Player Matchup

Chang'e
Chang'e
Cadoonio
Chang'e
Level 96
God Stats
5W - 7L
1,570 SR
Queue Stats
518W - 418L
1,557 Elo+
Party 1
Bastet
Bastet
ElongatedMusk
Bastet
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 95L
1,550 Elo+
Party 1
Zeus
Zeus
MaxIIIm
Zeus
Level 35
God Stats
1W - 2L
1,564 SR
Queue Stats
23W - 25L
1,363 Elo+
Solo
Anhur
Anhur
Whites1999
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 98L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
musband96
Kumbhakarna
Level 48
God Stats
4W - 4L
1,748 SR
Queue Stats
183W - 154L
1,580 Elo+
Party 2
Team Averages
Level 50
1,576 SR
1,523 Elo+

VS

Team Averages
Level 72
1,698 SR
1,549 Elo+
Merlin
Merlin
LuschesMälfoi
Merlin
Level 124
God Stats
10W - 4L
1,813 SR
Queue Stats
292W - 270L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ovianagelapa
Ah Muzen Cab
Level 45
God Stats
2W - 0L
1,744 SR
Queue Stats
17W - 12L
1,522 Elo+
Solo
Fenrir
Fenrir
SchattenPanzer
Fenrir
Level 15
God Stats
6W - 5L
1,463 SR
Queue Stats
6W - 6L
1,626 Elo+
Party 3
Yu Huang
Yu Huang
TheWizeGuy
Yu Huang
Level 49
God Stats
2W - 0L
1,699 SR
Queue Stats
233W - 224L
1,519 Elo+
Solo
Geb
Geb
Zwiebe1bart
Geb
Level 128
God Stats
4W - 3L
1,773 SR
Queue Stats
186W - 170L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cadoonio
Chang'e
16
1 / 4 / 1
9,421
471
11,859
18,579
12,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 6 / 1
9,068
453
4,639
18,834
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
MaxIIIm
Zeus
15
2 / 3 / 2
9,334
467
7,822
12,219
4,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
0 / 5 / 1
7,666
383
4,260
14,409
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
musband96
Kumbhakarna
12
0 / 2 / 4
8,077
404
4,438
18,606
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 0
11,899
595
10,240
8,239
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Ovianagelapa
Ah Muzen Cab
19
10 / 2 / 0
12,126
606
23,204
16,171
8,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 5
9,143
457
4,655
20,273
12,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
TheWizeGuy
Yu Huang
18
3 / 0 / 2
11,518
576
11,834
12,429
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 0 / 8
9,534
477
4,390
11,487
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
19
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cadoonio
Chang'e
1
4
1
0.38
L
3
6
1
0.58
W
5
0
0
5
L
Zeus
MaxIIIm
Zeus
2
3
2
1
W
Ah Muzen Cab
Ovianagelapa
Ah Muzen Cab
10
2
0
5
W
1
5
5
0.7
W
Yu Huang
TheWizeGuy
Yu Huang
3
0
2
4
L
Anhur
0
5
1
0.1
W
0
0
8
4
L
Kumbhakarna
musband96
Kumbhakarna
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
54,323
82,647
Taken
68,599
49,907
Mitigated
41,621
29,944
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cadoonio
Chang'e
11,859
905
1,343
11,129
18,579
12,055
0
10,663
7,858
76,141
0
L
4,639
1,873
0
7,981
18,834
7,581
0
3,762
14,844
0
62,171
W
10,240
682
0
2,026
8,239
3,999
264
2,047
6,192
114,641
0
L
Zeus
MaxIIIm
Zeus
7,822
2,424
0
2,821
12,219
4,790
34
3,266
8,787
76,526
0
W
Ah Muzen Cab
Ovianagelapa
Ah Muzen Cab
23,204
10,923
0
5,120
16,171
8,110
3,409
5,845
10,326
0
135,416
W
4,655
1,133
0
1,923
20,273
12,054
0
3,609
16,521
0
67,942
W
Yu Huang
TheWizeGuy
Yu Huang
11,834
2,295
0
3,775
12,429
6,078
0
8,494
3,935
95,984
0
L
Anhur
4,260
1,637
0
3,587
14,409
5,251
0
2,898
11,439
0
52,997
W
4,390
700
0
2,692
11,487
11,380
186
4,568
6,919
22,260
0
L
Kumbhakarna
musband96
Kumbhakarna
4,438
472
0
3,083
18,606
20,230
0
5,147
13,255
22,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
54,220
475
Minions Killed
661
0
Camps Cleared
0
1,854,408
Distance Traveled
1,874,245
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,421
471
128
6
0
386,526
5
L
Bastet
9,068
453
95
5
0
411,832
5
W
Merlin
11,899
595
208
10
0
389,419
3
L
Zeus
9,334
467
119
6
0
344,518
5
W
Ah Muzen Cab
12,126
606
171
9
0
361,176
0
W
Fenrir
9,143
457
82
4
0
372,000
0
W
Yu Huang
11,518
576
170
9
0
358,602
2
L
Anhur
7,666
383
98
5
0
312,001
1
W
Geb
9,534
477
30
2
0
393,048
11
L
Kumbhakarna
8,077
404
35
2
0
399,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role