Player Matchup

Merlin
Merlin
AsianRed
Merlin
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
Fru1t3d
Zeus
Level 104
God Stats
0W - 2L
1,549 SR
Queue Stats
29W - 41L
1,407 Elo+
Solo
Heimdallr
Heimdallr
GayBunzlolol
Heimdallr
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 110L
1,421 Elo+
Party 3
Loki
Loki
Lksly
Loki
Level 66
God Stats
5W - 3L
1,660 SR
Queue Stats
10W - 7L
1,812 Elo+
Party 2
Gilgamesh
Gilgamesh
bananninja88
Gilgamesh
Level 58
God Stats
9W - 8L
1,500 SR
Queue Stats
45W - 67L
1,378 Elo+
Party 3
Team Averages
Level 64
1,542 SR
1,504 Elo+

VS

Team Averages
Level 90
1,528 SR
1,504 Elo+
Merlin
Merlin
TheMorningDew
Merlin
Level 97
God Stats
5W - 3L
1,590 SR
Queue Stats
81W - 91L
1,424 Elo+
Solo
Vamana
Vamana
TiptopYapper
Vamana
Level 121
God Stats
4W - 2L
1,315 SR
Queue Stats
121W - 135L
1,392 Elo+
Solo
Chaac
Chaac
deadgodwarwolf
Chaac
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
217W - 193L
1,590 Elo+
Party 1
Nox
Nox
dna1444
Nox
Level 48
God Stats
5W - 2L
1,841 SR
Queue Stats
62W - 51L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eekay
Ah Muzen Cab
Level 102
God Stats
19W - 19L
1,396 SR
Queue Stats
283W - 339L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AsianRed
Merlin
15
1 / 1 / 0
8,233
748
2,745
3,517
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Fru1t3d
Zeus
13
1 / 5 / 0
7,294
663
11,929
11,361
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GayBunzlolol
Heimdallr
13
1 / 3 / 0
7,054
641
3,433
9,597
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Lksly
Loki
14
0 / 3 / 0
7,158
651
640
7,645
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
bananninja88
Gilgamesh
13
0 / 3 / 3
7,486
681
3,067
13,130
9,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
7,844
713
7,340
5,797
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
5 / 1 / 4
8,876
807
5,835
10,706
8,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 6
8,689
790
10,736
11,882
7,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
15
3 / 0 / 5
8,049
732
6,652
5,867
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
eekay
Ah Muzen Cab
15
0 / 0 / 6
7,920
720
6,479
7,806
3,216
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
15
15
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
AsianRed
Merlin
1
1
0
1
L
Zeus
Fru1t3d
Zeus
1
5
0
0.2
L
Heimdallr
GayBunzlolol
Heimdallr
1
3
0
0.33
L
Loki
Lksly
Loki
0
3
0
0
W
1
0
9
5.5
W
Vamana
5
1
4
7
L
Gilgamesh
bananninja88
Gilgamesh
0
3
3
0.5
W
6
2
6
4.5
W
Nox
3
0
5
5.5
W
Ah Muzen Cab
eekay
Ah Muzen Cab
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
37,042
45,250
Taken
42,058
22,694
Mitigated
24,480
7,259
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AsianRed
Merlin
2,745
43
0
250
3,517
1,484
435
754
2,763
28,928
0
L
Zeus
Fru1t3d
Zeus
11,929
1,249
361
1,545
11,361
4,040
0
2,934
8,247
36,298
0
L
Heimdallr
GayBunzlolol
Heimdallr
3,433
273
0
1,533
9,597
3,991
0
2,373
7,041
0
15,939
L
Loki
Lksly
Loki
640
28
0
480
7,645
3,194
140
2,352
5,153
0
17,807
W
7,340
1,008
0
2,207
5,797
2,426
718
3,224
2,573
31,274
0
W
Vamana
5,835
2,566
1,799
3,431
10,706
8,396
52
4,093
6,613
0
18,243
L
Gilgamesh
bananninja88
Gilgamesh
3,067
817
1,511
1,579
13,130
9,985
0
4,790
8,054
0
6,542
W
10,736
1,320
0
3,234
11,882
7,650
175
2,657
9,219
0
28,609
W
Nox
6,652
115
0
435
5,867
2,792
326
3,100
2,767
22,519
0
W
Ah Muzen Cab
eekay
Ah Muzen Cab
6,479
1,037
0
1,646
7,806
3,216
1,599
1,600
6,206
0
33,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
41,378
206
Minions Killed
226
0
Camps Cleared
0
1,041,313
Distance Traveled
1,250,988
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,233
748
82
7
0
216,666
5
L
Zeus
7,294
663
57
5
0
191,040
1
L
Heimdallr
7,054
641
23
2
0
215,456
1
L
Loki
7,158
651
38
3
0
206,799
2
W
Merlin
7,844
713
56
5
0
206,403
3
W
Vamana
8,876
807
29
3
0
234,782
1
L
Gilgamesh
7,486
681
6
1
0
211,352
1
W
Chaac
8,689
790
39
4
0
300,933
2
W
Nox
8,049
732
42
4
0
266,937
3
W
Ah Muzen Cab
7,920
720
60
5
0
241,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role