255
90,912
0
W
Athena
Asunnam
Athena
3,300
768
2,309
3,329
12,388
8,023
0
4,736
7,504
19,514
0
L
Neith
Ayerspin
Neith
7,043
1,673
0
3,257
11,153
4,494
0
1,039
10,114
0
59,893
L
Ymir
Degg
Ymir
5,459
1,417
0
1,079
16,670
17,831
0
2,047
14,623
24,797
0
W
Amaterasu
Gogex627
Amaterasu
10,058
5,126
0
7,476
18,810
15,609
506
5,315
13,424
0
82,799
W
23,803
12,826
0
7,621
14,525
6,066
2,216
4,697
9,792
0
103,204
L
Cthulhu
TENTAILS69
Cthulhu
4,007
463
0
1,373
11,947
6,166
0
3,654
8,293
30,168
0
L
Raijin
8,527
1,653
0
1,141
9,914
4,352
0
2,594
7,320
45,971
0
W
Cliodhna
nauzet2703
Cliodhna
146
0
0
973
2,545
689
0
245
2,254
0
10,057
L
7,454
4,731
0
5,150
18,839
11,785
0
6,178
12,661
0
60,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
45,891
340
Minions Killed
513
0
Camps Cleared
0
1,562,218
Distance Traveled
1,459,153
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,886
605
163
9
0
341,776
4
W
Athena
8,484
471
33
2
0
389,884
3
L
Neith
7,183
399
90
5
0
329,907
0
L
Ymir
7,197
400
30
2
0
307,259
5
W
Amaterasu
10,140
563
145
8
0
319,364
2
W
Neith
10,380
577
146
8
0
300,364
7
L
Cthulhu
7,453
414
52
3
0
237,387
0
L
Raijin
7,343
408
76
4
0
294,903
1
W
Cliodhna
6,001
333
26
1
0
107,765
0
L
Arachne
7,387
410
92
5
0
392,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role