Player Matchup

Merlin
Merlin
AsianRed
Merlin
Level 22
God Stats
2W - 3L
1,290 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 2
Sylvanus
Sylvanus
DR_GOLDSTANDARD
Sylvanus
Level 102
God Stats
0W - 4L
1,486 SR
Queue Stats
99W - 123L
1,456 Elo+
Solo
Loki
Loki
Lksly
Loki
Level 66
God Stats
5W - 3L
1,547 SR
Queue Stats
10W - 7L
1,622 Elo+
Party 2
Chang'e
Chang'e
biigkahuna
Chang'e
Level 25
God Stats
7W - 9L
1,605 SR
Queue Stats
28W - 43L
1,440 Elo+
Solo
Skadi
Skadi
shuav
Skadi
Level 138
God Stats
1W - 4L
1,829 SR
Queue Stats
124W - 73L
1,704 Elo+
Solo
Team Averages
Level 71
1,551 SR
1,501 Elo+

VS

Team Averages
Level 92
1,606 SR
1,492 Elo+
Izanami
Izanami
Beatin123
Izanami
Level 72
God Stats
1W - 0L
1,829 SR
Queue Stats
27W - 27L
1,486 Elo+
Solo
Chaac
Chaac
JulioCardin
Chaac
Level 120
God Stats
12W - 9L
1,468 SR
Queue Stats
213W - 213L
1,422 Elo+
Solo
Athena
Athena
LuKz8340
Athena
Level 27
God Stats
12W - 9L
1,639 SR
Queue Stats
37W - 34L
1,597 Elo+
Party 1
Scylla
Scylla
Lukinator
Scylla
Level 104
God Stats
9W - 18L
1,375 SR
Queue Stats
143W - 205L
1,364 Elo+
Solo
Persephone
Persephone
fegame
Persephone
Level 139
God Stats
5W - 1L
1,720 SR
Queue Stats
182W - 162L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AsianRed
Merlin
17
1 / 3 / 3
9,573
684
10,451
7,036
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
14
0 / 8 / 2
8,169
584
7,727
18,669
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Lksly
Loki
17
3 / 4 / 2
9,549
682
4,477
11,307
4,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
biigkahuna
Chang'e
11
0 / 0 / 0
7,415
530
0
0
0
Skadi
shuav
Skadi
19
4 / 2 / 2
10,703
765
15,191
16,468
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beatin123
Izanami
18
1 / 5 / 9
10,518
751
11,106
16,389
8,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 1 / 5
10,187
728
8,315
11,141
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
LuKz8340
Athena
15
1 / 0 / 8
9,716
694
3,857
7,880
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Lukinator
Scylla
17
5 / 0 / 5
10,211
729
6,350
3,948
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
fegame
Persephone
19
8 / 2 / 3
11,453
818
16,096
9,711
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
17
17
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
AsianRed
Merlin
1
3
3
0.83
W
Izanami
Beatin123
Izanami
1
5
9
1.1
L
Sylvanus
0
8
2
0.13
W
2
1
5
4.5
L
Loki
Lksly
Loki
3
4
2
1
W
Athena
LuKz8340
Athena
1
0
8
5
W
Scylla
Lukinator
Scylla
5
0
5
7.5
L
Chang'e
biigkahuna
Chang'e
0
0
0
0
W
Persephone
fegame
Persephone
8
2
3
4.75
L
Skadi
shuav
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,846
Damage
45,724
53,480
Taken
49,069
27,237
Mitigated
28,874
6,223
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AsianRed
Merlin
10,451
374
0
26
7,036
3,258
0
5,082
1,954
41,977
0
W
Izanami
Beatin123
Izanami
11,106
7,387
0
1,462
16,389
8,141
2,465
5,202
11,187
0
53,262
L
Sylvanus
7,727
1,585
577
1,740
18,669
11,158
486
9,254
9,415
15,465
2,740
W
8,315
2,031
484
4,821
11,141
8,300
0
2,975
8,166
0
45,874
L
Loki
Lksly
Loki
4,477
363
0
294
11,307
4,989
0
5,537
5,770
94
31,037
W
Athena
LuKz8340
Athena
3,857
596
788
2,205
7,880
6,334
210
3,466
4,414
7,381
0
W
Scylla
Lukinator
Scylla
6,350
418
0
500
3,948
1,743
67
1,954
1,994
24,806
0
L
Chang'e
biigkahuna
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
fegame
Persephone
16,096
1,421
64
2,236
9,711
4,356
180
3,914
5,795
44,759
0
L
Skadi
shuav
Skadi
15,191
7,079
0
3,586
16,468
7,832
0
6,430
10,038
0
59,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
52,085
234
Minions Killed
319
0
Camps Cleared
0
1,017,944
Distance Traveled
1,320,571
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,573
684
69
5
0
254,908
2
W
Izanami
10,518
751
94
7
0
250,813
6
L
Sylvanus
8,169
584
17
1
0
208,324
1
W
Chaac
10,187
728
89
6
0
294,948
1
L
Loki
9,549
682
48
3
0
293,914
2
W
Athena
9,716
694
16
1
0
274,676
5
W
Scylla
10,211
729
46
3
0
252,816
4
L
Chang'e
7,415
530
0
0
0
0
0
W
Persephone
11,453
818
74
5
0
247,318
1
L
Skadi
10,703
765
100
7
0
260,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role