Player Matchup

Izanami
Izanami
FoxDemons
Izanami
Level 48
God Stats
13W - 14L
1,467 SR
Queue Stats
46W - 57L
1,368 Elo+
Party 3
Sylvanus
Sylvanus
NeyNeyVanilla
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 1
Chang'e
Chang'e
SaulRN15
Chang'e
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,460 Elo+
Party 3
Pele
Pele
URFOO10
Pele
Level 83
God Stats
20W - 20L
1,529 SR
Queue Stats
146W - 126L
1,518 Elo+
Solo
Tiamat
Tiamat
kadenwilliams
Tiamat
Level 80
God Stats
3W - 1L
1,499 SR
Queue Stats
3W - 3L
1,433 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,442 Elo+

VS

Team Averages
Level 77
1,472 SR
1,382 Elo+
Sun Wukong
Sun Wukong
GmNunes
Sun Wukong
Level 108
God Stats
1W - 2L
1,704 SR
Queue Stats
325W - 331L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Jaeden10
Jing Wei
Level 68
God Stats
13W - 15L
1,515 SR
Queue Stats
180W - 188L
1,495 Elo+
Solo
Poseidon
Poseidon
Misanthropiae
Poseidon
Level 123
God Stats
0W - 3L
1,318 SR
Queue Stats
30W - 43L
1,340 Elo+
Party 2
Fenrir
Fenrir
baracuda514
Fenrir
Level 33
God Stats
4W - 6L
1,367 SR
Queue Stats
21W - 44L
1,213 Elo+
Solo
Ares
Ares
cinnydotTTV
Ares
Level 51
God Stats
0W - 2L
1,456 SR
Queue Stats
111W - 132L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FoxDemons
Izanami
20
7 / 5 / 14
14,378
464
23,317
27,304
12,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
NeyNeyVanilla
Sylvanus
19
1 / 3 / 21
13,935
450
12,864
39,870
63,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
SaulRN15
Chang'e
20
10 / 4 / 15
15,091
487
26,568
29,994
14,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
URFOO10
Pele
20
13 / 3 / 8
16,353
528
26,487
33,936
18,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 3 / 7
14,052
453
26,203
26,140
17,199
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GmNunes
Sun Wukong
17
3 / 4 / 1
12,636
408
17,033
28,821
22,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Jaeden10
Jing Wei
20
7 / 5 / 3
15,396
497
33,910
31,779
15,130
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Misanthropiae
Poseidon
20
2 / 6 / 7
14,452
466
30,359
27,427
11,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
17
4 / 12 / 5
12,316
397
14,903
35,542
17,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 10 / 6
10,389
335
12,701
34,553
41,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
37
Kills
17
18
Deaths
37
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
FoxDemons
Izanami
7
5
14
2.8
L
Sun Wukong
GmNunes
Sun Wukong
3
4
1
0.88
L
Jing Wei
Jaeden10
Jing Wei
7
5
3
1.7
L
Poseidon
Misanthropiae
Poseidon
2
6
7
0.92
W
Sylvanus
NeyNeyVanilla
Sylvanus
1
3
21
3.83
W
Chang'e
SaulRN15
Chang'e
10
4
15
4.38
W
Pele
URFOO10
Pele
13
3
8
5.67
L
Fenrir
4
12
5
0.54
L
1
10
6
0.4
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,439
Damage
108,906
157,244
Taken
158,122
126,671
Mitigated
108,352
69,147
Healing
39,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FoxDemons
Izanami
23,317
14,367
634
4,430
27,304
12,420
4,240
9,888
17,416
0
95,092
L
Sun Wukong
GmNunes
Sun Wukong
17,033
3,036
0
12,263
28,821
22,115
105
13,434
15,147
0
91,065
L
Jing Wei
Jaeden10
Jing Wei
33,910
29,556
0
13,196
31,779
15,130
166
11,748
19,853
0
155,949
L
Poseidon
Misanthropiae
Poseidon
30,359
4,538
0
6,426
27,427
11,999
738
15,574
11,451
141,141
0
W
Sylvanus
NeyNeyVanilla
Sylvanus
12,864
2,045
9,475
12,480
39,870
63,794
655
12,944
26,926
45,872
0
W
Chang'e
SaulRN15
Chang'e
26,568
1,627
9,986
11,802
29,994
14,383
1,867
10,046
19,948
101,791
0
W
Pele
URFOO10
Pele
26,487
6,027
0
15,796
33,936
18,875
2,535
4,923
29,013
0
180,490
L
Fenrir
14,903
2,519
0
3,888
35,542
17,176
192
10,162
25,032
0
107,507
L
12,701
400
918
2,309
34,553
41,932
532
13,711
19,396
40,401
0
W
26,203
3,643
0
4,544
26,140
17,199
1,910
6,390
18,814
105,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,809
Gold Earned
65,189
634
Minions Killed
714
0
Camps Cleared
0
2,811,650
Distance Traveled
2,526,545
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,378
464
121
4
0
533,228
0
L
Sun Wukong
12,636
408
166
5
0
366,694
2
L
Jing Wei
15,396
497
209
7
0
548,003
0
L
Poseidon
14,452
466
204
7
0
561,431
0
W
Sylvanus
13,935
450
48
2
0
496,732
14
W
Chang'e
15,091
487
116
4
0
620,459
10
W
Pele
16,353
528
205
7
0
637,576
5
L
Fenrir
12,316
397
100
3
0
505,405
3
L
Ares
10,389
335
35
1
0
545,012
6
W
Tiamat
14,052
453
144
5
0
523,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role