Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Dead_Medic6
Nike
Level 103
God Stats
4W - 2L
1,565 SR
Queue Stats
38W - 54L
1,362 Elo+
Party 2
Ah Puch
Ah Puch
InfectiousClouds
Ah Puch
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 80L
1,660 Elo+
Party 2
Team Averages
Level 87
1,522 SR
1,508 Elo+

VS

Team Averages
Level 39
1,541 SR
1,099 Elo+
Nemesis
Nemesis
ImpulseBow3
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,147 Elo+
Party 1
Hercules
Hercules
JohanVL895
Hercules
Level 64
God Stats
1W - 1L
1,623 SR
Queue Stats
2W - 7L
1,093 Elo+
Party 1
Kukulkan
Kukulkan
LEY048
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
9 / 2 / 7
12,528
783
19,635
14,855
10,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 9
10,823
676
8,076
15,585
13,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 1 / 7
12,220
764
16,323
8,629
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImpulseBow3
Nemesis
13
1 / 8 / 2
9,298
581
5,224
17,922
6,992
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
JohanVL895
Hercules
14
0 / 4 / 5
9,818
614
6,031
19,849
13,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
LEY048
Kukulkan
16
5 / 6 / 0
11,435
715
12,073
14,151
5,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
6
6
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
2
7
6.25
W
2
3
9
2.17
L
Nemesis
ImpulseBow3
Nemesis
1
8
2
0.25
W
7
1
7
10.5
L
Hercules
JohanVL895
Hercules
0
4
5
0.63
L
Kukulkan
LEY048
Kukulkan
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,034
Damage
23,328
39,069
Taken
51,922
27,869
Mitigated
25,903
10,617
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,635
2,122
0
5,572
14,855
10,403
1,737
3,790
11,065
52,405
0
W
8,076
1,005
0
2,070
15,585
13,796
170
3,545
12,040
55
19,012
L
Nemesis
ImpulseBow3
Nemesis
5,224
1,781
0
867
17,922
6,992
0
12,182
5,740
0
21,887
W
16,323
568
0
2,975
8,629
3,670
430
5,125
3,504
61,125
0
L
Hercules
JohanVL895
Hercules
6,031
2,408
0
2,175
19,849
13,276
0
14,151
5,698
0
18,198
L
Kukulkan
LEY048
Kukulkan
12,073
178
0
648
14,151
5,635
0
10,140
4,011
46,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
30,551
182
Minions Killed
130
9
Camps Cleared
3
844,576
Distance Traveled
834,076
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,528
783
75
5
4
269,198
1
W
Nike
10,823
676
23
1
0
285,975
3
L
Nemesis
9,298
581
29
2
2
276,534
0
W
Ah Puch
12,220
764
84
5
5
289,403
3
L
Hercules
9,818
614
41
3
1
308,415
0
L
Kukulkan
11,435
715
60
4
0
249,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role