Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DUYSTOPIA
Susano
Level 67
God Stats
1W - 0L
1,469 SR
Queue Stats
2W - 1L
1,322 Elo+
Party 1
Cerberus
Cerberus
Doriand2010
Cerberus
Level 98
God Stats
5W - 1L
1,680 SR
Queue Stats
28W - 19L
1,751 Elo+
Party 1
Eset
Eset
FlappyDonald
Eset
Level 158
God Stats
1W - 0L
1,850 SR
Queue Stats
33W - 13L
1,759 Elo+
Party 1
Team Averages
Level 128
1,600 SR
1,566 Elo+

VS

Team Averages
Level 137
1,766 SR
1,610 Elo+
Neith
Neith
HELLB0Y N1
Neith
Level 155
God Stats
3W - 1L
1,881 SR
Queue Stats
49W - 56L
1,541 Elo+
Solo
Apollo
Apollo
Nopy117
Apollo
Level 106
God Stats
6W - 5L
1,783 SR
Queue Stats
90W - 62L
1,648 Elo+
Solo
Artemis
Artemis
TaruShushu
Artemis
Level 148
God Stats
1W - 2L
1,497 SR
Queue Stats
120W - 116L
1,618 Elo+
Solo
Heimdallr
Heimdallr
iTzBigPerrito
Heimdallr
Level 160
God Stats
5W - 2L
1,857 SR
Queue Stats
244W - 243L
1,600 Elo+
Solo
Medusa
Medusa
oStormFront
Medusa
Level 115
God Stats
3W - 5L
1,814 SR
Queue Stats
58W - 55L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 1 / 8
8,697
791
8,581
10,479
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
 
Shiva
14
2 / 2 / 3
7,881
716
9,794
11,425
16,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
DUYSTOPIA
Susano
15
4 / 3 / 6
8,503
773
8,201
10,449
8,661
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Doriand2010
Cerberus
15
2 / 0 / 13
8,868
806
7,671
14,900
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
8 / 2 / 3
9,511
865
10,584
7,965
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 3 / 2
7,896
718
9,170
8,876
3,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Nopy117
Apollo
13
0 / 7 / 2
7,199
654
3,543
14,950
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
TaruShushu
Artemis
14
0 / 3 / 5
7,461
678
6,820
9,656
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
iTzBigPerrito
Heimdallr
14
2 / 1 / 3
7,955
723
9,659
7,484
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
14
2 / 4 / 2
7,971
725
12,226
11,403
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
17
Kills
7
8
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
8
5
W
Shiva
 
Shiva
2
2
3
1.75
W
Susano
DUYSTOPIA
Susano
4
3
6
2.33
W
Cerberus
Doriand2010
Cerberus
2
0
13
8.5
W
8
2
3
4.75
L
Neith
3
3
2
1.33
L
Apollo
Nopy117
Apollo
0
7
2
0.14
L
Artemis
TaruShushu
Artemis
0
3
5
0.83
L
Heimdallr
iTzBigPerrito
Heimdallr
2
1
3
3.5
L
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
41,418
55,218
Taken
52,369
53,652
Mitigated
21,730
8,525
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,581
6,963
0
2,687
10,479
4,715
1,934
0
10,479
0
36,844
W
Shiva
 
Shiva
9,794
892
0
502
11,425
16,442
780
0
11,425
330
21,251
W
Susano
DUYSTOPIA
Susano
8,201
1,670
0
113
10,449
8,661
379
0
10,449
0
20,946
W
Cerberus
Doriand2010
Cerberus
7,671
473
0
3,449
14,900
20,527
699
0
14,900
23,199
0
W
10,584
935
573
1,201
7,965
3,307
1,674
0
7,965
36,195
0
L
Neith
9,170
4,281
0
1,292
8,876
3,713
1,353
2,954
5,922
0
26,357
L
Apollo
Nopy117
Apollo
3,543
2,303
0
1,397
14,950
5,463
560
6,227
8,723
0
18,205
L
Artemis
TaruShushu
Artemis
6,820
4,014
0
290
9,656
3,986
598
3,118
6,538
0
17,446
L
Heimdallr
iTzBigPerrito
Heimdallr
9,659
4,747
0
1,301
7,484
3,393
0
2,955
4,529
0
25,099
L
Medusa
12,226
7,223
0
624
11,403
5,175
667
3,331
8,072
0
27,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
38,482
242
Minions Killed
186
0
Camps Cleared
0
1,282,879
Distance Traveled
969,574
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,697
791
60
5
0
237,469
1
W
Shiva
7,881
716
23
2
0
298,993
3
W
Susano
8,503
773
40
4
0
258,546
0
W
Cerberus
8,868
806
41
4
0
268,215
4
W
Eset
9,511
865
78
7
0
219,656
2
L
Neith
7,896
718
38
3
0
193,546
1
L
Apollo
7,199
654
37
3
0
187,898
0
L
Artemis
7,461
678
24
2
0
198,735
3
L
Heimdallr
7,955
723
46
4
0
201,866
3
L
Medusa
7,971
725
41
4
0
187,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role