Player Matchup

Bastet
Bastet
Gold II
Lawlezzninja
Bastet
Gold II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 209L
1,523 MMR
Solo
Bacchus
Bacchus
Gold III
SayWhatAgainMF
Bacchus
Gold III
Level 143
God Stats
3W - 2L
1,629 SR
Queue Stats
68W - 93L
1,488 MMR
Solo
Nox
Nox
Gold III
llBacKWooDll
Nox
Gold III
Level 160
God Stats
4W - 4L
1,731 SR
Queue Stats
446W - 540L
1,355 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,620 SR
1,455 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,593 SR
1,488 MMR
Chaac
Chaac
Gold V
TYB season69
Chaac
Gold V
Level 85
God Stats
28W - 26L
1,510 SR
Queue Stats
73W - 72L
1,355 MMR
Solo
Xing Tian
Xing Tian
Silver I
Yadora ala
Xing Tian
Silver I
Level 160
God Stats
1W - 3L
1,521 SR
Queue Stats
21W - 24L
1,527 MMR
Party 1
Anubis
Anubis
Gold V
xSavagexSneakyx
Anubis
Gold V
Level 125
God Stats
0W - 1L
1,749 SR
Queue Stats
8W - 7L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 2 / 6
12,227
719
16,870
17,174
11,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 9
12,877
757
11,416
29,351
35,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 1 / 8
11,875
699
15,500
11,786
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ShivaFenrirGilgameshAh Muzen CabZeus

VS

Bans
Ah PuchAchillesHe BoHorusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
11,029
649
14,444
15,563
12,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Yadora ala
Xing Tian
15
2 / 1 / 3
10,282
605
14,310
21,201
26,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 7 / 4
10,741
632
12,016
15,760
10,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
6
6
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
2
6
4.5
W
3
3
9
2.5
L
3
4
2
1
L
Xing Tian
Yadora ala
Xing Tian
2
1
3
3.5
W
3
1
8
7
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
40,770
58,311
Taken
52,524
52,698
Mitigated
48,739
16,828
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
16,870
4,357
0
2,950
17,174
11,515
1,360
6,614
10,560
0
43,163
W
11,416
2,050
0
12,103
29,351
35,715
456
12,481
16,870
29,277
0
L
14,444
2,314
0
2,600
15,563
12,155
0
8,030
7,533
0
53,846
L
Xing Tian
Yadora ala
Xing Tian
14,310
1,480
0
1,838
21,201
26,531
0
9,803
11,398
42,579
0
W
15,500
888
0
1,775
11,786
5,468
640
7,590
4,196
66,727
0
L
12,016
1,379
0
4,318
15,760
10,053
0
9,887
5,873
41,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
32,052
188
Minions Killed
205
6
Camps Cleared
10
1,024,861
Distance Traveled
824,668
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,227
719
43
3
3
370,840
2
W
Bacchus
12,877
757
24
1
0
323,015
0
L
Chaac
11,029
649
70
4
1
304,146
0
L
Xing Tian
10,282
605
51
3
7
293,757
5
W
Nox
11,875
699
121
7
3
331,006
3
L
Anubis
10,741
632
84
5
2
226,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role