Player Matchup

Horus
Horus
Aceu52
Horus
Level 106
God Stats
3W - 3L
1,534 SR
Queue Stats
28W - 30L
1,391 Elo+
Party 1
Odin
Odin
Anubis-ZX
Odin
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 20L
1,308 Elo+
Solo
Artemis
Artemis
Chingsteezy
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,402 Elo+
Party 1
Team Averages
Level 85
1,511 SR
1,367 Elo+

VS

Team Averages
Level 68
1,625 SR
1,363 Elo+
King Arthur
King Arthur
 
King Arthur
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Juixzy
Cernunnos
Level 61
God Stats
9W - 9L
1,875 SR
Queue Stats
69W - 116L
1,251 Elo+
Solo
Zhong Kui
Zhong Kui
Keepitlowki
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aceu52
Horus
15
6 / 0 / 12
9,480
790
11,542
15,424
15,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
13
2 / 3 / 12
8,640
720
8,260
12,142
9,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Chingsteezy
Artemis
15
10 / 3 / 7
10,105
842
19,456
13,832
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 5 / 1
8,398
700
7,825
19,342
15,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Juixzy
Cernunnos
13
1 / 4 / 5
8,474
706
13,045
14,114
5,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Keepitlowki
Zhong Kui
12
1 / 9 / 5
7,957
663
10,069
14,214
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
6
6
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
1
0.9
W
Horus
Aceu52
Horus
6
0
12
12
W
Odin
2
3
12
2.67
W
Artemis
Chingsteezy
Artemis
10
3
7
4.5
L
Cernunnos
Juixzy
Cernunnos
1
4
5
0.88
L
Zhong Kui
Keepitlowki
Zhong Kui
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
30,939
41,398
Taken
47,670
31,149
Mitigated
28,325
14,132
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,825
1,121
258
5,152
19,342
15,536
144
0
19,342
0
15,927
W
Horus
Aceu52
Horus
11,542
6,428
3,179
7,467
15,424
15,656
24
3,711
11,713
0
24,954
W
Odin
8,260
2,812
1,078
536
12,142
9,388
105
3,600
8,542
0
20,627
W
Artemis
Chingsteezy
Artemis
19,456
11,243
0
1,872
13,832
6,105
43
3,060
10,772
0
44,110
L
Cernunnos
Juixzy
Cernunnos
13,045
5,146
250
2,486
14,114
5,775
354
0
14,114
0
39,720
L
Zhong Kui
Keepitlowki
Zhong Kui
10,069
943
0
928
14,214
7,014
300
254
13,960
29,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
24,829
103
Minions Killed
123
5
Camps Cleared
5
618,947
Distance Traveled
579,519
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,398
700
19
2
1
206,482
0
W
Horus
9,480
790
28
2
1
222,867
2
W
Odin
8,640
720
31
3
0
210,264
1
W
Artemis
10,105
842
44
4
4
185,816
4
L
Cernunnos
8,474
706
60
5
3
201,602
2
L
Zhong Kui
7,957
663
44
4
1
171,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role