Player Matchup

Danzaburou
Danzaburou
Accy
Danzaburou
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 16L
1,417 Elo+
Party 3
Guan Yu
Guan Yu
DieuYanis
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Sylvanus
Sylvanus
DukeTheBomb
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,323 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HTR akzis
Morgan Le Fay
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 2
Ne Zha
Ne Zha
azir33
Ne Zha
Level 46
God Stats
1W - 1L
1,746 SR
Queue Stats
20W - 23L
1,338 Elo+
Party 3
Team Averages
Level 28
1,600 SR
1,308 Elo+

VS

Team Averages
Level 91
1,430 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AtoriG69
Skadi
Level 80
God Stats
3W - 2L
1,244 SR
Queue Stats
192W - 175L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rylena
Kumbhakarna
Level 126
God Stats
1W - 0L
1,406 SR
Queue Stats
15W - 10L
1,457 Elo+
Party 1
Yu Huang
Yu Huang
SonDginWy
Yu Huang
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 107L
1,404 Elo+
Solo
Cliodhna
Cliodhna
xxxcxruptxxx
Cliodhna
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 96L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Accy
Danzaburou
18
3 / 8 / 10
13,172
454
24,893
25,009
12,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
DieuYanis
Guan Yu
19
3 / 10 / 4
12,775
441
11,112
32,492
41,963
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
DukeTheBomb
Sylvanus
16
4 / 5 / 4
11,692
403
8,688
28,521
46,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
HTR akzis
Morgan Le Fay
20
7 / 10 / 3
14,226
491
30,011
25,642
13,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
azir33
Ne Zha
18
4 / 10 / 7
12,418
428
19,009
33,640
16,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 3 / 17
15,557
536
27,834
24,643
12,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
AtoriG69
Skadi
20
15 / 3 / 14
16,538
570
33,140
23,079
11,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Rylena
Kumbhakarna
19
2 / 5 / 25
13,767
475
9,229
34,081
42,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
SonDginWy
Yu Huang
20
6 / 3 / 10
14,052
485
13,628
21,237
9,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
xxxcxruptxxx
Cliodhna
20
11 / 8 / 11
14,960
516
30,633
37,805
17,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
120
21
Kills
43
43
Deaths
22
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
17
5.83
L
Danzaburou
Accy
Danzaburou
3
8
10
1
W
Skadi
AtoriG69
Skadi
15
3
14
7.33
L
Guan Yu
DieuYanis
Guan Yu
3
10
4
0.5
L
Sylvanus
DukeTheBomb
Sylvanus
4
5
4
1.2
L
Morgan Le Fay
HTR akzis
Morgan Le Fay
7
10
3
0.85
W
Kumbhakarna
Rylena
Kumbhakarna
2
5
25
2.9
W
Yu Huang
SonDginWy
Yu Huang
6
3
10
3.67
L
Ne Zha
azir33
Ne Zha
4
10
7
0.75
W
Cliodhna
xxxcxruptxxx
Cliodhna
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,713
Damage
114,464
145,304
Taken
140,845
130,864
Mitigated
93,929
25,286
Healing
37,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,834
14,374
0
9,050
24,643
12,244
8,800
7,248
17,395
0
131,060
L
Danzaburou
Accy
Danzaburou
24,893
10,614
0
1,714
25,009
12,555
2,564
5,581
19,428
0
97,664
W
Skadi
AtoriG69
Skadi
33,140
15,884
0
3,151
23,079
11,079
5,176
4,867
18,212
0
151,844
L
Guan Yu
DieuYanis
Guan Yu
11,112
2,428
1,294
2,998
32,492
41,963
1,207
4,407
28,085
390
71,876
L
Sylvanus
DukeTheBomb
Sylvanus
8,688
2,547
1,272
3,422
28,521
46,181
536
6,647
21,874
19,348
0
L
Morgan Le Fay
HTR akzis
Morgan Le Fay
30,011
3,137
722
4,814
25,642
13,520
2,229
4,321
21,321
110,629
0
W
Kumbhakarna
Rylena
Kumbhakarna
9,229
1,114
1,155
7,029
34,081
42,753
718
7,728
26,353
28,659
0
W
Yu Huang
SonDginWy
Yu Huang
13,628
2,643
340
6,486
21,237
9,988
2,138
9,556
11,681
85,971
0
L
Ne Zha
azir33
Ne Zha
19,009
6,363
0
9,050
33,640
16,645
378
1,901
31,739
0
96,184
W
Cliodhna
xxxcxruptxxx
Cliodhna
30,633
5,698
0
10,763
37,805
17,865
2,047
11,829
25,976
0
136,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,283
Gold Earned
74,874
504
Minions Killed
645
0
Camps Cleared
0
2,195,538
Distance Traveled
2,513,098
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,557
536
184
6
0
498,798
3
L
Danzaburou
13,172
454
118
4
0
416,893
1
W
Skadi
16,538
570
176
6
0
530,355
1
L
Guan Yu
12,775
441
107
4
0
450,341
0
L
Sylvanus
11,692
403
17
1
0
435,607
0
L
Morgan Le Fay
14,226
491
136
5
0
442,990
0
W
Kumbhakarna
13,767
475
29
1
0
504,398
10
W
Yu Huang
14,052
485
102
4
0
471,860
4
L
Ne Zha
12,418
428
126
4
0
449,707
2
W
Cliodhna
14,960
516
154
5
0
507,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role