Player Matchup

Cthulhu
Cthulhu
Aadnius
Cthulhu
Level 32
God Stats
4W - 5L
1,703 SR
Queue Stats
98W - 114L
1,489 Elo+
Party 1
Ra
Ra
Benzyme
Ra
Level 140
God Stats
16W - 11L
1,616 SR
Queue Stats
283W - 238L
1,614 Elo+
Party 3
The Morrigan
The Morrigan
Figit9
The Morrigan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 114L
1,581 Elo+
Party 3
Nemesis
Nemesis
StormSniper_3333
Nemesis
Level 114
God Stats
0W - 3L
1,232 SR
Queue Stats
94W - 106L
1,474 Elo+
Party 1
Skadi
Skadi
pettifoger
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,759 Elo+
Party 3
Team Averages
Level 75
1,510 SR
1,583 Elo+

VS

Team Averages
Level 61
1,593 SR
1,531 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baba Yaga
Baba Yaga
BlaZE0303
Baba Yaga
Level 102
God Stats
2W - 3L
1,497 SR
Queue Stats
95W - 80L
1,594 Elo+
Party 2
Ares
Ares
GdadBiceps69
Ares
Level 30
God Stats
9W - 3L
1,717 SR
Queue Stats
248W - 263L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
ItzBenjyyy
Danzaburou
Level 103
God Stats
9W - 8L
1,614 SR
Queue Stats
213W - 201L
1,558 Elo+
Party 2
Fenrir
Fenrir
ReZzeeeR
Fenrir
Level 47
God Stats
8W - 8L
1,635 SR
Queue Stats
123W - 128L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aadnius
Cthulhu
11
0 / 2 / 0
6,471
498
5,858
6,827
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 2
6,809
524
4,461
6,482
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Figit9
The Morrigan
9
0 / 4 / 3
5,462
420
3,769
5,510
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 3 / 1
6,620
509
4,521
11,275
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
7
1 / 6 / 0
5,178
398
3,235
7,968
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 0 / 2
6,977
537
2,945
9,377
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
BlaZE0303
Baba Yaga
13
2 / 0 / 4
7,427
571
5,875
4,527
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 3 / 5
6,691
515
1,930
10,139
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ItzBenjyyy
Danzaburou
15
8 / 0 / 1
9,439
726
9,803
10,169
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ReZzeeeR
Fenrir
13
5 / 2 / 3
7,682
591
6,239
7,816
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
18
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
2
3
L
Cthulhu
Aadnius
Cthulhu
0
2
0
0
L
2
3
2
1
W
Baba Yaga
BlaZE0303
Baba Yaga
2
0
4
4
L
The Morrigan
Figit9
The Morrigan
0
4
3
0.38
W
1
3
5
1.17
W
Danzaburou
ItzBenjyyy
Danzaburou
8
0
1
8.5
W
Fenrir
ReZzeeeR
Fenrir
5
2
3
3.25
L
2
3
1
0.83
L
Skadi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
26,792
38,062
Taken
42,028
19,819
Mitigated
23,900
3,811
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,945
1,405
0
3,668
9,377
6,214
660
4,488
4,280
0
33,210
L
Cthulhu
Aadnius
Cthulhu
5,858
808
104
1,185
6,827
7,332
84
152
6,675
33,686
0
L
4,461
325
143
1,095
6,482
2,590
0
2,784
3,698
50,484
0
W
Baba Yaga
BlaZE0303
Baba Yaga
5,875
80
0
2,512
4,527
2,355
1,233
1,326
3,201
65,619
0
L
The Morrigan
Figit9
The Morrigan
3,769
572
0
375
5,510
1,704
0
1,546
3,874
24,805
837
W
1,930
141
0
2,060
10,139
7,702
0
3,252
6,851
13,905
0
W
Danzaburou
ItzBenjyyy
Danzaburou
9,803
3,092
0
7,857
10,169
4,341
3,697
2,213
7,956
0
85,106
W
Fenrir
ReZzeeeR
Fenrir
6,239
1,183
0
1,833
7,816
3,288
900
1,523
6,261
0
42,172
L
4,521
929
0
649
11,275
6,350
0
2,875
8,400
0
44,883
L
Skadi
3,235
1,391
0
260
7,968
1,843
0
448
7,520
0
25,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
38,216
336
Minions Killed
413
0
Camps Cleared
0
1,247,195
Distance Traveled
1,292,431
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,977
537
66
5
0
269,929
1
L
Cthulhu
6,471
498
68
5
0
241,685
1
L
Ra
6,809
524
96
7
0
275,601
2
W
Baba Yaga
7,427
571
105
8
0
255,462
9
L
The Morrigan
5,462
420
44
3
0
260,419
4
W
Ares
6,691
515
30
2
0
249,449
2
W
Danzaburou
9,439
726
139
11
0
236,999
4
W
Fenrir
7,682
591
73
6
0
280,592
2
L
Nemesis
6,620
509
84
6
0
297,871
0
L
Skadi
5,178
398
44
3
0
171,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role